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path: root/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs (follow)
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* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-041-0/+1
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* Remove second timestamp in offline IM, the client already adds oneMelanie Thielker2009-04-251-4/+0
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* Actually do what I promised in the previous commit :/Melanie Thielker2009-04-121-4/+14
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* Funnel stored (offline) IMs through the Scene EventManager to make sureMelanie Thielker2009-04-121-14/+10
| | | | | | | they are processed by the modules rather than sent to the client directly. Allows friends and group requests and responses to be saved, too
* Update svn properties, add copyright header, formatting cleanup.Jeff Ames2009-03-311-1/+1
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* Don't let a missing configuration cause a NREMelanie Thielker2009-03-291-0/+5
| | | | | | Fixes Mantis #3355
* Change the client API to use GridInstantMessage for the "last mile" of IMMelanie Thielker2009-03-291-9/+7
| | | | | | | sending. With this change, all methods that handle IM now use GridInstantMessage rather than individual parameters.
* Finish the offline IM module (still needs a server). Add rudimentaryMelanie Thielker2009-03-291-8/+61
| | | | | | | support for the mute list (no functionality yet, but allows the RetrieveInstantMessages event to fire now).
* Fix the plumbing in the offline message module.Melanie Thielker2009-03-281-21/+39
| | | | | | No functionality yet.
* Add a module skeleton for offline IM storage. No functionality yet.Melanie Thielker2009-03-281-0/+131