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path: root/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs (follow)
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* More cleaning on presence. Friends online/offline works again.Diva Canto2010-05-081-14/+8
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* Friends online notifications upon friendship now working (same sim only).Diva Canto2010-02-271-2/+14
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* Implement the requestonlinenotification methodMelanie2010-02-271-0/+23
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* Move requestonlinenotification generic message to presence moduleMelanie2010-02-271-0/+30
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* Change FriendsModule, InstantMessageModule, MessageTransferModule, ↵Melanie2009-12-281-365/+16
| | | | MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells.
* A synchronous call to the messaging server was blocking the process of ↵John Hurliman2009-10-221-1/+7
| | | | promoting an agent to a root agent (logins and teleports). Changed to an async method
* Revert "Rewrote parts of the code that were double-locking different ↵Melanie2009-10-071-6/+5
| | | | | | objects. This is about half of the code base reviewed." This reverts commit e992ca025571a891333a57012c2cd4419b6581e5.
* Rewrote parts of the code that were double-locking different objects. This ↵Diva Canto2009-10-061-5/+6
| | | | is about half of the code base reviewed.
* Fixed an issue with the PresenceModule in "gridmode", introduced by my ↵Diva Canto2009-09-271-3/+0
| | | | fixing the notifications of the messaging service in standalone.
* Fixed MapBlocks bug, wrong order of arguments. First version that seems ↵Diva Canto2009-09-261-0/+12
| | | | | | completely functional. Also fixed the notification of the message server in standalone -- that server doesn't usually exist.
* First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto2009-09-261-1/+5
| | | | minimally. A few bugs to catch now.
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* large scale fix for svn props after "the great refactor"Sean Dague2009-02-121-12/+12
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* * optimized usings.lbsa712009-02-121-19/+16
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* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-0/+426
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator