Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Remove NRE catching on TestReplicateArchivePathToUserInventory() since race ↵ | Justin Clark-Casey (justincc) | 2009-08-14 | 1 | -27/+9 |
| | | | | failure now appears to have gone | ||||
* | Do new inventory module setup, which is why the test was failing (not the ↵ | Justin Clark-Casey (justincc) | 2009-08-11 | 1 | -1/+1 |
| | | | | | | original race condition, hopefully!) Still always catching the NRE for now pending analysis | ||||
* | Re-enable TestReplicateArchivePathToUserInventory() but stop it failing on ↵ | Justin Clark-Casey (justincc) | 2009-08-11 | 1 | -10/+21 |
| | | | | | | the NRE for now Add temporarily logging for diagnosis | ||||
* | Disable test again. Ho hum. | Justin Clark-Casey (justincc) | 2009-08-11 | 1 | -1/+1 |
| | |||||
* | re-enable just TestReplicateArchivePathToUserInventory() for now to find out ↵ | Justin Clark-Casey (justincc) | 2009-08-11 | 1 | -1/+1 |
| | | | | if the race condition has been vanquished | ||||
* | Establish CachedUserInfo.OnInventoryReceived event so that region/test ↵ | Justin Clark-Casey (justincc) | 2009-08-11 | 1 | -10/+36 |
| | | | | inventory code can be written with the async inventory fetch | ||||
* | * Improves SceneSetupHelper to allow the tester to choose a real or mock, ↵ | Arthur Valadares | 2009-08-11 | 1 | -2/+2 |
| | | | | | | | | inventory and asset, service modules. The boolean startServices was replaced with realServices string. If the string contains the word asset, it will start a real asset module, if it contains inventory, it starts a real inventory. Otherwise, it use mock (NullPlugin-like) objects, for tests that don't really need functionality. * SetupScene is now actually sharing the asset and inventory modules if the tester wishes to have multiple regions connected. To link regions, just start SetupScene with the same CommunicationManager for all scenes. SceneSetupHelper will hold a static reference to the modules and won't initialize them again, just run the scenes through the modules AddRegion, RegionLoaded and PostInitialize. * With the recent changes, both asset and inventory (and in the future, user) services should always be asked from the scene, not instantiated alone. The tests should reflect this new behavior and always start a scene. | ||||
* | Disable all IAR tests for now due to possible failure-causing race condition | Justin Clark-Casey (justincc) | 2009-08-06 | 1 | -3/+3 |
| | |||||
* | Disable TestReplicateArchivePathToUserInventory() pending more investigation | Justin Clark-Casey (justincc) | 2009-08-05 | 1 | -1/+1 |
| | |||||
* | Reinstate TestLoadIarV0_1ExistingUsers(), removing unnecessary wait | Justin Clark-Casey (justincc) | 2009-08-05 | 1 | -11/+12 |
| | |||||
* | insert a little more debug info for TestReplicateArchivePathToUserInventory() | Justin Clark-Casey (justincc) | 2009-08-05 | 1 | -1/+6 |
| | |||||
* | Remove waiting in TestReplicateArchivePathToUserInventory() since local ↵ | Justin Clark-Casey (justincc) | 2009-08-05 | 1 | -2/+5 |
| | | | | | | inventory loading is synchronous Insert a little more debugging info in case the occasional failure reoccurs | ||||
* | Recomment TestReplicateArchivePathToUserInventory() for now due to ↵ | Justin Clark-Casey (justincc) | 2009-08-05 | 1 | -6/+11 |
| | | | | occasional test fail | ||||
* | reinstate TestSaveIarV0_1() | Justin Clark-Casey (justincc) | 2009-08-05 | 1 | -1/+1 |
| | |||||
* | reinstate TestReplicateArchivePathToUserInventory() | Justin Clark-Casey | 2009-08-05 | 1 | -1/+1 |
| | |||||
* | * Fixed a few more async calls. Still not uncommented, some asserts still ↵ | Arthur Valadares | 2009-06-11 | 1 | -3/+33 |
| | | | | failing | ||||
* | Small improvement in the IAR tests, but these tests are still showing random ↵ | diva | 2009-06-11 | 1 | -1/+4 |
| | | | | behavior, so they are still commented out. | ||||
* | Commenting the IAR tests for now until we understand how to set up things in ↵ | diva | 2009-06-10 | 1 | -4/+4 |
| | | | | this new inventory model. | ||||
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 2009-06-01 | 1 | -1/+1 |
| | | | | LICENSE.txt. | ||||
* | * reseparate inventory item creator id and creator uuid | Justin Clarke Casey | 2009-05-25 | 1 | -3/+0 |
| | | | | | | | | | * unfortunately, while the client requires uuids and we want to be able to have arbitrary string ids, these cannot be kept in sync * I think the problems last time were due to a serialization change * So the major inteface version has been bumped to take care of any lingering issues here. * This means that region servers beyond this revision can only connect to similarly uptodate grid services, and vice versa | ||||
* | * Reintroduce save iar test, which wasn't working because the asset service ↵ | Justin Clarke Casey | 2009-05-22 | 1 | -11/+9 |
| | | | | hadn't been manually post intiailized | ||||
* | * Resolve http://opensimulator.org/mantis/view.php?id=3191 | Justin Clarke Casey | 2009-05-18 | 1 | -5/+4 |
| | | | | | | * Catch directory exception on load oar as well as file exception | ||||
* | * Re-enable save oar test by loading asset data plugins from test mock class | Justin Clarke Casey | 2009-05-18 | 1 | -99/+96 |
| | | | | | | * Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them | ||||
* | Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵ | diva | 2009-05-15 | 1 | -109/+109 |
| | | | | | | | | | | | | -- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now | ||||
* | * refactor: break some of xml2 serialization out of sog | Justin Clarke Casey | 2009-05-14 | 1 | -1/+2 |
| | |||||
* | another possible cause of some of the inventory wierdness is the 1/2 implemented | Sean Dague | 2009-05-08 | 1 | -0/+2 |
| | | | | | | | OSP resolver, and the caching of the uuid seperate from the string that is a UUID. Change this behavior back to something that ensures the data for the 2 is the same. Put the 2 unit tests that depend on the new behavior into ignore state. | ||||
* | instrument most of the tests with a new InMethod function that may help us ↵ | Sean Dague | 2009-05-07 | 1 | -0/+4 |
| | | | | | | | figure out where that pesky deadlock is during test runs. | ||||
* | * If an item creator id contains an iar loaded name, create a temporary ↵ | Justin Clarke Casey | 2009-05-05 | 1 | -3/+6 |
| | | | | profile and hashed UUID to represent the user | ||||
* | * refactor: move OspResolver to a different namespace | Justin Clarke Casey | 2009-05-04 | 1 | -0/+1 |
| | |||||
* | * refactor: move iar name hashing into a method | Justin Clarke Casey | 2009-04-30 | 1 | -1/+1 |
| | |||||
* | * Add test to check temp profile creation on iar load | Justin Clarke Casey | 2009-04-29 | 1 | -4/+3 |
| | |||||
* | * Apply further groups xmlrpc to stop an exception in the exception handler | Justin Clarke Casey | 2009-04-29 | 1 | -3/+73 |
| | | | | | | * Thanks mcortez | ||||
* | * minor: remove some mono compiler warnings | Justin Clarke Casey | 2009-04-29 | 1 | -1/+0 |
| | |||||
* | * Add missing System.Reflection reference from last commit | Justin Clarke Casey | 2009-04-29 | 1 | -0/+1 |
| | |||||
* | * Adjust load iar unit test to check load of items with creator names that ↵ | Justin Clarke Casey | 2009-04-29 | 1 | -7/+17 |
| | | | | exist in the system but which are not the loading user | ||||
* | * Add preliminary code for resolving iar profile names | Justin Clarke Casey | 2009-04-28 | 1 | -12/+14 |
| | | | | | | * Not yet active | ||||
* | * Write separate unit test for replicating iar structure to a user inventory | Justin Clarke Casey | 2009-04-24 | 1 | -5/+28 |
| | |||||
* | * minor: move user profile test utils to test/common/setup for future reuse | Justin Clarke Casey | 2009-04-24 | 1 | -0/+14 |
| | |||||
* | * Write basic, incomplete load iar test | Justin Clarke Casey | 2009-04-24 | 1 | -55/+41 |
| | |||||
* | * refactor: move archive user inventory item serialization out to a separate ↵ | Justin Clarke Casey | 2009-04-23 | 1 | -0/+68 |
| | | | | file | ||||
* | From: Alan Webb <alan_webb@us.ibm.com> | Dr Scofield | 2009-04-22 | 1 | -0/+1 |
| | | | | | | | | Changes to enable script state persistence across non-restart serialization situations (inventory/OAR/attachments) Also fixing test cases for OAR and IAR so they don't barf with the new code. | ||||
* | * Make archiver tests pump the asset server manually instead of starting the ↵ | Justin Clarke Casey | 2009-04-14 | 1 | -1/+5 |
| | | | | | | | | | normal runtime thread * This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset quque | ||||
* | * Tagged long running tests with LongRunningAttribute. | lbsa71 | 2009-04-09 | 1 | -1/+2 |
| | | | | | | * Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever. * Feel free to run the unit tests as you code, and the rest before commit. | ||||
* | Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization | Mike Mazur | 2009-03-16 | 1 | -1/+1 |
| | | | | | Update using statements and prebuild.xml. Also trim trailing whitespace. | ||||
* | Move ArchiveConstants to OpenSim.Framework.Archive | Mike Mazur | 2009-03-12 | 1 | -38/+38 |
| | | | | | | | | | | - move a couple constants from InventoryArchiveConstants to ArchiveConstants, now only one of these is needed - change InventoryArchiveConstants references to ArchiveConstants - remove InventoryArchive AssetInventoryServer plugin dependency on OpenSim.Region.CodeModules - trim trailing whitespace | ||||
* | Moving TarArchive to OpenSim.Framework.Archive | Mike Mazur | 2009-03-12 | 1 | -1/+2 |
| | | | | | | | We now build OpenSim.Framework.Archive.dll which aims to contain code used for archiving various things in OpenSim. Also remove trailing whitespace. | ||||
* | * Add the abilty to load and save iar item nodes where folders have ↵ | Justin Clarke Casey | 2009-03-04 | 1 | -3/+9 |
| | | | | identical names | ||||
* | * Fix my own unit test | Justin Clarke Casey | 2009-02-25 | 1 | -2/+3 |
| | | | | | | * Disable folder iar creation code for now (though this wasn't actually causing the test failure) | ||||
* | * Assign incoming items with a random UUID so that archives can be loaded ↵ | Justin Clarke Casey | 2009-02-17 | 1 | -2/+0 |
| | | | | | | | | more than once * Also remove a duplicate write archive call in the unit test which might be causing test failures for people using mono 2.2 (though not 1.9.1, it would seem) | ||||
* | * extend inventory archive save test to check for the presence of the item ↵ | Justin Clarke Casey | 2009-02-17 | 1 | -26/+32 |
| | | | | file in the saved archive |