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* Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to ↵Diva Canto2011-04-122-2/+1
| | | | OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd.
* suspend check that IAR control file is loaded for nowJustin Clark-Casey (justincc)2011-03-311-1/+6
| | | | I was mistaken - some previous opensim versions don't save this file first. Will have to bump iar version number and only check iars after the bump
* Start using IPrimCounts populated by PrimCountModule instead of LandData ↵Justin Clark-Casey (justincc)2011-03-251-0/+1
| | | | | | | counts populated by LandManagementModule. In order to pass ILandObject into IClientAPI.SendLandProperties(), had to push ILandObject and IPrimCounts into OpenSim.Framework from OpenSim.Region.Framework.Interfaces, in order to avoid ci Counts are showing odd behaviour at the moment, this will be addressed shortly.
* factor inventory file loading into its own methodJustin Clark-Casey (justincc)2011-03-121-57/+80
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* factor out iar asset load code into its own methodJustin Clark-Casey (justincc)2011-03-121-29/+40
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* refactor: make boolean load indicators on load iars instance fieldsJustin Clark-Casey (justincc)2011-03-121-8/+11
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* introduce iar load checks which make sure archive.xml comes first, then ↵Justin Clark-Casey (justincc)2011-03-121-1/+32
| | | | | | inventory nodes, then assets this is necessary for correct loading. "save iar" always saves in this order so there shouldn't be any problems - these checks are to give better feedback to other systems that may construct IARs.
* Add test for simple case where creator account with appropriate uuid exists ↵Justin Clark-Casey (justincc)2011-03-101-0/+32
| | | | on the target system for an iar load
* refactor: rename test user account fieldsJustin Clark-Casey (justincc)2011-03-103-35/+35
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* factor out common scene setup code in InventoryArchiveTestCaseJustin Clark-Casey (justincc)2011-03-102-41/+33
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* extend TestLoadIarV0_1AbsentCreator() to check serialized object CreatorId ↵Justin Clark-Casey (justincc)2011-03-101-0/+6
| | | | as well
* re-enable item.CreatorId check in TestLoadIarV0_1AbsentCreator()Justin Clark-Casey (justincc)2011-03-102-5/+6
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* For objects loaded from an IAR, make sure the CreatorID points towards the ↵Justin Clark-Casey (justincc)2011-03-102-8/+42
| | | | | | | | | OSP resolved ID if newer CreationData is not present. This should resolve issues where the creator for rezzed objects was being shown as "Unknown user" where previous behaviour was to show the OSP resolved account. This is being done by parsing the serialized objects and updating the CreatorID if no CreationData exists. This operation might be expensive for sculpties where the sculpt texture is inlined with the object data. Will just have to see. This relies on the IAR streaming inventory data before asset data (as is currently the case). Will need to introduce more stringent checks for file order on loading (much like JAR zips must start with the manifest file). This is for IAR loading only. Tests updated to check this behaviour.
* When setting up default iar for testing, use iar archiving code rather than ↵Justin Clark-Casey (justincc)2011-03-103-13/+17
| | | | constructing the tar manually
* Change existing users load iar test so that it fulfills it's original ↵Justin Clark-Casey (justincc)2011-03-102-11/+15
| | | | | | intention (i.e. OSPA resolution, which is still active). Will need to write a separate test for the simplest case where creator accounts with appropriate uuids exist on iar load.
* Split the inventory path testing parts of TestLoadIarV0_1ExistingUsers() ↵Justin Clark-Casey (justincc)2011-03-102-23/+46
| | | | into a new test TestLoadIarToInventoryPaths()
* Make the item created in the default test iar an object rather than a scriptJustin Clark-Casey (justincc)2011-03-091-2/+27
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* minor: change the order of some default iar setup in test caseJustin Clark-Casey (justincc)2011-03-091-5/+7
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* Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.Justin Clark-Casey (justincc)2011-03-093-3/+0
| | | | This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement.
* Split out path tests from InventoryArchiveTests. Factor common code into ↵Justin Clark-Casey (justincc)2011-03-093-531/+562
| | | | test case parent
* Simplify TestLoadIarV0_1AbsentUsers() to use common IAR test setup. Make ↵Justin Clark-Casey (justincc)2011-03-092-50/+17
| | | | static dictionaries on NullUserAccountData instance instead to stop user accounts being carried over between tests
* Make -m shortcut option for --merge on load iar specific. Correct some log ↵Justin Clark-Casey (justincc)2011-03-081-7/+7
| | | | message origins.
* Construct test load iar only once and reuse for each test, rather than ↵Justin Clark-Casey (justincc)2011-03-051-8/+18
| | | | recreating it every time
* change some log messages from info to debugJustin Clark-Casey (justincc)2011-02-251-1/+1
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* Changed console command "alert" and added new command "alert-user".Marck2011-02-161-42/+18
| | | | | This addresses Mantis #4709. Command "alert" always sends a message to everybody; the variant "alert general" has been removed. Sending messages to one user is done with the dedicated command "alert-user".
* Addresses mantis #5360: CreatorData was being written as long as it wasn't ↵Diva Canto2011-02-031-0/+2
| | | | null. This made iars backwards incompatible when some items had non-null foreign creators. This patch adds an explicit option (-c) to preserve foreign creator information.
* Comment out texture CAPS 'texture not found' message for nowJustin Clark-Casey (justincc)2011-02-021-3/+1
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* minor: remove a few mono compiler warningsJustin Clark-Casey (justincc)2011-01-281-2/+2
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* Removed a few more spurious appearance saves. When an avatarMic Bowman2011-01-252-13/+13
| | | | | | | enters a region the attachments module tries to update the appearance with attachments that are already part of the appearance. Just added a check to only save if the attachments weren't there before.
* remove some mono compiler warningsJustin Clark-Casey (justincc)2011-01-214-10/+11
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* For now, comment out logging messages about IM sending, since these cause ↵Justin Clark-Casey (justincc)2011-01-191-3/+3
| | | | high spam for large group messaging
* with mic's permission, reduce appearance, baked texture logging verbosity ↵Justin Clark-Casey (justincc)2011-01-191-3/+3
| | | | for now
* With mic's permission, adjust long call time info messages to 500ms from 200msJustin Clark-Casey (justincc)2011-01-191-1/+1
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* Downgrade and comment out some other caps messages for nowJustin Clark-Casey (justincc)2011-01-191-5/+4
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* Fix build breakMelanie2011-01-181-1/+1
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-01-183-4/+4
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| * Prune some of the excess logging for client logins.Justin Clark-Casey (justincc)2011-01-183-4/+4
| | | | | | | | Didn't touch the appearance related stuff.
* | Change gesture activation to not quash any other flagsMelanie2011-01-181-3/+3
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* Added a -v|verbose option to save iar.Diva Canto2011-01-082-1/+9
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* Allow cross-scope friendships to work, and also allow other cross scope nameMelanie2011-01-032-2/+2
| | | | resolution
* Fix a broken format on an error message. Also replace yet another e.MessageMelanie2010-12-221-2/+1
| | | | | with e.ToString(). e.Message is USELESS, it doesn't tell us what happened where, we should use e.ToSTring() everywhere
* uncomment "load iar" help lines which added the --merge optionJustin Clark-Casey (justincc)2010-12-181-5/+3
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* minor: add [-p|--profile=<url>] to usage line that pops up if save iar ↵Justin Clark-Casey (justincc)2010-12-181-3/+3
| | | | console command isn't valid
* Raise maximum iar version that master can load to 1.x, so that it can load ↵Justin Clark-Casey (justincc)2010-12-181-1/+1
| | | | its own iars (oops)
* reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being ↵Justin Clark-Casey (justincc)2010-12-141-0/+16
| | | | | | used by a 3rd party region module and contains non-obvious attachment specific code There are no functional changes. UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout
* Remove the restriction that you have to be logged in when loading/saving iarsJustin Clark-Casey (justincc)2010-12-112-72/+70
| | | | This is pointless as we're supplying the password on the command line
* If we're saving an IAR with --profile information, then label this a version ↵Justin Clark-Casey (justincc)2010-12-111-5/+22
| | | | 1.0 IAR since it isn't compatible with older OpenSim releases.
* Fixed wrong commentDiva Canto2010-12-081-1/+1
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* Fixed previous compile error -- I haven't pushed the CreatorID in AssetBase ↵Diva Canto2010-12-081-1/+1
| | | | yet...
* Added ability for GetTexture to serve multiple formats. The format may come ↵Diva Canto2010-12-081-42/+202
| | | | as an extra query parameter in the URL format=<format> (this was tested and working) or it may come in the Accept header (code added, but not tested). The result of the conversion is placed in the asset cache, under the name <uuid>-<format>.