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path: root/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs (follow)
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* Fix failure to teleport when an agent is lured on the same sim (and probably ↵Justin Clark-Casey (justincc)2011-09-221-5/+6
| | | | | | | | | in neighbouring sims) with HG lure active It turns out that the HG lure module was setting up a pending lure when it intercepted the instant message on its way out to the target avatar. However, an IM would only be sent if the user was remote, so it would not be set up for users on the same sim or in an immediate neighbour. We fix this by adding the pending lure when the message goes out and ignoring a duplicate pending lure add if it goes to out via IM. Hopefully addresses http://opensimulator.org/mantis/view.php?id=5690
* This fixes the crash reported in ↵Diva Canto2011-06-071-3/+5
| | | | http://opensimulator.org/mantis/view.php?id=5529 related to sending IMs to foreign friends who are offline. Hopefully.
* This should make offline IMs work again. It should work for incoming foreign ↵Diva Canto2011-06-061-1/+4
| | | | IMs where the local recipient is offline. I can't test any of this, because I don't run an offline IM server.
* Bug fix on HG IM.Diva Canto2011-06-021-2/+6
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* HG lures working! Friends can offer friends HG teleports via the profile. ↵Diva Canto2011-05-271-1/+0
| | | | WARNING: additional configuration for HG inis -- see *Common.ini.example
* HG IM in grid mode working fairly well. Unknown target user references ↵Diva Canto2011-05-261-0/+74
| | | | looked back in source user's User Agent service.
* HG: Instant Message working. Tested on HG standalones only. Needs a lot more ↵Diva Canto2011-05-251-0/+268
testing.