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My fork of OpenSim for IG and MG, called SledjChisl.
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2010-10-22
write IAR control file first in the archive rather than last
Justin Clark-Casey (justincc)
1
-4
/
+6
2010-10-22
Allow region modules to know which agents actually receive chat
Justin Clark-Casey (justincc)
1
-8
/
+36
2010-10-20
* additional serveruri cleanup
Jonathan Freedman
1
-3
/
+3
2010-10-20
* One more goofy thing. I note that the sculpt texture id is broken out of t...
Teravus Ovares (Dan Olivares)
1
-1
/
+4
2010-10-20
* This removes an ugly extraparams hack that I used and makes UploadObjectAss...
Teravus Ovares (Dan Olivares)
1
-17
/
+62
2010-10-19
* This concludes UploadObjectAsset for now until the permissions and physics ...
Teravus Ovares (Dan Olivares)
1
-48
/
+76
2010-10-18
* Almost complete implementation of UploadObjectAsset cap. all meshes get u...
Teravus Ovares (Dan Olivares)
1
-0
/
+301
2010-10-19
Stop the InventoryTransferModule logging every IM notification it receives, e...
Justin Clark-Casey (justincc)
1
-3
/
+3
2010-10-15
A couple of more ways attachment point is sent
Latif Khalifa
1
-0
/
+8
2010-10-14
* Replacing Magic numbers with Enums
Teravus Ovares (Dan Olivares)
2
-4
/
+4
2010-10-14
Don't distroy attachments when using viewer 2.1+, strip multiple attachment data
Latif Khalifa
1
-0
/
+4
2010-10-14
Kill some magic numbers in the mesh upload module and change the mesh asset
Melanie
1
-3
/
+3
2010-10-14
* A few additional cleanup elements
Teravus Ovares (Dan Olivares)
2
-0
/
+6
2010-10-14
* Whoops, That was supposed to use the HTTP VERB 'GET' not 'POST'
Teravus Ovares (Dan Olivares)
1
-1
/
+1
2010-10-14
* Tweaked the upload response and now at least uploading the mesh works.
Teravus Ovares (Dan Olivares)
2
-16
/
+21
2010-10-14
Rename file + more testing and tweaking
Teravus Ovares (Dan Olivares)
1
-9
/
+17
2010-10-14
* Partially complete stuff for Mesh support that Melanie wanted to see before...
Teravus Ovares (Dan Olivares)
2
-0
/
+449
2010-10-09
Fix a typo in previouis commit: start must not pass the end of the file
Latif Khalifa
1
-2
/
+2
2010-10-09
weird line endings fix commit
Teravus Ovares (Dan Olivares)
1
-7
/
+7
2010-10-09
Return error code instead of the last byte of the file if range is not satisf...
Latif Khalifa
1
-1
/
+9
2010-10-09
In case when 1 single byte is requested (yes viewer does this)
Latif Khalifa
1
-2
/
+2
2010-10-04
Formatting cleanup.
Jeff Ames
2
-7
/
+7
2010-09-30
Prevent dropping someone else's attachments
Melanie
1
-0
/
+3
2010-09-27
Quash the region ID on intersim messages. That prevents people from determining
Melanie
1
-1
/
+1
2010-09-26
When receiving intersim IM, don't let the spoof protection bomb
Melanie
1
-1
/
+2
2010-09-25
Prevent spoofing the agent name on text IM
Melanie
1
-1
/
+2
2010-09-18
Stop broadcasting non 0/DEBUG ChatTypeEnum.Region messages to all avatars
Justin Clark-Casey (justincc)
1
-3
/
+1
2010-09-17
Revert "* Changed 11 calls for session info to the more optimized API method"
root
2
-33
/
+83
2010-09-16
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
1
-7
/
+3
2010-09-13
Rename now protected method SetAttachmentInventoryStatus() to ShowAttachInUse...
Justin Clark-Casey (justincc)
1
-4
/
+4
2010-09-13
Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
Justin Clark-Casey (justincc)
1
-5
/
+13
2010-09-13
If attachment fails (e.g. because asset wasn't found) then don't try to set a...
Justin Clark-Casey (justincc)
1
-4
/
+2
2010-09-13
minor: Clean up log messages generated when an item is attached
Justin Clark-Casey (justincc)
2
-3
/
+5
2010-09-13
* Fixing length calculations for HTTP texture downloads (the end byte is incl...
John Hurliman
1
-4
/
+6
2010-09-12
Formatting cleanup.
Jeff Ames
9
-74
/
+74
2010-09-10
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
1
-1
/
+1
2010-09-09
Over a dozen thread safety fixes in FriendsModule
John Hurliman
1
-167
/
+163
2010-09-08
* Changed 11 calls for session info to the more optimized API method
John Hurliman
2
-71
/
+33
2010-09-06
Fix yet another cause of "Ghost attachments"
Melanie Thielker
1
-3
/
+12
2010-09-04
Move code that allows llGiveInvetory() to move item into appropriate system f...
Justin Clark-Casey (justincc)
1
-2
/
+1
2010-09-04
Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)
Justin Clark-Casey (justincc)
1
-3
/
+3
2010-09-03
minor: remove mono compiler warnings
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-09-01
refactor: move SOG.AttachToAgent() into AttachmentsModule
Justin Clark-Casey (justincc)
1
-7
/
+74
2010-08-31
refactor: change AttachmentsModule.AttachObject to use sp.GetAttachments rath...
Justin Clark-Casey (justincc)
1
-9
/
+5
2010-08-28
very minor log message and var name tweaking for iar saving
Justin Clark-Casey (justincc)
2
-5
/
+8
2010-08-28
Improve liveness by operating on list copies of SOG.Children where appropriate
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-08-27
minor: reduce log chattiness of "load iar" for IARs with lots of folders
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-08-27
allow inventory path specified in "load iar" to start with a / (e.g. /Objects...
Justin Clark-Casey (justincc)
2
-1
/
+33
2010-08-27
refactor: Make IAR tests set up standard iar for loading
Justin Clark-Casey (justincc)
1
-44
/
+60
2010-08-26
refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module sinc...
Justin Clark-Casey (justincc)
1
-2
/
+58
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