Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | * Adjust load iar unit test to check load of items with creator names that ↵ | Justin Clarke Casey | 2009-04-29 | 1 | -7/+17 | |
| | | | | exist in the system but which are not the loading user | |||||
* | * Add preliminary code for resolving iar profile names | Justin Clarke Casey | 2009-04-28 | 1 | -12/+14 | |
| | | | | | | * Not yet active | |||||
* | * Write separate unit test for replicating iar structure to a user inventory | Justin Clarke Casey | 2009-04-24 | 1 | -5/+28 | |
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* | * minor: move user profile test utils to test/common/setup for future reuse | Justin Clarke Casey | 2009-04-24 | 1 | -0/+14 | |
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* | * Write basic, incomplete load iar test | Justin Clarke Casey | 2009-04-24 | 1 | -55/+41 | |
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* | * refactor: move archive user inventory item serialization out to a separate ↵ | Justin Clarke Casey | 2009-04-23 | 1 | -0/+68 | |
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* | From: Alan Webb <alan_webb@us.ibm.com> | Dr Scofield | 2009-04-22 | 1 | -0/+1 | |
| | | | | | | | | Changes to enable script state persistence across non-restart serialization situations (inventory/OAR/attachments) Also fixing test cases for OAR and IAR so they don't barf with the new code. | |||||
* | * Make archiver tests pump the asset server manually instead of starting the ↵ | Justin Clarke Casey | 2009-04-14 | 1 | -1/+5 | |
| | | | | | | | | | normal runtime thread * This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset quque | |||||
* | * Tagged long running tests with LongRunningAttribute. | lbsa71 | 2009-04-09 | 1 | -1/+2 | |
| | | | | | | * Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever. * Feel free to run the unit tests as you code, and the rest before commit. | |||||
* | Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization | Mike Mazur | 2009-03-16 | 1 | -1/+1 | |
| | | | | | Update using statements and prebuild.xml. Also trim trailing whitespace. | |||||
* | Move ArchiveConstants to OpenSim.Framework.Archive | Mike Mazur | 2009-03-12 | 1 | -38/+38 | |
| | | | | | | | | | | - move a couple constants from InventoryArchiveConstants to ArchiveConstants, now only one of these is needed - change InventoryArchiveConstants references to ArchiveConstants - remove InventoryArchive AssetInventoryServer plugin dependency on OpenSim.Region.CodeModules - trim trailing whitespace | |||||
* | Moving TarArchive to OpenSim.Framework.Archive | Mike Mazur | 2009-03-12 | 1 | -1/+2 | |
| | | | | | | | We now build OpenSim.Framework.Archive.dll which aims to contain code used for archiving various things in OpenSim. Also remove trailing whitespace. | |||||
* | * Add the abilty to load and save iar item nodes where folders have ↵ | Justin Clarke Casey | 2009-03-04 | 1 | -3/+9 | |
| | | | | identical names | |||||
* | * Fix my own unit test | Justin Clarke Casey | 2009-02-25 | 1 | -2/+3 | |
| | | | | | | * Disable folder iar creation code for now (though this wasn't actually causing the test failure) | |||||
* | * Assign incoming items with a random UUID so that archives can be loaded ↵ | Justin Clarke Casey | 2009-02-17 | 1 | -2/+0 | |
| | | | | | | | | more than once * Also remove a duplicate write archive call in the unit test which might be causing test failures for people using mono 2.2 (though not 1.9.1, it would seem) | |||||
* | * extend inventory archive save test to check for the presence of the item ↵ | Justin Clarke Casey | 2009-02-17 | 1 | -26/+32 | |
| | | | | file in the saved archive | |||||
* | * switch to pulsing monitors to perform test sync instead of events, since ↵ | Justin Clarke Casey | 2009-02-17 | 1 | -5/+11 | |
| | | | | this doesn't allow one to accidentally forget to reset the event | |||||
* | * Establish InventoryArchiveSaved event for unit tests | Justin Clarke Casey | 2009-02-17 | 1 | -7/+16 | |
| | | | | | | * This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location | |||||
* | * Iniital inventory archive test code. Doesn't actually do any testing yet | Justin Clarke Casey | 2009-02-16 | 1 | -0/+159 | |