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2011-08-26add regression test for detaching an attachment to the sceneJustin Clark-Casey (justincc)1-0/+33
2011-08-26refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingl...Justin Clark-Casey (justincc)2-8/+19
2011-08-26Downgrade warning about not saving unchanged attachment to debug instead, and...Justin Clark-Casey (justincc)1-1/+4
2011-08-26Fix a very recent regression from llAttachToAvatar() fix where I accidentally...Justin Clark-Casey (justincc)1-5/+1
2011-08-24Remove forcing of phantom on ground attached objects - attachments can be bot...Justin Clark-Casey (justincc)2-5/+0
2011-08-24extend initial rez regression test to check that attachment is phantomJustin Clark-Casey (justincc)1-9/+14
2011-08-24Make objects attached from the ground phantomJustin Clark-Casey (justincc)2-2/+12
2011-08-24return InventoryItemBase from AddSceneObjectAsAttachment()Justin Clark-Casey (justincc)1-8/+4
2011-08-24refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...Justin Clark-Casey (justincc)1-2/+100
2011-08-24refactor: remove pointless AgentId argument from attachObjectAssetStore()Justin Clark-Casey (justincc)1-1/+1
2011-08-24add TestAddAttachmentFromGround() regression testJustin Clark-Casey (justincc)2-2/+32
2011-08-24Fix llAttachToAvatar()Justin Clark-Casey (justincc)1-10/+25
2011-08-23rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...Justin Clark-Casey (justincc)2-7/+6
2011-08-23remove mono compiler warningsJustin Clark-Casey (justincc)1-2/+0
2011-08-23replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()Justin Clark-Casey (justincc)1-51/+27
2011-08-23replace old TestAddAttachments() with a more thorough TestAddAttachment()Justin Clark-Casey (justincc)1-7/+28
2011-08-23If an object failed to attach due to an exception, then try and detach it fro...Justin Clark-Casey (justincc)1-1/+2
2011-08-22If an attachment fails, then start logging the exception for now, in order to...Justin Clark-Casey (justincc)1-55/+80
2011-08-18Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)1-2/+2
2011-08-17comment out noisy attachments loggingJustin Clark-Casey (justincc)1-5/+5
2011-08-17Fix issue where loading a new appearance onto an NPC would not remove the pre...Justin Clark-Casey (justincc)1-2/+2
2011-08-17extend test to check that there is one attachment and that it has the right nameJustin Clark-Casey (justincc)1-1/+6
2011-08-17Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme...Justin Clark-Casey (justincc)2-7/+17
2011-08-16Add new FireAndForgetMethod.None.Justin Clark-Casey (justincc)1-13/+33
2011-08-16Move some previously common code back into separate tests. Remove unused reg...Justin Clark-Casey (justincc)1-10/+9
2011-08-16Isolate existing incomplete attachments tests rather than have them rely on e...Justin Clark-Casey (justincc)1-5/+5
2011-08-16drop number of attachments in test from 3 to 2 to reduce text complexityJustin Clark-Casey (justincc)1-4/+1
2011-08-16remove setting up of second scene in attachments since it's not currently usedJustin Clark-Casey (justincc)1-24/+21
2011-08-16relocate AttachmentTests.cs to AttachmentsModuleTests.csJustin Clark-Casey (justincc)1-0/+172
2011-08-10implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)1-2/+2
2011-07-15If object is an attachment, make llGetVel() return the avatar's speed rather ...Justin Clark-Casey (justincc)1-1/+0
2011-04-28Fatpack message on agent transfers: 1 message only (UpdateAgent) containing t...Diva Canto1-7/+6
2011-01-25Removed a few more spurious appearance saves. When an avatarMic Bowman1-12/+10
2010-12-14reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being u...Justin Clark-Casey (justincc)1-0/+16
2010-11-23Only perform the take object permissions check if an object is being attached...Justin Clark-Casey (justincc)1-55/+50
2010-11-16Change the way attachments are persisted. Editing a worn attachment will nowMelanie1-22/+12
2010-11-08Formatting cleanup.Jeff Ames1-1/+1
2010-11-08Detach attachments displaced by other attachmentsMelanie1-4/+8
2010-10-29Bunch of fixes that reduce the number of times appearanceMaster ScienceSim1-19/+13
2010-10-20Major refactoring of appearance handling.Master ScienceSim1-8/+8
2010-10-15A couple of more ways attachment point is sentLatif Khalifa1-0/+8
2010-10-14Don't distroy attachments when using viewer 2.1+, strip multiple attachment dataLatif Khalifa1-0/+4
2010-10-04Formatting cleanup.Jeff Ames1-1/+1
2010-09-30Prevent dropping someone else's attachmentsMelanie1-0/+3
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman1-7/+3
2010-09-13Rename now protected method SetAttachmentInventoryStatus() to ShowAttachInUse...Justin Clark-Casey (justincc)1-4/+4
2010-09-13Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interfaceJustin Clark-Casey (justincc)1-5/+13
2010-09-13If attachment fails (e.g. because asset wasn't found) then don't try to set a...Justin Clark-Casey (justincc)1-4/+2
2010-09-13minor: Clean up log messages generated when an item is attachedJustin Clark-Casey (justincc)1-2/+4
2010-09-12Formatting cleanup.Jeff Ames1-12/+12