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2010-02-24Remove the overlooked remnants of core profile supportMelanie1-169/+0
2010-01-29Revert "Updates all IRegionModules to the new style region modules."Melanie1-19/+13
This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
2010-01-23Updates all IRegionModules to the new style region modules.Revolution1-13/+19
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-07* Finished SimulationServiceConnectorDiva Canto1-21/+22
* Started rerouting calls to UserService. * Compiles. May run.
2009-12-25Enable the profile module to be replaced completely, even for the baseMelanie1-0/+13
profile data
2009-08-13Some small fixesMelanie1-1/+2
2009-08-13Add reference to the profile module in the avatar profiles handler, plusMelanie1-0/+8
an example of how to override legacy core data with data retrieved from the profile module
2009-08-11Apply http://opensimulator.org/mantis/view.php?id=1448Justin Clark-Casey (justincc)1-1/+2
Store and retrieve user profile url at runtime Not yet persisted Thanks Fly-Man
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague1-10/+10
2009-02-12* optimized usings.lbsa711-10/+10
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-1/+1
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-2/+2
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2008-12-22Fix date format of the birthdates to conform to what the client expectsMelanie Thielker1-1/+2
2008-09-15* refactor: collapse UpdateUserProfileProperties() into existing ↵Justin Clarke Casey1-1/+2
UpdateUserProfile * the methods were identical except that the Properties one did a check for the user profile beforehand. However, every caller was doing this already anyway.
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-3/+3
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-08-16Update svn properties, minor formatting cleanup.Jeff Ames1-1/+1
2008-08-15Plumb in the partner and the account title fields for profile info.Melanie Thielker1-4/+11
2008-08-15Plumb the user flags all the way through to the profile. userFlags inMelanie Thielker1-2/+5
the database is now intepreted as follows: low byte = user flags. Next byte, low nibble: Deternines the text (Resident, Lifetime, etc) shown. No customn text support yet.
2008-05-16Formatting cleanup.Jeff Ames1-1/+1
2008-05-01* Rolled back a few changes.Adam Frisby1-1/+5
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby1-5/+1
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
2008-05-01Update svn properties. Minor formatting cleanup.Jeff Ames1-132/+132
2008-04-30* Cruft removal step #1. Cleaning Modules directory.Adam Frisby1-1/+5
2008-04-30* Refactored Environment/Modules directory - modules now reside in their own ↵Adam Frisby1-129/+129
directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-3/+6
(this took a while to run).
2008-04-10further renaming of properties for claritySean Dague1-10/+10
2008-04-10moved fields to properties for UserDataProfile, which wasSean Dague1-11/+11
actually a little more work than I expected given the copious use of out params.
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-03-03* Applying Ahzz's profile patch. Thanks Ahzz! Teravus Ovares1-6/+39
* Fixed a few bugs in the patch that are sim crashers. * There's still a bug in mySQL mode/ grid mode where the main userprofile text doesn't save.
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-01-15* Mother of all commits:Adam Frisby1-1/+1
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2007-10-30* Optimized usingslbsa711-4/+3
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-0/+1
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-19changes to pass nini config object to the modules that getSean Dague1-93/+94
loaded so that they may read out any bits they are interested in
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-1/+29
2007-10-10* Gave ModuleLoader some good lovin'lbsa711-64/+64
* Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files
2007-10-05getting all our line endings consistant againSean Dague1-10/+10
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa711-19/+13
* 'remove redundant this qualifier' ftw
2007-09-17fixing me some line endingsSean Dague1-71/+71
2007-09-04Some work on Module loading/management.MW1-0/+10
Some more modules templates classes (hoping that someone will pick some of these and work on implementing them). Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much)
2007-08-28Start of trying to make Region/Scene more modular. MW1-0/+61
Added preliminary IRegionModule interface. Also have a work in progress way of Modules registering optional API methods (kind of like Apache optional functions). But there must be a cleaner/nicer way in c# of doing these than the current way. Added three work in progress modules: ChatModule (simple handles in world chat, but by moving this to a module, we could support other types of chat modules, ie like a irc - opensim bridge module. ) , AvatarProfilesModule and XferModule. Moved most of the code from Scene.ModifyTerrain() into the BasicTerrain library, as the start of trying to make that more modular. Stopped Child agents showing up as part of the "show users" command.