Commit message (Collapse) | Author | Age | Files | Lines | |
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* | refactor: move GetStream and URI methods from ArchiveReadRequest -> ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -1/+0 |
| | | | | ArchiveHelpers | ||||
* | * UuidGatherer now tracks asset types for assets it discovers. The asset ↵ | John Hurliman | 2010-03-15 | 1 | -2/+2 |
| | | | | | | types are inferred from context * OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file | ||||
* | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. | Diva Canto | 2010-01-11 | 1 | -1/+1 |
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* | * Starting to clean the house... | Diva Canto | 2010-01-10 | 1 | -1/+1 |
| | | | | * Fixed circular dependency | ||||
* | * OMG! All but one references to UserProfileCacheService have been rerouted! | Diva Canto | 2010-01-10 | 1 | -8/+8 |
| | | | | | * HG is seriously broken here * Compiles. Untested. | ||||
* | Less refs to UserProfileCacheService. Compiles but likely doesn't run. | Diva Canto | 2010-01-09 | 1 | -1/+1 |
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* | Formatting cleanup. Add copyright headers. | Jeff Ames | 2010-01-04 | 1 | -3/+3 |
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* | Make load/save iar slightly better in the face of io failures by always ↵ | Justin Clark-Casey (justincc) | 2009-11-24 | 1 | -32/+40 |
| | | | | attempting to close the streams | ||||
* | Formatting cleanup. | Jeff Ames | 2009-11-23 | 1 | -3/+3 |
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* | refactor out iar escaping | Justin Clark-Casey (justincc) | 2009-11-09 | 1 | -9/+2 |
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* | Tell the user when a 'save iar' has failed because the inventory path could ↵ | Justin Clark-Casey (justincc) | 2009-11-09 | 1 | -53/+21 |
| | | | | not be found | ||||
* | * Escape / character when saving items and folders in an iar so that the ↵ | Justin Clark-Casey (justincc) | 2009-11-05 | 1 | -0/+7 |
| | | | | loader doesn't barf | ||||
* | Formatting cleanup. | Jeff Ames | 2009-10-01 | 1 | -10/+10 |
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* | Don't preserve full user profile details within iars for now | Justin Clark-Casey (justincc) | 2009-09-25 | 1 | -1/+3 |
| | | | | This information was not being used in the load process | ||||
* | add control files containing version info to iars | Justin Clark-Casey (justincc) | 2009-09-25 | 1 | -0/+28 |
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* | Remove bug where iar created folders could not be deleted after relog | Justin Clark-Casey (justincc) | 2009-09-11 | 1 | -1/+1 |
| | | | | New folders need to be created with AssetType.Unknown rather than AssetType.Folder! | ||||
* | refactor iar name generation | Justin Clark-Casey (justincc) | 2009-09-08 | 1 | -7/+60 |
| | | | | slightly change the format of item archive names | ||||
* | Convert iar write request to use inventory service requests rather than cache | Justin Clark-Casey (justincc) | 2009-09-06 | 1 | -12/+18 |
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* | refactor: use direct scene reference in inventory archive read request | Justin Clark-Casey (justincc) | 2009-09-06 | 1 | -2/+1 |
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* | refactor: replace some uses of iar module reference with scene instead | Justin Clark-Casey (justincc) | 2009-09-06 | 1 | -6/+16 |
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* | Temporarily re-enable save iar test by manually insert the item into the old ↵ | Justin Clark-Casey (justincc) | 2009-09-06 | 1 | -0/+7 |
| | | | | cache during the test | ||||
* | Add ids to iar requests | Justin Clark-Casey (justincc) | 2009-09-04 | 1 | -4/+12 |
| | | | | Stop save iar test wrongly relying on thread pulsing (still disabled though) | ||||
* | If running tests manually, fail immediately on error | Justin Clark-Casey (justincc) | 2009-09-04 | 1 | -2/+0 |
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* | If a test dll fails, stop immediately rather than trying all the other test dlls | Justin Clark-Casey (justincc) | 2009-09-03 | 1 | -1/+4 |
| | | | | | This is very useful behaviour if debugging test failures otherwise it's hard to pick out the test output Also, some minor method shuffling in the iar module | ||||
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 2009-06-01 | 1 | -1/+1 |
| | | | | LICENSE.txt. | ||||
* | Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵ | diva | 2009-05-15 | 1 | -2/+2 |
| | | | | | | | | | | | | -- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now | ||||
* | * When saving an oar, save assets when immediately received rather than ↵ | Justin Clarke Casey | 2009-05-14 | 1 | -11/+10 |
| | | | | | | | | | storing them all up in memory * Hopefully this will remove out of memory problems when saving large oars on machines without much memory * It may also speed up saving of large oars | ||||
* | Add copyright header. Formatting cleanup. Ignore some generated files. | Jeff Ames | 2009-05-05 | 1 | -15/+15 |
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* | * refactor: move OspResolver to a different namespace | Justin Clarke Casey | 2009-05-04 | 1 | -0/+1 |
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* | * Insert profile references for creators for items saved into iars | Justin Clarke Casey | 2009-05-04 | 1 | -5/+8 |
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* | * minor: remove some mono compiler warnings, minor cleanup | Justin Clarke Casey | 2009-05-04 | 1 | -0/+1 |
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* | * Refactor: Simplify InventoryFolderImpl. No functional change. | Justin Clarke Casey | 2009-05-04 | 1 | -4/+2 |
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* | * refactor: move archive user inventory item serialization out to a separate ↵ | Justin Clarke Casey | 2009-04-23 | 1 | -65/+3 |
| | | | | file | ||||
* | * Make it possible to store creator strings in user inventory items as well ↵ | Justin Clarke Casey | 2009-04-08 | 1 | -2/+2 |
| | | | | | | | | | as UUIDs * All existing functionality should be unaffected. * Database schemas have not been changed. | ||||
* | * Implement * wildcard in save iar requests | Justin Clarke Casey | 2009-03-27 | 1 | -14/+36 |
| | | | | | | * not yet ready for use | ||||
* | * Fix single item iar saving | Justin Clarke Casey | 2009-03-27 | 1 | -6/+11 |
| | | | | | | * Not yet ready for use | ||||
* | * correct iar root folder location for saving of individual items | Justin Clarke Casey | 2009-03-26 | 1 | -1/+1 |
| | | | | | | * however, rest of the path components are still currently wrong so this is broke | ||||
* | * iars: Serialize information about item creators to archive | Justin Clarke Casey | 2009-03-26 | 1 | -2/+8 |
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* | iar: centralize user uuid gathering | Justin Clarke Casey | 2009-03-25 | 1 | -18/+43 |
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* | * minor: spit out creator name on save iar | Justin Clarke Casey | 2009-03-25 | 1 | -0/+12 |
| | | | | | | * not yet ready for use | ||||
* | Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization | Mike Mazur | 2009-03-16 | 1 | -1/+1 |
| | | | | | Update using statements and prebuild.xml. Also trim trailing whitespace. | ||||
* | Move ArchiveConstants to OpenSim.Framework.Archive | Mike Mazur | 2009-03-12 | 1 | -47/+47 |
| | | | | | | | | | | - move a couple constants from InventoryArchiveConstants to ArchiveConstants, now only one of these is needed - change InventoryArchiveConstants references to ArchiveConstants - remove InventoryArchive AssetInventoryServer plugin dependency on OpenSim.Region.CodeModules - trim trailing whitespace | ||||
* | Moving TarArchive to OpenSim.Framework.Archive | Mike Mazur | 2009-03-12 | 1 | -0/+1 |
| | | | | | | | We now build OpenSim.Framework.Archive.dll which aims to contain code used for archiving various things in OpenSim. Also remove trailing whitespace. | ||||
* | * Improve memory usage when writing OARs | Justin Clarke Casey | 2009-03-06 | 1 | -5/+7 |
| | | | | | | | | * This should make saving large OARs a somewhat better experience * However, the problem where saving an archive pulls large numbers of assets into the asset cache isn't yet resolved * This patch also removes lots of archive writing spam that crept in | ||||
* | * Add the abilty to load and save iar item nodes where folders have ↵ | Justin Clarke Casey | 2009-03-04 | 1 | -14/+41 |
| | | | | identical names | ||||
* | * Store inventory data in an 'inventory' directory rather than in the root ↵ | Justin Clarke Casey | 2009-02-25 | 1 | -1/+1 |
| | | | | of an iar | ||||
* | * refactor: Rename new class AssetGatherer to UuidGatherer to reflect what ↵ | Justin Clarke Casey | 2009-02-19 | 1 | -2/+2 |
| | | | | it actually does | ||||
* | * Do deep inspection when saving inventory items in order to capture all the ↵ | Justin Clarke Casey | 2009-02-19 | 1 | -1/+1 |
| | | | | | | | | | necessary assets (textures, objects within objects, textures referenced in scripts contained in objects contained in another object, etc.) * Not yet ready for general use | ||||
* | * Change AssetGatherer method access so that only methods which are worth ↵ | Justin Clarke Casey | 2009-02-18 | 1 | -1/+4 |
| | | | | calling from the outside are public | ||||
* | * Make save iar behave properly if the nominated inventory path does not exist | Justin Clarke Casey | 2009-02-18 | 1 | -4/+10 |
| | | | | | | * load iar probably still fails for this |