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path: root/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs (unfollow)
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2009-05-15Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva1-5/+12
-- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
2009-04-17* Change inventory archiver module to use profile cacheJustin Clarke Casey1-11/+3
* Clean up some log messages
2009-02-18* Make save iar behave properly if the nominated inventory path does not existJustin Clarke Casey1-6/+18
* load iar probably still fails for this
2009-02-17* Establish InventoryArchiveSaved event for unit testsJustin Clarke Casey1-10/+24
* This is done on the inventory archiver module directly rather than Scene.EventManager - the module seems the more appropriate location
2009-02-16* minor: print out status messages at start and end of inventory archive ↵Justin Clarke Casey1-0/+16
loading and saving
2009-02-12* Make it possible to load and save inventory archives while a user is not ↵Justin Clarke Casey1-2/+2
logged in on standalone mode but not on grid mode * No user functionality yet
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague1-11/+11
2009-02-12* move userinfo for inventory archiving up to module class so that it only ↵Justin Clarke Casey1-25/+59
has to be done once
2009-02-12* optimized usings.lbsa711-11/+11
2009-02-11* When an inventory archive is loaded, immediately update the client's ↵Justin Clarke Casey1-16/+46
inventory if that client is online at that region server * Not useable yet
2009-02-11* Establish a common InventoryNodeBase class from InventoryItemBase and ↵Justin Clarke Casey1-0/+11
InventoryFolderBase
2009-02-11* Refactor inventory archive code to allow direct invocation in order to ↵Justin Clarke Casey1-0/+169
support future unit tests * Add a file I missed out from the last commit (the build was probably fine without it)