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path: root/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs (follow)
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* * UuidGatherer now tracks asset types for assets it discovers. The asset ↵John Hurliman2010-03-151-2/+2
| | | | | | types are inferred from context * OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
* OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-111-1/+1
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* * Starting to clean the house...Diva Canto2010-01-101-1/+1
| | | | * Fixed circular dependency
* * OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto2010-01-101-8/+8
| | | | | * HG is seriously broken here * Compiles. Untested.
* Less refs to UserProfileCacheService. Compiles but likely doesn't run.Diva Canto2010-01-091-1/+1
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* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-3/+3
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* Make load/save iar slightly better in the face of io failures by always ↵Justin Clark-Casey (justincc)2009-11-241-32/+40
| | | | attempting to close the streams
* Formatting cleanup.Jeff Ames2009-11-231-3/+3
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* refactor out iar escapingJustin Clark-Casey (justincc)2009-11-091-9/+2
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* Tell the user when a 'save iar' has failed because the inventory path could ↵Justin Clark-Casey (justincc)2009-11-091-53/+21
| | | | not be found
* * Escape / character when saving items and folders in an iar so that the ↵Justin Clark-Casey (justincc)2009-11-051-0/+7
| | | | loader doesn't barf
* Formatting cleanup.Jeff Ames2009-10-011-10/+10
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* Don't preserve full user profile details within iars for nowJustin Clark-Casey (justincc)2009-09-251-1/+3
| | | | This information was not being used in the load process
* add control files containing version info to iarsJustin Clark-Casey (justincc)2009-09-251-0/+28
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* Remove bug where iar created folders could not be deleted after relogJustin Clark-Casey (justincc)2009-09-111-1/+1
| | | | New folders need to be created with AssetType.Unknown rather than AssetType.Folder!
* refactor iar name generationJustin Clark-Casey (justincc)2009-09-081-7/+60
| | | | slightly change the format of item archive names
* Convert iar write request to use inventory service requests rather than cacheJustin Clark-Casey (justincc)2009-09-061-12/+18
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* refactor: use direct scene reference in inventory archive read requestJustin Clark-Casey (justincc)2009-09-061-2/+1
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* refactor: replace some uses of iar module reference with scene insteadJustin Clark-Casey (justincc)2009-09-061-6/+16
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* Temporarily re-enable save iar test by manually insert the item into the old ↵Justin Clark-Casey (justincc)2009-09-061-0/+7
| | | | cache during the test
* Add ids to iar requestsJustin Clark-Casey (justincc)2009-09-041-4/+12
| | | | Stop save iar test wrongly relying on thread pulsing (still disabled though)
* If running tests manually, fail immediately on errorJustin Clark-Casey (justincc)2009-09-041-2/+0
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* If a test dll fails, stop immediately rather than trying all the other test dllsJustin Clark-Casey (justincc)2009-09-031-1/+4
| | | | | This is very useful behaviour if debugging test failures otherwise it's hard to pick out the test output Also, some minor method shuffling in the iar module
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva2009-05-151-2/+2
| | | | | | | | | | | | -- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
* * When saving an oar, save assets when immediately received rather than ↵Justin Clarke Casey2009-05-141-11/+10
| | | | | | | | | storing them all up in memory * Hopefully this will remove out of memory problems when saving large oars on machines without much memory * It may also speed up saving of large oars
* Add copyright header. Formatting cleanup. Ignore some generated files.Jeff Ames2009-05-051-15/+15
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* * refactor: move OspResolver to a different namespaceJustin Clarke Casey2009-05-041-0/+1
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* * Insert profile references for creators for items saved into iarsJustin Clarke Casey2009-05-041-5/+8
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* * minor: remove some mono compiler warnings, minor cleanupJustin Clarke Casey2009-05-041-0/+1
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* * Refactor: Simplify InventoryFolderImpl. No functional change.Justin Clarke Casey2009-05-041-4/+2
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* * refactor: move archive user inventory item serialization out to a separate ↵Justin Clarke Casey2009-04-231-65/+3
| | | | file
* * Make it possible to store creator strings in user inventory items as well ↵Justin Clarke Casey2009-04-081-2/+2
| | | | | | | | | as UUIDs * All existing functionality should be unaffected. * Database schemas have not been changed.
* * Implement * wildcard in save iar requestsJustin Clarke Casey2009-03-271-14/+36
| | | | | | * not yet ready for use
* * Fix single item iar savingJustin Clarke Casey2009-03-271-6/+11
| | | | | | * Not yet ready for use
* * correct iar root folder location for saving of individual itemsJustin Clarke Casey2009-03-261-1/+1
| | | | | | * however, rest of the path components are still currently wrong so this is broke
* * iars: Serialize information about item creators to archiveJustin Clarke Casey2009-03-261-2/+8
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* iar: centralize user uuid gatheringJustin Clarke Casey2009-03-251-18/+43
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* * minor: spit out creator name on save iarJustin Clarke Casey2009-03-251-0/+12
| | | | | | * not yet ready for use
* Rename OpenSim.Framework.Archive to OpenSim.Framework.SerializationMike Mazur2009-03-161-1/+1
| | | | | Update using statements and prebuild.xml. Also trim trailing whitespace.
* Move ArchiveConstants to OpenSim.Framework.ArchiveMike Mazur2009-03-121-47/+47
| | | | | | | | | | - move a couple constants from InventoryArchiveConstants to ArchiveConstants, now only one of these is needed - change InventoryArchiveConstants references to ArchiveConstants - remove InventoryArchive AssetInventoryServer plugin dependency on OpenSim.Region.CodeModules - trim trailing whitespace
* Moving TarArchive to OpenSim.Framework.ArchiveMike Mazur2009-03-121-0/+1
| | | | | | | We now build OpenSim.Framework.Archive.dll which aims to contain code used for archiving various things in OpenSim. Also remove trailing whitespace.
* * Improve memory usage when writing OARsJustin Clarke Casey2009-03-061-5/+7
| | | | | | | | * This should make saving large OARs a somewhat better experience * However, the problem where saving an archive pulls large numbers of assets into the asset cache isn't yet resolved * This patch also removes lots of archive writing spam that crept in
* * Add the abilty to load and save iar item nodes where folders have ↵Justin Clarke Casey2009-03-041-14/+41
| | | | identical names
* * Store inventory data in an 'inventory' directory rather than in the root ↵Justin Clarke Casey2009-02-251-1/+1
| | | | of an iar
* * refactor: Rename new class AssetGatherer to UuidGatherer to reflect what ↵Justin Clarke Casey2009-02-191-2/+2
| | | | it actually does
* * Do deep inspection when saving inventory items in order to capture all the ↵Justin Clarke Casey2009-02-191-1/+1
| | | | | | | | | necessary assets (textures, objects within objects, textures referenced in scripts contained in objects contained in another object, etc.) * Not yet ready for general use
* * Change AssetGatherer method access so that only methods which are worth ↵Justin Clarke Casey2009-02-181-1/+4
| | | | calling from the outside are public
* * Make save iar behave properly if the nominated inventory path does not existJustin Clarke Casey2009-02-181-4/+10
| | | | | | * load iar probably still fails for this
* * Assign incoming items with a random UUID so that archives can be loaded ↵Justin Clarke Casey2009-02-171-0/+2
| | | | | | | | more than once * Also remove a duplicate write archive call in the unit test which might be causing test failures for people using mono 2.2 (though not 1.9.1, it would seem)