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* Formatting cleanup.Jeff Ames2010-09-121-3/+3
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* remove gods event subscription to gods module from sceneJustin Clark-Casey (justincc)2010-07-301-0/+13
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* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-1/+1
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* Implement god mode user freezing and unfreezingJustin Clark-Casey (justincc)2009-11-271-27/+44
| | | | | | See http://opensimulator.org/mantis/view.php?id=4356 Thanks Revolution I performed a subsequent probable bug fix in this patch
* * Switched all operations on the list of clients that could be either sync ↵John Hurliman2009-10-261-1/+1
| | | | | | | | or async to use Scene.ForEachClient() instead of referencing ClientManager directly * Added a new [Startup] config option called use_async_when_possible to signal how to run operations that could be either sync or async * Changed Scene.ForEachClient to respect use_async_when_possible * Fixing a potential deadlock in Parallel.ForEach by locking on a temporary object instead of the enumerator (which may be shared across multiple invocations on ForEach). Thank you diva
* * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve ↵John Hurliman2009-10-131-7/+11
| | | | | | | | performance by removing locks, and replace LLUDPClientCollection * Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close() * Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients * Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep)
* Formatting cleanup.Jeff Ames2009-10-011-3/+3
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * Commit a variety of fixes to bugs discovered while trying to fix the NaN ↵Teravus Ovares2009-04-141-1/+2
| | | | | | | | | singularity. * WebStatsModule doesn't crash on restart. GodsModule doesn't crash when there is no Dialog Module. LLUDPServer doesn't crash when the Operation was Aborted. * ODEPlugin does 'Almost NaN' sanity checks. * ODEPlugin sacrifices NaN avatars to the NaN black hole to appease it and keep it from sucking the rest of the world in.
* * Fix test breakage by always inserting a gods module when testingJustin Clarke Casey2009-03-301-1/+1
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* * refactor: Move god related methods in Scene out to a moduleJustin Clarke Casey2009-03-301-0/+150