Commit message (Collapse) | Author | Age | Files | Lines | |
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* | seems to compile ( tests comented out) | UbitUmarov | 2015-09-02 | 2 | -26/+2 |
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* | bad merge? | UbitUmarov | 2015-09-01 | 2 | -99/+301 |
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| * | Remove the Invisible stuff and add more baked caching. Refactor selection of ↵ | Melanie Thielker | 2014-11-11 | 1 | -13/+3 |
| | | | | | | | | textures to save to Bakes module. | ||||
| * | Only send the actual bakes to the bakes module | Melanie Thielker | 2014-11-10 | 1 | -6/+8 |
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| * | change last commit, need to send to Xbakes or changes will not be detected | UbitUmarov | 2014-10-29 | 1 | -1/+2 |
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| * | bug fix and don't send to xbakes if requesting rebakes | UbitUmarov | 2014-10-29 | 1 | -12/+13 |
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| * | Fix baked textures for regions without external Xbakes adding rebake | UbitUmarov | 2014-10-29 | 1 | -32/+35 |
| | | | | | | | | | | | | requests. Those may also be trigger if for same reason one is missing even with Xbakes. Later we can let this regions send the assets on teleports, changing how those are serialized | ||||
| * | do consider skirt baked texture on validation | UbitUmarov | 2014-10-26 | 1 | -3/+9 |
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| * | dont send baked textures assets, but send cache information | UbitUmarov | 2014-10-26 | 1 | -5/+13 |
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| * | exclude npcs from baked cache | UbitUmarov | 2014-09-19 | 1 | -0/+10 |
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| * | try external bakedModule when local cache is invalid and not just at login | UbitUmarov | 2014-08-14 | 1 | -9/+13 |
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| * | reduced debug msgs | UbitUmarov | 2014-08-14 | 1 | -3/+7 |
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| * | only try external baked texture module on login | UbitUmarov | 2014-08-14 | 1 | -26/+36 |
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| * | *DANGER* make baked textures cross and make use of it * UNTESTED * | UbitUmarov | 2014-08-14 | 1 | -95/+92 |
| | | | | | | | | issue: alll this seems to be sent back to childs, need to stop that | ||||
| * | put back baked textures debug msgs at start of validatebaked... | UbitUmarov | 2014-08-13 | 1 | -0/+12 |
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| * | remove confusing defonly control | UbitUmarov | 2014-08-11 | 1 | -14/+4 |
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| * | ... one day.. | UbitUmarov | 2014-08-11 | 1 | -1/+2 |
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| * | will get there.. | UbitUmarov | 2014-08-11 | 1 | -4/+3 |
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| * | validatebaked still not ok | UbitUmarov | 2014-08-11 | 1 | -5/+4 |
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| * | of course.. bug.. | UbitUmarov | 2014-08-08 | 1 | -1/+2 |
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| * | lock set appearence during ValidateBakedTextureCache there seems to be a | UbitUmarov | 2014-08-08 | 1 | -93/+97 |
| | | | | | | | | overlap in same cases | ||||
| * | bug | UbitUmarov | 2014-08-07 | 1 | -1/+2 |
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| * | remove annoying debug msg . still a lot of spam, but to remove later | UbitUmarov | 2014-08-07 | 1 | -1/+1 |
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| * | make grid baked textures override the ones on appearance. Due to bug | UbitUmarov | 2014-08-07 | 1 | -35/+60 |
| | | | | | | | | | | | | somewhere they are always bad at ValidateBakedTextures entry. ( even if they where good and on assets cache we whould need to generate the cacheID hash ) | ||||
| * | bug on upload new bakes decision | UbitUmarov | 2014-08-07 | 1 | -2/+3 |
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| * | minor clean, dont check for cache if we aren't using it.. | UbitUmarov | 2014-08-07 | 1 | -23/+5 |
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| * | bug | UbitUmarov | 2014-08-07 | 1 | -1/+1 |
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| * | only send to bakedmodule the baked textures :) | UbitUmarov | 2014-08-07 | 1 | -10/+13 |
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| * | bugg | UbitUmarov | 2014-08-07 | 1 | -28/+26 |
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| * | DANGER... changed bakedtextures caching. Assuming grid baking is cache | UbitUmarov | 2014-08-07 | 1 | -81/+198 |
| | | | | | | | | only, reduced number of accesses to it. TESTING | ||||
| * | Merge branch 'master' into careminster | Melanie | 2013-05-08 | 1 | -0/+59 |
| |\ | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/IClientAPI.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | ||||
| * | | Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask | Melanie | 2013-03-24 | 1 | -0/+1 |
| | | | | | | | | | | | | with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions" | ||||
| * | | Merge branch 'master' into careminster | Melanie | 2013-03-22 | 1 | -2/+10 |
| |\ \ | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | ||||
| * \ \ | Merge branch 'master' into careminster | Melanie | 2013-02-22 | 1 | -1/+1 |
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| * \ \ \ | Merge branch 'avination' into careminster | Melanie | 2013-02-07 | 1 | -12/+23 |
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| | * | | | | * This Checks the asset of each wearable asynchronously and repairs if it's ↵ | teravus | 2013-01-29 | 1 | -12/+23 |
| | | | | | | | | | | | | | | | | | | | | | | | | required. | ||||
| * | | | | | Merge branch 'avination' into careminster | Melanie | 2013-01-31 | 1 | -13/+10 |
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| | * | | | | Change default avatar replacements to be ruth rather than urban male | Melanie | 2013-01-28 | 1 | -13/+10 |
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| * | | | | | Merge branch 'avination' into careminster | Melanie | 2013-01-27 | 1 | -4/+259 |
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| | * | | | | * This update is ugly as sin, but it 'fills in the blanks' of your ↵ | teravus | 2013-01-26 | 1 | -4/+259 |
| | | | | | | | | | | | | | | | | | | | | | | | | appearance when your inventory items go missing. This repairs appearance from missing wearables immediately on the V1 appearance pipeline, the second login on Firestorm. It only replaces the essential body parts that are missing.. hair, skin, eyes, shape... so if you delete all your wearables, you will rez naked. Anyway, this is still experimental.. I need another day of playing with this to handle all of the situations. One thing that I still need to do is try and get the assets.. and if we can't get the assets for some reason, skip and replace that part of the outfit. | ||||
| * | | | | | Merge branch 'avination' | Melanie | 2013-01-19 | 1 | -2/+71 |
| |\ \ \ \ \ | | |/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/ThrottleOutPacketType.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Avatar/Groups/GroupsModule.cs | ||||
| | * | | | | * Enables loading cached bakes on teleport by filling in the appropriate ↵ | teravus | 2013-01-16 | 1 | -2/+71 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | avatar fields from the bake data. No more auto rebaking on teleport assuming your wearables, bakes and cache are consistent. * Speeds up appearance sending.. since there's nothing to wait for. | ||||
| * | | | | | Merge branch 'master' into careminster | Melanie | 2013-01-10 | 1 | -0/+3 |
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | ||||
| * \ \ \ \ \ | Merge branch 'avination' into careminster | Melanie | 2013-01-10 | 1 | -6/+1 |
| |\ \ \ \ \ \ | | | |/ / / / | | |/| | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs | ||||
| | * | | | | | * This finishes the implementation of AgentCachedTexture. Requires the ↵ | teravus | 2012-12-29 | 1 | -6/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay. | ||||
| * | | | | | | Merge branch 'avination' into careminster | Melanie | 2013-01-06 | 2 | -11/+27 |
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| | * | | | | | * Partial Commit for Avatar Appearance to include the functionality of ↵ | teravus | 2012-12-21 | 2 | -11/+27 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Cached Bakes. | ||||
| * | | | | | | Merge branch 'avination' into careminster | Melanie | 2012-12-18 | 1 | -16/+65 |
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| | * | | | | | add a Check method to flotsamAssetCache, so to check if a asset is in | UbitUmarov | 2012-12-13 | 1 | -13/+38 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | cache without actually loading it. Make use limited use of it in avatarfactory textures check. Also on llclientview HandleAgentTextureCached that now should work. Other asset cache modules for now will return false, so are broken. baked textures logic still unchanged. *UNTESTED* | ||||
| | * | | | | | revert the use of avatar skeleton and use avatar size provided by viewers, | UbitUmarov | 2012-12-07 | 1 | -8/+23 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | since at least for now seems good enought |