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2011-08-30Fix bug where attachments were remaining on the avatar after being dropped.Justin Clark-Casey (justincc)2-6/+20
2011-08-30Fix bug in persisting saved appearances for npcsJustin Clark-Casey (justincc)2-8/+91
2011-08-27Eliminate duplicate AttachmentPoint properties by always using the one stored...Justin Clark-Casey (justincc)2-24/+21
2011-08-27refactor: camel case AttachmentPoint method arg as per code standardsJustin Clark-Casey (justincc)1-4/+4
2011-08-27refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)2-16/+15
2011-08-26refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatarJustin Clark-Casey (justincc)1-10/+5
2011-08-26refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToG...Justin Clark-Casey (justincc)1-1/+29
2011-08-26refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene o...Justin Clark-Casey (justincc)1-9/+10
2011-08-26refactor: remove common presence set up in attachments testsJustin Clark-Casey (justincc)1-32/+38
2011-08-26comment out verbose test logging from last commitJustin Clark-Casey (justincc)1-1/+1
2011-08-26add regression test for detaching an attachment to the sceneJustin Clark-Casey (justincc)1-0/+33
2011-08-26refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingl...Justin Clark-Casey (justincc)2-8/+19
2011-08-26Downgrade warning about not saving unchanged attachment to debug instead, and...Justin Clark-Casey (justincc)1-1/+4
2011-08-26Fix a very recent regression from llAttachToAvatar() fix where I accidentally...Justin Clark-Casey (justincc)1-5/+1
2011-08-24Remove forcing of phantom on ground attached objects - attachments can be bot...Justin Clark-Casey (justincc)2-5/+0
2011-08-24extend initial rez regression test to check that attachment is phantomJustin Clark-Casey (justincc)1-9/+14
2011-08-24Make objects attached from the ground phantomJustin Clark-Casey (justincc)2-2/+12
2011-08-24return InventoryItemBase from AddSceneObjectAsAttachment()Justin Clark-Casey (justincc)1-8/+4
2011-08-24refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...Justin Clark-Casey (justincc)1-2/+100
2011-08-24refactor: remove pointless AgentId argument from attachObjectAssetStore()Justin Clark-Casey (justincc)1-1/+1
2011-08-24add TestAddAttachmentFromGround() regression testJustin Clark-Casey (justincc)2-2/+32
2011-08-24Fix llAttachToAvatar()Justin Clark-Casey (justincc)1-10/+25
2011-08-23rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...Justin Clark-Casey (justincc)2-7/+6
2011-08-23remove mono compiler warningsJustin Clark-Casey (justincc)1-2/+0
2011-08-23replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()Justin Clark-Casey (justincc)1-51/+27
2011-08-23replace old TestAddAttachments() with a more thorough TestAddAttachment()Justin Clark-Casey (justincc)1-7/+28
2011-08-23If an object failed to attach due to an exception, then try and detach it fro...Justin Clark-Casey (justincc)1-1/+2
2011-08-22If an attachment fails, then start logging the exception for now, in order to...Justin Clark-Casey (justincc)1-55/+80
2011-08-22Thanks Neil Canham for fixing bulk inventory updates, no sending BulkInventor...Snoopy Pfeffer1-1/+12
2011-08-18Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)1-2/+2
2011-08-17comment out noisy attachments loggingJustin Clark-Casey (justincc)1-5/+5
2011-08-17Fix issue where loading a new appearance onto an NPC would not remove the pre...Justin Clark-Casey (justincc)1-2/+2
2011-08-17extend test to check that there is one attachment and that it has the right nameJustin Clark-Casey (justincc)1-1/+6
2011-08-17Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme...Justin Clark-Casey (justincc)2-7/+17
2011-08-16Add new FireAndForgetMethod.None.Justin Clark-Casey (justincc)1-13/+33
2011-08-16Move some previously common code back into separate tests. Remove unused reg...Justin Clark-Casey (justincc)1-10/+9
2011-08-16Isolate existing incomplete attachments tests rather than have them rely on e...Justin Clark-Casey (justincc)1-5/+5
2011-08-16drop number of attachments in test from 3 to 2 to reduce text complexityJustin Clark-Casey (justincc)1-4/+1
2011-08-16remove setting up of second scene in attachments since it's not currently usedJustin Clark-Casey (justincc)1-24/+21
2011-08-16relocate AttachmentTests.cs to AttachmentsModuleTests.csJustin Clark-Casey (justincc)1-0/+172
2011-08-12When saving appearance, only save the baked textures, not the other face text...Justin Clark-Casey (justincc)1-5/+43
2011-08-10implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)1-2/+2
2011-08-09Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)2-24/+65
2011-08-06refactor: Change SceneHelpers.AddClient() to AddScenePresence().Justin Clark-Casey (justincc)1-1/+1
2011-08-06rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)3-17/+17
2011-08-06rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)4-23/+23
2011-08-01Get osNpcCreate appearance working with avatars that are currently in the scene.Justin Clark-Casey (justincc)1-0/+4
2011-07-29When we start the appearance saving thread, make sure we set the culture to E...Justin Clark-Casey (justincc)1-0/+5
2011-07-23Fix LLTextBox to work with the updated libOMVMelanie1-1/+3
2011-07-21When handling SetAppearance packet, always save the appearance; not only if t...Oren Hurvitz1-5/+5