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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-05-01
refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
1
-4
/
+6
2012-04-20
Stop teleports from dropping tall avatars through or embedding them in the fl...
Justin Clark-Casey (justincc)
1
-1
/
+7
2011-09-22
Fix failure to teleport when an agent is lured on the same sim (and probably ...
Justin Clark-Casey (justincc)
1
-4
/
+12
2011-07-16
minor: remove mono compiler warnings
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-05-27
HG lures working! Friends can offer friends HG teleports via the profile. WAR...
Diva Canto
2
-3
/
+256
2011-03-23
Raise the position for lures by 2m to prevent the target avatar getting stuck
Melanie
1
-1
/
+1
2010-11-29
Change inworld restart to use blue boxes rather than notices to match SL
Melanie
1
-2
/
+2
2010-11-28
Implement god summons
Melanie
1
-7
/
+21
2010-01-29
Revert "Updates all IRegionModules to the new style region modules."
Melanie
1
-46
/
+15
2010-01-29
Revert "Updates all IRegionModules to the new style region modules."
Melanie
1
-46
/
+15
2010-01-23
Updates all IRegionModules to the new style region modules.
Revolution
1
-15
/
+46
2009-12-28
Change FriendsModule, InstantMessageModule, MessageTransferModule, MuteListMo...
Melanie
1
-16
/
+48
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-02-12
large scale fix for svn props after "the great refactor"
Sean Dague
1
-10
/
+10
2009-02-12
* optimized usings.
lbsa71
1
-15
/
+10
2009-02-10
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
Dr Scofield
1
-0
/
+176