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path: root/OpenSim/Region/CoreModules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs (unfollow)
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2008-04-14* Fixed a few warnings.Teravus Ovares1-0/+106
* Added license info to a few files it was missing from. * Fleshed out the landbuy interfaces * If you add '-helperuri http://127.0.0.1:9000/' to your list of parameters you tell the client to use when you start it up you can transfer ownership of parcels now in standalone. Structured gridmode requires a lot more work, see the documentation in the example money module. The example money module is not secure especially in standalone mode.
2008-04-13* Fix a bug in the friends module that causes a friend not to appear online ↵Teravus Ovares1-14/+871
when they were. * A few things for testing. * This makes a modification to the region registration with the grid server so that the region can send it a chosen password to identify itself. It will not cause any errors, if either one are not updated.
2008-04-11* fix bug 935Teravus Ovares1-4/+7
2008-04-10* Fix a null reference when there's no [Economy] section in the opensim.iniTeravus Ovares1-3/+3
2008-04-10* Updates BetaGridLikeMoneyModuleTeravus Ovares1-5/+96
* Several people have asked for a way to limit uploads, so I've decided to show people how to do this in the BetaGridLikeMoneyModule. * Configure it in OpenSim.ini using the [Economy] header. See the bottom of the OpenSim.ini.example for more information. * This also fleshes out the Economy API a bit more.
2008-03-18Formatting cleanup.Jeff Ames1-39/+27
2008-03-03* Removed and sorted using clauses in a number of files.Adam Frisby1-4/+2
* Cleaned up ITerrainChannel * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes * Implemented Export functionality for RAW32 terrain loader * Implemented Import/Export for SLRAW terrain loader * Implemented Export for JPEG terrain loader
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-05Converted logging to use log4net.Jeff Ames1-8/+2
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-05* Refactored the sound calls to SceneObjectPart Teravus Ovares1-0/+324
* Fixed a few bugs * Wrote an example module to make certain event systems more mature.