| Commit message (Collapse) | Author | Age | Files | Lines |
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to HG friendships. Snoopy take it from here.
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friends service.
There is no a --cache option which will show friends from the local cache if available.
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FriendsCommandsModule.
Expose required methods on IFriendsModule. Rename GetFriends() -> GetFriendsFromCache() for self-documentation
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listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
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functions require caching for child agents."
We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators.
This reverts commit d9f7b8549b3cb9699eb8bd54242d31aac0f8241a.
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require caching for child agents.
This allows us to avoid unnecessary multiple calls to the friends service.
All friends functions originate from the root agent and only go to other root agents in existing code.
This also allows us to eliminate complex ref counting.
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that they can scale better. They were previously being handled by the UAS; that is still there, but it's now obsolete and will be removed in a future release.
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we can better manage this traffic.
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co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.
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(r/17672)
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region Scenes and Modules. Changed existing modules to use it instead of assuming that foreign = null account.
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Recent issues in http://opensimulator.org/mantis/view.php?id=5794 were not related to HG friends
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RecacheFriends() to reflect their intended function
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HGFriendsModule.GetOnlineFriends() then spit out a warning rather than failing on the String.Substring().
This is to progress http://opensimulator.org/mantis/view.php?id=5789
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http://opensimulator.org/mantis/view.php?id=5516 once and for all. Moral of the story: don't send AgentOnline/Offline to viewers with a zero-length array.
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Also, increased the timeout on UserAgentServiceConnector, StatusNotification again.
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not do DNS lookup, and use that for friends notification.
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grids. http://opensimulator.org/mantis/view.php?id=5528
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online friends on foreign grids. If this works, there's another way of getting that info.
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for FriendModule is -- CoreModulePlugin.addin.xml (trying to hunt down the slowness reported by Nebadon related to HGFriends)
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friends in other grids.
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security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
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FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
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correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
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