Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Add the abilty to load and save iar item nodes where folders have ↵ | Justin Clarke Casey | 2009-03-04 | 1 | -3/+9 |
| | | | | identical names | ||||
* | * Fix my own unit test | Justin Clarke Casey | 2009-02-25 | 1 | -2/+3 |
| | | | | | | * Disable folder iar creation code for now (though this wasn't actually causing the test failure) | ||||
* | * Assign incoming items with a random UUID so that archives can be loaded ↵ | Justin Clarke Casey | 2009-02-17 | 1 | -2/+0 |
| | | | | | | | | more than once * Also remove a duplicate write archive call in the unit test which might be causing test failures for people using mono 2.2 (though not 1.9.1, it would seem) | ||||
* | * extend inventory archive save test to check for the presence of the item ↵ | Justin Clarke Casey | 2009-02-17 | 1 | -26/+32 |
| | | | | file in the saved archive | ||||
* | * switch to pulsing monitors to perform test sync instead of events, since ↵ | Justin Clarke Casey | 2009-02-17 | 1 | -5/+11 |
| | | | | this doesn't allow one to accidentally forget to reset the event | ||||
* | * Establish InventoryArchiveSaved event for unit tests | Justin Clarke Casey | 2009-02-17 | 1 | -7/+16 |
| | | | | | | * This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location | ||||
* | * Iniital inventory archive test code. Doesn't actually do any testing yet | Justin Clarke Casey | 2009-02-16 | 1 | -0/+159 |