Commit message (Collapse) | Author | Files | Lines | ||
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2010-05-28 | Add ability to load IARs directly from URIs | Justin Clark-Casey (justincc) | 1 | -2/+1 | |
So, something like load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar Will load my IAR directly from the web. | |||||
2010-02-22 | Changed asset CreatorID to a string | John Hurliman | 1 | -1/+1 | |
2010-02-22 | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵ | John Hurliman | 1 | -1/+1 | |
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it | |||||
2010-01-11 | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. | Diva Canto | 1 | -1/+1 | |
2010-01-10 | * OMG! All but one references to UserProfileCacheService have been rerouted! | Diva Canto | 1 | -7/+7 | |
* HG is seriously broken here * Compiles. Untested. | |||||
2010-01-09 | Less refs to UserProfileCacheService. Compiles but likely doesn't run. | Diva Canto | 1 | -1/+1 | |
2010-01-04 | Formatting cleanup. Add copyright headers. | Jeff Ames | 1 | -2/+2 | |
2009-12-23 | Fix a bounds exception I came across in IAR restore | Melanie | 1 | -0/+5 | |
2009-12-22 | Added Close() to Inventory/Archiver/InventoryArchiveReadRequest, so that the ↵ | Diva Canto | 1 | -1/+7 | |
stream can be closed. | |||||
2009-11-26 | Resolve issue where an iar load fails to preserve original item creators | Justin Clark-Casey (justincc) | 1 | -0/+8 | |
See http://opensimulator.org/mantis/view.php?id=4394 This change preserves the uuid when a profile is found rather than the ospa | |||||
2009-11-24 | Make load/save iar slightly better in the face of io failures by always ↵ | Justin Clark-Casey (justincc) | 1 | -31/+37 | |
attempting to close the streams | |||||
2009-11-23 | Formatting cleanup. | Jeff Ames | 1 | -3/+3 | |
2009-11-13 | minor: A further minor tweak to reduce iar load logging verbosity | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
2009-11-09 | refactor out iar escaping | Justin Clark-Casey (justincc) | 1 | -8/+1 | |
2009-11-09 | minor: correct slightly over-enthusiastic load iar logging message | Justin Clark-Casey (justincc) | 1 | -2/+1 | |
2009-11-09 | fix load iar regression accidentally introduced in last commit | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2009-11-09 | minor: tweak load iar messages to be slightly less verbose | Justin Clark-Casey (justincc) | 1 | -4/+5 | |
2009-11-09 | minor: provide updates on number of assets loaded while executing "load iar" | Justin Clark-Casey (justincc) | 1 | -2/+9 | |
2009-11-09 | refactor: break actual item load in iar into separate method | Justin Clark-Casey (justincc) | 1 | -28/+46 | |
2009-11-09 | minor: remove some old commented out load iar code | Justin Clark-Casey (justincc) | 1 | -30/+0 | |
2009-11-05 | Changing the AssetBase constructors to avoid initializing assets with an ↵ | John Hurliman | 1 | -3/+4 | |
unknown asset type, and log an error if it ever does happen | |||||
2009-11-05 | * Escape / character when saving items and folders in an iar so that the ↵ | Justin Clark-Casey (justincc) | 1 | -2/+11 | |
loader doesn't barf | |||||
2009-10-01 | Formatting cleanup. | Jeff Ames | 1 | -6/+6 | |
2009-09-11 | Remove bug where iar created folders could not be deleted after relog | Justin Clark-Casey (justincc) | 1 | -2/+6 | |
New folders need to be created with AssetType.Unknown rather than AssetType.Folder! | |||||
2009-09-10 | fix spurious loading... messages on iar load by creating folders as version ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
1 rather than version 0 | |||||
2009-09-09 | Add test to check behaviour if an iar is loaded where no user profile exists ↵ | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
for the creators Disable generation of temporary profiles for now, instead record loading user as creator | |||||
2009-09-08 | extend load iar test to loading into a deeply nested directory | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
correct bug associated with this | |||||
2009-09-08 | refactor: change method argument name | Justin Clark-Casey (justincc) | 1 | -22/+24 | |
2009-09-06 | change iar load to make discrete inventory service requests rather than the ↵ | Justin Clark-Casey (justincc) | 1 | -25/+40 | |
cache | |||||
2009-09-06 | refactor: use direct scene reference in inventory archive read request | Justin Clark-Casey (justincc) | 1 | -12/+14 | |
2009-08-11 | Re-enable TestReplicateArchivePathToUserInventory() but stop it failing on ↵ | Justin Clark-Casey (justincc) | 1 | -0/+5 | |
the NRE for now Add temporarily logging for diagnosis | |||||
2009-06-11 | * Fixed a few more async calls. Still not uncommented, some asserts still ↵ | Arthur Valadares | 1 | -0/+7 | |
failing | |||||
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2009-05-15 | Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵ | diva | 1 | -4/+7 | |
-- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now | |||||
2009-05-05 | * If an item creator id contains an iar loaded name, create a temporary ↵ | Justin Clarke Casey | 1 | -3/+3 | |
profile and hashed UUID to represent the user | |||||
2009-05-04 | * refactor: move OspResolver to a different namespace | Justin Clarke Casey | 1 | -2/+3 | |
2009-05-04 | * Insert profile references for creators for items saved into iars | Justin Clarke Casey | 1 | -1/+1 | |
2009-04-28 | * Add preliminary code for resolving iar profile names | Justin Clarke Casey | 1 | -5/+8 | |
* Not yet active | |||||
2009-04-24 | * Refactor: break out loading of archive paths into inventory into a ↵ | Justin Clarke Casey | 1 | -110/+139 | |
separate method | |||||
2009-04-24 | * correct spelling mistake in item seiralization | Justin Clarke Casey | 1 | -1/+0 | |
2009-04-23 | * refactor: move archive user inventory item serialization out to a separate ↵ | Justin Clarke Casey | 1 | -82/+15 | |
file | |||||
2009-04-08 | * Make it possible to store creator strings in user inventory items as well ↵ | Justin Clarke Casey | 1 | -2/+2 | |
as UUIDs * All existing functionality should be unaffected. * Database schemas have not been changed. | |||||
2009-03-16 | Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization | Mike Mazur | 1 | -7/+7 | |
Update using statements and prebuild.xml. Also trim trailing whitespace. | |||||
2009-03-13 | * Support loading empty folders in an iar | Justin Clarke Casey | 1 | -78/+90 | |
2009-03-12 | Move ArchiveConstants to OpenSim.Framework.Archive | Mike Mazur | 1 | -46/+46 | |
- move a couple constants from InventoryArchiveConstants to ArchiveConstants, now only one of these is needed - change InventoryArchiveConstants references to ArchiveConstants - remove InventoryArchive AssetInventoryServer plugin dependency on OpenSim.Region.CodeModules - trim trailing whitespace | |||||
2009-03-12 | Moving TarArchive to OpenSim.Framework.Archive | Mike Mazur | 1 | -0/+1 | |
We now build OpenSim.Framework.Archive.dll which aims to contain code used for archiving various things in OpenSim. Also remove trailing whitespace. | |||||
2009-03-04 | * Add the abilty to load and save iar item nodes where folders have ↵ | Justin Clarke Casey | 1 | -14/+77 | |
identical names | |||||
2009-02-25 | * Properly load items into correct folders when an iar is loaded | Justin Clarke Casey | 1 | -8/+12 | |
* At the moment, any existing folders with the same name are reused - will need an option to always create new folders * not yet ready for general use | |||||
2009-02-25 | * Fix my own unit test | Justin Clarke Casey | 1 | -5/+16 | |
* Disable folder iar creation code for now (though this wasn't actually causing the test failure) | |||||
2009-02-25 | * Add InventoryArchiveConstants that I missed from last commit | Justin Clarke Casey | 1 | -6/+29 | |
* This commit also does a first pass at creating folders for an inventory archive (previously everything was dumped in the same destiantion folder). * This code might not work yet and nobody else should be using it yet anyway :) |