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2017-05-31we don't need to keep refs to baked textures assetsUbitUmarov1-1/+1
2017-05-31we don't need to keep refs to baked textures assetsUbitUmarov1-6/+9
2017-05-31remove the option to store baked textures on assets service, thats suicide ↵UbitUmarov1-19/+19
use xbakes
2017-02-01Refactor asset handling as per Ubit's suggestionMelanie Thielker1-2/+2
2017-01-30Make negative asset caching actually workMelanie Thielker1-1/+2
Also fixes some merge artefacts in HGAssetBroker where cached assets were requested but not actually used and completely squelch a materials debug message because there is nothing the user can do to fix it anyway.
2017-01-07Change improperly named isNPC to be IsNPC as a property should be uppercaseMelanie Thielker1-3/+3
2017-01-05Massive tab and trailing space cleanupMelanie Thielker2-29/+29
2016-12-29Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache ↵Melanie Thielker1-2/+2
is long gone.
2016-08-02(mantis 7983) update local cache when storing a baked tex on assets serverUbitUmarov1-9/+11
2016-07-04Finally remove the requirement for an InventoryItem/FolderBase object toMelanie Thielker1-2/+1
be passed into inventory queries. This makes the API more homogenous and also will more clearly show coding errors related to HG inventory where the .Owner field has a meaning for a query but wasn't always set.
2015-12-03change handling of optional skirt baked textureUbitUmarov1-12/+40
2015-11-18 cleanup indentationUbitUmarov1-70/+30
2015-11-18 fix another variable number of wearable types issueUbitUmarov1-2/+5
2015-11-17 work around some 'tests' errors: test for null cacheItemsUbitUmarov1-0/+3
2015-11-01More plumbing of the EntityTransferContext (not yet complete)Melanie Thielker1-3/+12
2015-09-02seems to compile ( tests comented out)UbitUmarov2-26/+2
2015-08-08WARNING: massive refactor to follow libomv's latest changes regarding ↵Diva Canto1-8/+8
inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter. All tests pass, but fingers crossed!
2014-11-25Label all threadpool calls being made in core OpenSimulator. This is to add ↵Justin Clark-Casey (justincc)1-3/+3
problem diagnosis. "show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats.
2014-11-25refactor: consistently put all test classes in the OpenSim.Tests.Common ↵Justin Clark-Casey (justincc)1-1/+0
package rather than some in OpenSim.Tests.Common.Mock the separate mock package was not useful and was just another using line to always add
2014-11-11Remove the Invisible stuff and add more baked caching. Refactor selection of ↵Melanie Thielker1-13/+3
textures to save to Bakes module.
2014-11-10Only send the actual bakes to the bakes moduleMelanie Thielker1-6/+8
2014-10-29change last commit, need to send to Xbakes or changes will not be detectedUbitUmarov1-1/+2
2014-10-29bug fix and don't send to xbakes if requesting rebakesUbitUmarov1-12/+13
2014-10-29Fix baked textures for regions without external Xbakes adding rebakeUbitUmarov1-32/+35
requests. Those may also be trigger if for same reason one is missing even with Xbakes. Later we can let this regions send the assets on teleports, changing how those are serialized
2014-10-26 do consider skirt baked texture on validationUbitUmarov1-3/+9
2014-10-26 dont send baked textures assets, but send cache informationUbitUmarov1-5/+13
2014-09-19exclude npcs from baked cacheUbitUmarov1-0/+10
2014-08-15On teleport to a region that already has a child agent established (e.g. a ↵Justin Clark-Casey (justincc)1-1/+1
neighbour) don't resend all the initial avatar and object data again. This is unnecessary since it has been received (and data continues to be received) in the existing child connection.
2014-08-14 try external bakedModule when local cache is invalid and not just at loginUbitUmarov1-9/+13
2014-08-14 reduced debug msgsUbitUmarov1-3/+7
2014-08-14 only try external baked texture module on loginUbitUmarov1-26/+36
2014-08-14*DANGER* make baked textures cross and make use of it * UNTESTED *UbitUmarov1-95/+92
issue: alll this seems to be sent back to childs, need to stop that
2014-08-13 put back baked textures debug msgs at start of validatebaked...UbitUmarov1-0/+12
2014-08-11 remove confusing defonly controlUbitUmarov1-14/+4
2014-08-11... one day..UbitUmarov1-1/+2
2014-08-11will get there..UbitUmarov1-4/+3
2014-08-11validatebaked still not okUbitUmarov1-5/+4
2014-08-08of course.. bug..UbitUmarov1-1/+2
2014-08-08 lock set appearence during ValidateBakedTextureCache there seems to be aUbitUmarov1-93/+97
overlap in same cases
2014-08-07bugUbitUmarov1-1/+2
2014-08-07remove annoying debug msg . still a lot of spam, but to remove laterUbitUmarov1-1/+1
2014-08-07 make grid baked textures override the ones on appearance. Due to bugUbitUmarov1-35/+60
somewhere they are always bad at ValidateBakedTextures entry. ( even if they where good and on assets cache we whould need to generate the cacheID hash )
2014-08-07bug on upload new bakes decisionUbitUmarov1-2/+3
2014-08-07minor clean, dont check for cache if we aren't using it..UbitUmarov1-23/+5
2014-08-07bugUbitUmarov1-1/+1
2014-08-07only send to bakedmodule the baked textures :)UbitUmarov1-10/+13
2014-08-07 buggUbitUmarov1-28/+26
2014-08-07DANGER... changed bakedtextures caching. Assuming grid baking is cacheUbitUmarov1-81/+198
only, reduced number of accesses to it. TESTING
2014-04-03minor: Fix warning in AvatarFactoryModuleJustin Clark-Casey (justincc)1-1/+1
2014-02-24Improve regression test TestSetAppearance()Justin Clark-Casey (justincc)1-42/+69