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2011-07-02Create a very basic initial test which just creates an 'npc' and tests that ↵Justin Clark-Casey (justincc)1-40/+0
the scene presence exists
2011-06-29Hack around with the NPC module to get osNpcCreate() partially working again.Justin Clark-Casey (justincc)1-2/+2
This now creates an avatar but appearance is always cloudy. Move doesn't work. Really, creating an NPC should only involve a ScenePresence rather than doing anything with IClientAPI, since an NPC has no viewer to communicate with!
2011-06-27minor: temporarily comment out the local status notify friends messages seen ↵Justin Clark-Casey (justincc)1-1/+1
on login/logout, since it's a bit noisy on the console. Please uncomment if/when this is still needed.
2011-06-14tweak messages. Make verbose inventory item save message give the item name ↵Justin Clark-Casey (justincc)1-1/+3
as well as item id and asset id
2011-06-11A few more cleanups on the way to close ↵Diva Canto1-11/+3
http://opensimulator.org/mantis/view.php?id=5516 once and for all. Moral of the story: don't send AgentOnline/Offline to viewers with a zero-length array.
2011-06-11Only send AgentOnline to the client if the friendsOnline list has elements. ↵Diva Canto1-1/+1
Also, increased the timeout on UserAgentServiceConnector, StatusNotification again.
2011-06-10Added a Sleep in between each site call, to slow the xml-rpc requests down.Diva Canto1-37/+40
2011-06-10More tweaking on the UserAgentServiceConnector: add constructor that does ↵Diva Canto1-1/+1
not do DNS lookup, and use that for friends notification.
2011-06-07This hopefully fixes all issues with online/offline notifications across ↵Diva Canto2-3/+10
grids. http://opensimulator.org/mantis/view.php?id=5528
2011-06-07This fixes the crash reported in ↵Diva Canto1-3/+5
http://opensimulator.org/mantis/view.php?id=5529 related to sending IMs to foreign friends who are offline. Hopefully.
2011-06-06More on the hunt for the slow down on HGFriendsModule. - Don't requests the ↵Diva Canto1-48/+71
online friends on foreign grids. If this works, there's another way of getting that info.
2011-06-06Moved the Mono Addins declaration of the HGFriendsModule to where the one ↵Diva Canto1-1/+0
for FriendModule is -- CoreModulePlugin.addin.xml (trying to hunt down the slowness reported by Nebadon related to HGFriends)
2011-06-06This should make offline IMs work again. It should work for incoming foreign ↵Diva Canto1-1/+4
IMs where the local recipient is offline. I can't test any of this, because I don't run an offline IM server.
2011-06-04Fix give inventory tests to use different users rather than (accidentally) ↵Justin Clark-Casey (justincc)1-4/+15
the same user. Extend TestGiveInventoryItem() to test giving back the same item.
2011-06-04insert an InventoryArchiveUtils.FindItemsByPath() to return multiple items ↵Justin Clark-Casey (justincc)2-11/+37
rather than just the first one
2011-06-04create TestGetInventoryItem()Justin Clark-Casey (justincc)1-13/+7
2011-06-02Bug fix on HG IM.Diva Canto1-2/+6
2011-06-01[Profiles] --> [Profile]Diva Canto1-2/+2
2011-05-31Fill in the new OwnerData field in the LLUDP ScriptDialog message.Justin Clark-Casey (justincc)1-1/+2
If we don't do this then viewer 2.8 crashes. Resolves http://opensimulator.org/mantis/view.php?id=5510
2011-05-27HG lures working! Friends can offer friends HG teleports via the profile. ↵Diva Canto3-4/+256
WARNING: additional configuration for HG inis -- see *Common.ini.example
2011-05-27When saving an iar, don't chase down link asset IDs (since these points to ↵Justin Clark-Casey (justincc)1-1/+4
other items rather than real assets) This bug had no practical effect other than to make "save iar" misreport the number of missing assets
2011-05-27Added a BasicProfilemodule so that the profile-based actions (like give ↵Diva Canto1-0/+173
inventory, etc) work. This is just a mock profile, the same for all users, and with no DB backend behind it -- meaning that nothing will be saved. For serious profiles, use 3rd party implementations.
2011-05-26HG IM in grid mode working fairly well. Unknown target user references ↵Diva Canto1-0/+74
looked back in source user's User Agent service.
2011-05-26Add --noassets option for "save iar"Justin Clark-Casey (justincc)3-18/+145
Like "save oar", this saves an iar without assets This can be useful for backup when you know the required assets will still be present (e.g. you're backing up the assets db separately). This also bumps the iar format version to 0.3 and 1.2 respectively. 0.3 is backward compatible with previous opensim versions 1.2 is used if the --profile switch is specified. It is only compatible with 0.7.1 presently.
2011-05-25HG: Instant Message working. Tested on HG standalones only. Needs a lot more ↵Diva Canto1-0/+268
testing.
2011-05-23HG friends: Status notifications working. Also initial logins get the online ↵Diva Canto2-47/+207
friends in other grids.
2011-05-22More on HG Friends. Added Delete(string, string) across the board. Added ↵Diva Canto2-107/+212
security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
2011-05-21Fixed permissions bug related to friends in PermissionsModule. Added ↵Diva Canto2-208/+154
FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
2011-05-21Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵Justin Clark-Casey (justincc)3-3/+0
OpenSim.Tests.Common instead
2011-05-21rename UserInventoryTestsUtils -> UserInventoryHelpers for consistencyJustin Clark-Casey (justincc)1-4/+4
2011-05-21rename UserProfileTestUtils to UserAccountHelpers to be consistent with ↵Justin Clark-Casey (justincc)3-15/+15
other test helper names
2011-05-19HG Friends working to some extent: friendships offered and accepted ↵Diva Canto2-39/+550
correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
2011-05-12Instrument the heck out of offline messages. THIS IS VERY VERBOSE.Diva Canto1-0/+3
2011-05-07Add module with "appearance show" command.Justin Clark-Casey (justincc)1-3/+3
At the moment, this command just asks the AvatarFactory to perform the existing baked texture check for each avatar in the simulator and returns "OK" or "corrupt". This is for debugging purposes
2011-04-30Moved several cap-based-service-providing modules from where they were into ↵Diva Canto5-1632/+0
a newly created CoreModules/Caps. Not all.
2011-04-28Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵Diva Canto1-7/+6
the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
2011-04-21some mesh config astheticsBlueWall2-2/+2
2011-04-18Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future ↵Justin Clark-Casey (justincc)3-8/+12
config parameters. Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
2011-04-18bump default IAR version to 0.2 and 1.1 for the --profile version.Justin Clark-Casey (justincc)1-2/+2
There are no changes in this bump, they just signal a point at which the control file comes first in the archive.
2011-04-18Add regression test to check that OARs start with the control file.Justin Clark-Casey (justincc)1-0/+3
2011-04-18add test to ensure that an IAR starts with the control fileJustin Clark-Casey (justincc)2-11/+39
2011-04-14Add ColladaMesh switchBlueWall2-3/+21
2011-04-15get rid of all traces of the now used mock service infrastructureJustin Clark-Casey (justincc)3-9/+9
2011-04-15extend TestLoadCoalesecedItem() to check loaded object ids and positionsJustin Clark-Casey (justincc)1-1/+7
2011-04-15Make all the objects in a coalescence reappears after being loaded from an ↵Justin Clark-Casey (justincc)3-26/+47
IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing. From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object. However, root part uuids may well still be missing, and there may be other odd artifacts from this bug. It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups.
2011-04-14implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet.Justin Clark-Casey (justincc)2-4/+48
2011-04-14simplify InventoryArchiveTestCase setupJustin Clark-Casey (justincc)1-18/+2
2011-04-14simplify TestSaveItemToIarV0_1()Justin Clark-Casey (justincc)1-18/+2
2011-04-13Add ColladaMesh switchBlueWall2-3/+21
2011-04-12Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to ↵Diva Canto2-2/+1
OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd.