Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2011-05-27 | HG lures working! Friends can offer friends HG teleports via the profile. ↵ | Diva Canto | 3 | -4/+256 | |
WARNING: additional configuration for HG inis -- see *Common.ini.example | |||||
2011-05-27 | Added a BasicProfilemodule so that the profile-based actions (like give ↵ | Diva Canto | 1 | -0/+173 | |
inventory, etc) work. This is just a mock profile, the same for all users, and with no DB backend behind it -- meaning that nothing will be saved. For serious profiles, use 3rd party implementations. | |||||
2011-05-26 | HG IM in grid mode working fairly well. Unknown target user references ↵ | Diva Canto | 1 | -0/+74 | |
looked back in source user's User Agent service. | |||||
2011-05-26 | Add --noassets option for "save iar" | Justin Clark-Casey (justincc) | 3 | -18/+145 | |
Like "save oar", this saves an iar without assets This can be useful for backup when you know the required assets will still be present (e.g. you're backing up the assets db separately). This also bumps the iar format version to 0.3 and 1.2 respectively. 0.3 is backward compatible with previous opensim versions 1.2 is used if the --profile switch is specified. It is only compatible with 0.7.1 presently. | |||||
2011-05-25 | HG: Instant Message working. Tested on HG standalones only. Needs a lot more ↵ | Diva Canto | 1 | -0/+268 | |
testing. | |||||
2011-05-23 | HG friends: Status notifications working. Also initial logins get the online ↵ | Diva Canto | 2 | -47/+207 | |
friends in other grids. | |||||
2011-05-22 | More on HG Friends. Added Delete(string, string) across the board. Added ↵ | Diva Canto | 2 | -107/+212 | |
security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. | |||||
2011-05-21 | Fixed permissions bug related to friends in PermissionsModule. Added ↵ | Diva Canto | 2 | -208/+154 | |
FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work. | |||||
2011-05-21 | Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵ | Justin Clark-Casey (justincc) | 3 | -3/+0 | |
OpenSim.Tests.Common instead | |||||
2011-05-21 | rename UserInventoryTestsUtils -> UserInventoryHelpers for consistency | Justin Clark-Casey (justincc) | 1 | -4/+4 | |
2011-05-21 | rename UserProfileTestUtils to UserAccountHelpers to be consistent with ↵ | Justin Clark-Casey (justincc) | 3 | -15/+15 | |
other test helper names | |||||
2011-05-19 | HG Friends working to some extent: friendships offered and accepted ↵ | Diva Canto | 2 | -39/+550 | |
correctly handled. Friends list showing correct foreign names. TODO: GrantRights. | |||||
2011-05-12 | Instrument the heck out of offline messages. THIS IS VERY VERBOSE. | Diva Canto | 1 | -0/+3 | |
2011-05-07 | Add module with "appearance show" command. | Justin Clark-Casey (justincc) | 1 | -3/+3 | |
At the moment, this command just asks the AvatarFactory to perform the existing baked texture check for each avatar in the simulator and returns "OK" or "corrupt". This is for debugging purposes | |||||
2011-04-30 | Moved several cap-based-service-providing modules from where they were into ↵ | Diva Canto | 5 | -1632/+0 | |
a newly created CoreModules/Caps. Not all. | |||||
2011-04-28 | Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵ | Diva Canto | 1 | -7/+6 | |
the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service. | |||||
2011-04-21 | some mesh config asthetics | BlueWall | 2 | -2/+2 | |
2011-04-18 | Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future ↵ | Justin Clark-Casey (justincc) | 3 | -8/+12 | |
config parameters. Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything. | |||||
2011-04-18 | bump default IAR version to 0.2 and 1.1 for the --profile version. | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
There are no changes in this bump, they just signal a point at which the control file comes first in the archive. | |||||
2011-04-18 | Add regression test to check that OARs start with the control file. | Justin Clark-Casey (justincc) | 1 | -0/+3 | |
2011-04-18 | add test to ensure that an IAR starts with the control file | Justin Clark-Casey (justincc) | 2 | -11/+39 | |
2011-04-14 | Add ColladaMesh switch | BlueWall | 2 | -3/+21 | |
2011-04-15 | get rid of all traces of the now used mock service infrastructure | Justin Clark-Casey (justincc) | 3 | -9/+9 | |
2011-04-15 | extend TestLoadCoalesecedItem() to check loaded object ids and positions | Justin Clark-Casey (justincc) | 1 | -1/+7 | |
2011-04-15 | Make all the objects in a coalescence reappears after being loaded from an ↵ | Justin Clark-Casey (justincc) | 3 | -26/+47 | |
IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing. From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object. However, root part uuids may well still be missing, and there may be other odd artifacts from this bug. It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups. | |||||
2011-04-14 | implement stub TestLoadCoalesecedItem(). Doesn't do what it's meant to do yet. | Justin Clark-Casey (justincc) | 2 | -4/+48 | |
2011-04-14 | simplify InventoryArchiveTestCase setup | Justin Clark-Casey (justincc) | 1 | -18/+2 | |
2011-04-14 | simplify TestSaveItemToIarV0_1() | Justin Clark-Casey (justincc) | 1 | -18/+2 | |
2011-04-13 | Add ColladaMesh switch | BlueWall | 2 | -3/+21 | |
2011-04-12 | Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to ↵ | Diva Canto | 2 | -2/+1 | |
OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd. | |||||
2011-03-31 | suspend check that IAR control file is loaded for now | Justin Clark-Casey (justincc) | 1 | -1/+6 | |
I was mistaken - some previous opensim versions don't save this file first. Will have to bump iar version number and only check iars after the bump | |||||
2011-03-25 | Start using IPrimCounts populated by PrimCountModule instead of LandData ↵ | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
counts populated by LandManagementModule. In order to pass ILandObject into IClientAPI.SendLandProperties(), had to push ILandObject and IPrimCounts into OpenSim.Framework from OpenSim.Region.Framework.Interfaces, in order to avoid ci Counts are showing odd behaviour at the moment, this will be addressed shortly. | |||||
2011-03-12 | factor inventory file loading into its own method | Justin Clark-Casey (justincc) | 1 | -57/+80 | |
2011-03-12 | factor out iar asset load code into its own method | Justin Clark-Casey (justincc) | 1 | -29/+40 | |
2011-03-12 | refactor: make boolean load indicators on load iars instance fields | Justin Clark-Casey (justincc) | 1 | -8/+11 | |
2011-03-12 | introduce iar load checks which make sure archive.xml comes first, then ↵ | Justin Clark-Casey (justincc) | 1 | -1/+32 | |
inventory nodes, then assets this is necessary for correct loading. "save iar" always saves in this order so there shouldn't be any problems - these checks are to give better feedback to other systems that may construct IARs. | |||||
2011-03-10 | Add test for simple case where creator account with appropriate uuid exists ↵ | Justin Clark-Casey (justincc) | 1 | -0/+32 | |
on the target system for an iar load | |||||
2011-03-10 | refactor: rename test user account fields | Justin Clark-Casey (justincc) | 3 | -35/+35 | |
2011-03-10 | factor out common scene setup code in InventoryArchiveTestCase | Justin Clark-Casey (justincc) | 2 | -41/+33 | |
2011-03-10 | extend TestLoadIarV0_1AbsentCreator() to check serialized object CreatorId ↵ | Justin Clark-Casey (justincc) | 1 | -0/+6 | |
as well | |||||
2011-03-10 | re-enable item.CreatorId check in TestLoadIarV0_1AbsentCreator() | Justin Clark-Casey (justincc) | 2 | -5/+6 | |
2011-03-10 | For objects loaded from an IAR, make sure the CreatorID points towards the ↵ | Justin Clark-Casey (justincc) | 2 | -8/+42 | |
OSP resolved ID if newer CreationData is not present. This should resolve issues where the creator for rezzed objects was being shown as "Unknown user" where previous behaviour was to show the OSP resolved account. This is being done by parsing the serialized objects and updating the CreatorID if no CreationData exists. This operation might be expensive for sculpties where the sculpt texture is inlined with the object data. Will just have to see. This relies on the IAR streaming inventory data before asset data (as is currently the case). Will need to introduce more stringent checks for file order on loading (much like JAR zips must start with the manifest file). This is for IAR loading only. Tests updated to check this behaviour. | |||||
2011-03-10 | When setting up default iar for testing, use iar archiving code rather than ↵ | Justin Clark-Casey (justincc) | 3 | -13/+17 | |
constructing the tar manually | |||||
2011-03-10 | Change existing users load iar test so that it fulfills it's original ↵ | Justin Clark-Casey (justincc) | 2 | -11/+15 | |
intention (i.e. OSPA resolution, which is still active). Will need to write a separate test for the simplest case where creator accounts with appropriate uuids exist on iar load. | |||||
2011-03-10 | Split the inventory path testing parts of TestLoadIarV0_1ExistingUsers() ↵ | Justin Clark-Casey (justincc) | 2 | -23/+46 | |
into a new test TestLoadIarToInventoryPaths() | |||||
2011-03-09 | Make the item created in the default test iar an object rather than a script | Justin Clark-Casey (justincc) | 1 | -2/+27 | |
2011-03-09 | minor: change the order of some default iar setup in test case | Justin Clark-Casey (justincc) | 1 | -5/+7 | |
2011-03-09 | Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately. | Justin Clark-Casey (justincc) | 3 | -3/+0 | |
This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement. | |||||
2011-03-09 | Split out path tests from InventoryArchiveTests. Factor common code into ↵ | Justin Clark-Casey (justincc) | 3 | -531/+562 | |
test case parent | |||||
2011-03-09 | Simplify TestLoadIarV0_1AbsentUsers() to use common IAR test setup. Make ↵ | Justin Clark-Casey (justincc) | 2 | -50/+17 | |
static dictionaries on NullUserAccountData instance instead to stop user accounts being carried over between tests |