Commit message (Collapse) | Author | Files | Lines | ||
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2010-05-09 | * Fixed spamming the assets table with map tiles. The tile image ID is now ↵ | Diva Canto | 1 | -0/+2 | |
stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found. | |||||
2010-05-08 | More cleaning on presence. Friends online/offline works again. | Diva Canto | 3 | -98/+89 | |
2010-05-04 | Strip estate message sending out from the estate management module and | Melanie Thielker | 1 | -8/+0 | |
the dialog module. Convert it to an event on the estate module interface. The old implementation did the same as message to region, a button that is right next to it on the UI. This implementation prevented people from adding a more sane one in a module. | |||||
2010-04-30 | * XInventory fairly tested, including for HG. Almost ready to switch. | Diva Canto | 1 | -2/+5 | |
* Removed a few buglets and added better exception handling. | |||||
2010-04-28 | Spelling in FriendsModule.cs: "filed to load" -> "failed to load" | unknown | 1 | -1/+1 | |
2010-04-19 | Avoid duplicate script resumes. Move resume calls to more logical places | Melanie Thielker | 1 | -1/+1 | |
2010-04-19 | All scripts are now created suspended and are only unsuspended when the object | Melanie | 1 | -1/+2 | |
is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable. | |||||
2010-04-17 | refactor: move DeatchObject() into the AttachmentsModule | Justin Clark-Casey (justincc) | 1 | -0/+10 | |
2010-04-16 | refactor: crudely move DetachSingleAttachmentToGround() over to the ↵ | Justin Clark-Casey (justincc) | 1 | -0/+32 | |
AttachmentsModule | |||||
2010-04-16 | refactor: crudely move the RezMultipleAttachments() method into the ↵ | Justin Clark-Casey (justincc) | 1 | -0/+12 | |
AttachmentsModule | |||||
2010-04-08 | * Adds IAssetService.GetCached() to allow asset fetching from the local ↵ | John Hurliman | 1 | -0/+220 | |
cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership() | |||||
2010-03-27 | May fix mantis #4613 | Diva Canto | 1 | -1/+2 | |
2010-03-19 | Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵ | Dan Lake | 3 | -6/+6 | |
Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. | |||||
2010-03-17 | Inconsistent locking of ScenePresence array in SceneGraph. Fixed by ↵ | Dan Lake | 2 | -63/+44 | |
eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class. This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences. | |||||
2010-03-15 | * UuidGatherer now tracks asset types for assets it discovers. The asset ↵ | John Hurliman | 1 | -2/+2 | |
types are inferred from context * OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file | |||||
2010-03-12 | refactor: Move another RezSingleAttachment() from Scene.Inventory to ↵ | Justin Clark-Casey (justincc) | 1 | -1/+30 | |
AttachmentsModule | |||||
2010-03-12 | refactor: move RezSingleAttachmentFromInventory() from SceneGraph to ↵ | Justin Clark-Casey (justincc) | 1 | -0/+46 | |
AttachmentsModule | |||||
2010-03-12 | refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule | Justin Clark-Casey (justincc) | 1 | -1/+31 | |
2010-03-10 | Formatting cleanup. Add copyright notices. | Jeff Ames | 3 | -7/+7 | |
2010-03-09 | Changed a cryptic debug message and a wrong comment | Diva Canto | 1 | -1/+1 | |
2010-03-06 | - supporting llTextBox | unknown | 1 | -1/+25 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-03-06 | refactor: Move DetachSingleAttachmentToInv to region module | Justin Clark-Casey (justincc) | 1 | -15/+56 | |
need to rationalize method names later | |||||
2010-03-05 | refactor: move another AttachObject method | Justin Clark-Casey (justincc) | 1 | -1/+46 | |
2010-03-05 | refactor: move user inventory side of RezSingleAttachment to module | Justin Clark-Casey (justincc) | 1 | -0/+30 | |
2010-03-05 | refactor: begin to move attachments code into a region module | Justin Clark-Casey (justincc) | 1 | -0/+141 | |
2010-03-01 | Offline friendship offers now working. | Diva Canto | 1 | -8/+41 | |
2010-03-01 | Friends rights under control. | Diva Canto | 2 | -70/+33 | |
2010-03-01 | More work on GrantRights. Still not right. | Diva Canto | 2 | -44/+101 | |
2010-03-01 | Fix -1 checks for login case | Melanie | 1 | -1/+1 | |
2010-03-01 | Small tweak | Melanie | 1 | -1/+1 | |
2010-03-01 | Should have things the right way around, better that way | Melanie | 1 | -1/+1 | |
2010-03-01 | Change friends to handle offers as it was originally designed. This may | Melanie | 1 | -6/+2 | |
need to be changed in SQLite & MSSQL as well | |||||
2010-02-28 | Implement rights changes locall (UNTESTED) | Melanie | 1 | -10/+38 | |
2010-02-28 | Initial Online friends notification seems to be working reliably now. All ↵ | Diva Canto | 1 | -16/+38 | |
this needs more testing, but everything is there. | |||||
2010-02-28 | Friends connectors finished. Status notification working across the board. ↵ | Diva Canto | 2 | -58/+282 | |
One last bug: friends online upon login are not being sent to the user. | |||||
2010-02-27 | Status notification (online/offline) working for same sim. | Diva Canto | 1 | -18/+66 | |
2010-02-27 | Update the local cache upon friendship acceptance. Logout notifications working. | Diva Canto | 1 | -0/+4 | |
2010-02-27 | * Finished implementation of FriendsService.Delete | Diva Canto | 1 | -1/+4 | |
* Deny now working | |||||
2010-02-27 | Friends online notifications upon friendship now working (same sim only). | Diva Canto | 2 | -2/+17 | |
2010-02-27 | Implement the requestonlinenotification method | Melanie | 1 | -0/+23 | |
2010-02-27 | Move requestonlinenotification generic message to presence module | Melanie | 2 | -6/+30 | |
2010-02-27 | Implement a handler for requestonlinenotification generic message | Melanie | 1 | -0/+6 | |
2010-02-27 | Friendships established. | Diva Canto | 1 | -0/+7 | |
2010-02-26 | * Friendship offers starting to work in the same sim. Not quite right yet. | Diva Canto | 2 | -102/+243 | |
* Added skeleton for out Connectors/Friends/FriendsSimConnector.cs * Moved request handler to its own file | |||||
2010-02-26 | More flesh to FriendsModule. Still incomplete. | Diva Canto | 1 | -0/+67 | |
2010-02-26 | Add the client message handlers. The calling card handlers that are part of | Melanie | 1 | -0/+27 | |
the old friends module are omitted intentionally, as I believe those should be in a calling card module, not bundled with friends. | |||||
2010-02-26 | Now showing friends online upon grid login. | Diva Canto | 1 | -0/+6 | |
2010-02-25 | Implement local online/offline notifications | Melanie | 1 | -0/+37 | |
2010-02-25 | Check flags on initial login | Melanie | 1 | -1/+4 | |
2010-02-25 | Implement initial online notifications | Melanie | 1 | -0/+64 | |