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* Create TestSameSimulatorNeighbouringRegionsTeleportV2() regression test for ↵Justin Clark-Casey (justincc)2013-08-121-1/+112
| | | | V2 transfer protocol.
* Move experimental attachments throttling further down the chain so that ↵Justin Clark-Casey (justincc)2013-08-021-16/+15
| | | | multiple attachments changes (e.g. change outfit) are also throttled
* Add experimental "debug attachments throttle <ms>" setting (command line) ↵Justin Clark-Casey (justincc)2013-08-011-15/+87
| | | | | | | | | | and ThrottlePer100PrimsRezzed in [Attachments] in config This is an experimental setting to control cpu spikes when an attachment heavy avatar logs in or avatars with medium attachments lgoin simultaneously. It inserts a ms sleep specified in terms of attachments prims after each rez when an avatar logs in. Default is 0 (no throttling). "debug attachments <level>" changes to "debug attachments log <level>" which controls logging. A logging level of 1 will show the throttling performed if applicable. Also adds "debug attachments status" command to show current throttle and debug logging levels.
* Several major improvements to group (V2) chat. Specifically: handle ↵Diva Canto2013-07-271-2/+2
| | | | | | join/drop appropriately, invitechatboxes. The major departure from flotsam is to send only one message per destination region, as opposed to one message per group member. This reduces messaging considerably in large groups that have clusters of members in certain regions.
* Fix regression tests relating to agent transfer by making simulator use last ↵Justin Clark-Casey (justincc)2013-07-261-0/+9
| | | | week's SIMULATOR/0.1 protocol for now.
* Attachments module only registers when enabled. This enables alternative ↵Dan Lake2013-07-161-2/+4
| | | | attachments module implementations. All calls to Scene.AttachmentsModule are checking for null. Ideally, if we support disabling attachments then we need a null attachments module to register with the scene.
* Changed the UserProfileModule so that it's less greedy in terms of thread usage.Diva Canto2013-07-111-7/+5
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* Revert "minor: remove some mono compiler warnings in UserProfileModule"Robert Adams2013-07-091-13/+16
| | | | | | | Revert until we understand why all the calls to GetUserProfileServerURI were also commented out. This reverts commit 5f58b9b5526c401e039d27b8c92603ff02421fb8.
* minor: remove some mono compiler warnings in UserProfileModuleJustin Clark-Casey (justincc)2013-07-091-16/+13
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* For stat purposes, add names to capability request handlers where these were ↵Justin Clark-Casey (justincc)2013-07-081-3/+3
| | | | not set
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-07-084-23/+27
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| * Changed a few bits in Inventory/Archiver/InventoryArchiveReadRequest.cs to ↵Diva Canto2013-07-054-23/+27
| | | | | | | | be less dependent on a Scene.
* | Add "show caps stats by user" and "show caps stats by cap" console commands ↵Justin Clark-Casey (justincc)2013-07-081-1/+1
|/ | | | | | | | | to print various counts of capability invocation by user and by cap This currently prints caps requests received and handled, so that overload of received compared to handled or deadlock can be detected. This involves making BaseStreamHandler and BaseOutputStream record the ints, which means inheritors should subclass ProcessRequest() instead of Handle() However, existing inheriting classes overriding Handle() will still work, albeit without stats recording. "show caps" becomes "show caps list" to disambiguate between show caps commands
* Delete some verbose debug messagesDiva Canto2013-07-042-5/+5
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* More debug, same issueDiva Canto2013-07-042-1/+3
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* More debug, same issueDiva Canto2013-07-041-2/+4
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* More debug related to the previous commitDiva Canto2013-07-041-1/+1
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* Now trying to find a cause of freeze at login related to friends status ↵Diva Canto2013-07-041-2/+5
| | | | notifications.
* HG Friends: this was commented some commits ago, but it shouldn't have been.Diva Canto2013-07-041-25/+24
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* Revert "HG Friends: debug an issue where the friends data stored in the DB ↵Diva Canto2013-07-041-1/+0
| | | | | | is incomplete." This reverts commit 27cdfb7b840423cf8cee08988dc487eeb34d71c7.
* HG Friends: debug an issue where the friends data stored in the DB is ↵Diva Canto2013-07-041-0/+1
| | | | incomplete.
* Revert "One more debug mantis #6625"Diva Canto2013-06-301-1/+0
| | | | | | | This reverts commit 8fa5d12fcb73ffcc7144009e0147febcfa3ce704. Conflicts: OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
* Fixed previous debug messageDiva Canto2013-06-291-1/+1
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* One more debug mantis #6625Diva Canto2013-06-291-0/+1
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* More debug for mantis #6625. It looks like the home friends list is being ↵Diva Canto2013-06-291-20/+21
| | | | fetched on HG TPs.
* Prevent an exception if no offline messages were retrieved.Kevin Cozens2013-06-181-0/+3
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* Lock m_classifiedCache and m_classifiedInterest dictionary reads in ↵Justin Clark-Casey (justincc)2013-06-151-14/+13
| | | | | | UserProfileModule since in the presence of writes these are not thread-safe operations. Simplified locking to m_classifiedCache only since r/w of both dictionaries always occurs together
* Correct build break in previous commit 9c530d7Justin Clark-Casey (justincc)2013-06-151-10/+7
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* refactor: In UserProfileModule, change classifiedCache and ↵Justin Clark-Casey (justincc)2013-06-151-19/+23
| | | | | | classifiedInterest to m_classifiedCache and m_classifiedInterest This is the coding standard name style for private fields.
* Catch exception triggered by incoming avatars using legacy profilesBlueWall2013-06-081-1/+10
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* SQLite support for UserProfilesBlueWall2013-06-071-0/+1
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* Ensure selected module is the only active oneBlueWall2013-06-071-0/+3
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* In LocalFriendshipTerminated, send the original client's agentId to the ↵Donnie Roberts2013-06-072-4/+4
| | | | friend being removed instead of the friend's own id.
* Prevent processing for NpcBlueWall2013-06-051-1/+3
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* Remove a couple of orphaned linesBlueWall2013-06-051-3/+0
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* Make locking more uniformBlueWall2013-06-051-14/+19
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* Adding back the BasicProfileModuleBlueWall2013-05-312-73/+191
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* UserProfilesBlueWall2013-05-302-176/+1386
| | | | UserProfiles for Robust and Standalone. Includes service and connectors for Robust and standalone opensim plus matching region module.
* minor: fix warnings in GodsModule that were due to duplicate using statementsJustin Clark-Casey (justincc)2013-05-301-11/+7
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* Protect one more update of the baked texture hashes.Mic Bowman2013-05-241-2/+5
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* This is an experimental patch that adds support for comparing textureMic Bowman2013-05-241-45/+57
| | | | | | | | | | hashes for the purpose of accurately responding to AgentTextureCached packets. There is a change to IClientAPI to report the wearbles hashes that come in through the SetAppearance packet. Added storage of the texture hashes in the appearance. While these are added to the Pack/Unpack (with support for missing values) routines (which means Simian will store them properly), they are not currently persisted in Robust.
* To further help with tracking down the apperance of too much "Unknown User" ↵Justin Clark-Casey (justincc)2013-05-212-3/+3
| | | | | | | in chatlogs, etc. temporarily change each instance of this in OpenSimulator so we can identify where it's coming from For instance, the "Unknown User" in Util.ParseUniversalUserIdenitifer becaomes "Unknown UserUPUUI (class initials + method initials) This is to help with http://opensimulator.org/mantis/view.php?id=6625
* remove pointless region handle paramter from IClientAPI.SendKillObject()Justin Clark-Casey (justincc)2013-05-091-1/+1
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* Fix issue where objects removed via llDie() would not disappear for users ↵Justin Clark-Casey (justincc)2013-05-091-2/+2
| | | | | | | | looking in from neighbouring sims. This was because this particular code path (unlike user delete) only sent kills to root presences, for no apparent good reason. Added regression test for this case. This fixes http://opensimulator.org/mantis/view.php?id=6627
* Adds an event and a method so that handling of the CachedTextureMic Bowman2013-05-081-0/+59
| | | | | | | | | | | | packet can be pulled out of LLClientView and moved to AvatarFactory. The first pass at reusing textures (turned off by default) is included. When reusing textures, if the baked textures from a previous login are still in the asset service (which generally means that they are in the simulator's cache) then the avatar will not need to rebake. This is both a performance improvement (specifically that an avatars baked textures do not need to be sent to other users who have the old textures cached) and a resource improvement (don't have to deal with duplicate bakes in the asset service cache).
* Add TestRejectGivenFolder() and TestAcceptGivenFolder() regression testsJustin Clark-Casey (justincc)2013-04-292-5/+198
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* Add regression test for inventory item give, reject and subsequent trash ↵Justin Clark-Casey (justincc)2013-04-291-0/+256
| | | | | | folder purge by receiver. This commit also actually adds the InventoryTransferModuleTests file which I previously forgot
* Add regression test for offer, accept and subsequent receiver delete of an ↵Justin Clark-Casey (justincc)2013-04-291-80/+3
| | | | item offered via instant message.
* Fix bug where an agent that declined an inventory offer and subsequently ↵Justin Clark-Casey (justincc)2013-04-291-2/+8
| | | | | | emptied their trash would make the item invalid in the giver's inventory This was because the original item/folder ID was sent in the session slot of the offer IM rather than the copy.
* Make the kicked user's avie truly disappear when it's god-kicked.Diva Canto2013-04-241-2/+1
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