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2012-07-11Add regression TestRezScriptedAttachmentsFromInventory() though this ↵Justin Clark-Casey (justincc)1-1/+26
currently only checks for the presence of script items, not for started scripts
2012-07-09Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)1-1/+31
This prevents a stack overflow where a get position on the avatar will refer to the attachment which will in turn refer back to the avatar. This required recording of all sitting avatars on a prim which is done separately from recording the sit target avatar. Recording HashSet is null if there are no sitting avatars in order to save memory.
2012-07-06minor: Remove some wrong comments in attachments regression testsJustin Clark-Casey (justincc)1-2/+0
2012-07-06Add assert to attachment regression tests to check that number of objects in ↵Justin Clark-Casey (justincc)1-0/+14
the scene graph
2012-07-05Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)1-1/+1
This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first. Still only attaches objects to the owner of the script. This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them. Threat level high.
2012-06-28Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG ↵Justin Clark-Casey (justincc)1-3/+4
directly instead of an item ID to then shuffle through attachments, saving CPU busywork. Almost all callers already had the sog to hand. Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar
2012-06-27Automatically disable log4net before each regression test so that logging is ↵Justin Clark-Casey (justincc)1-3/+1
confined to a single test if it's turned on. This involves making test classes inherit from a common OpenSimTestCase. This will be applied to more classes as required.
2012-06-26refactor: Remove unnecessary AttachmentModuleTests.m_userId in favour of ↵Justin Clark-Casey (justincc)1-40/+26
local variables
2012-06-26refactor: Use local attachment module variables instead of global m_attMod.Justin Clark-Casey (justincc)1-11/+10
This also avoids confusion between tests where one sets up m_attMod and another accidentally uses it after failing to set one up itself.
2012-06-26refactor: make m_presence a local variable in all AttachmentsModuleTests ↵Justin Clark-Casey (justincc)1-26/+25
since it doesn't need to be global and some tests set up more than one sp
2012-06-26Add regression test to check that attachments in source region are deleting ↵Justin Clark-Casey (justincc)1-18/+115
when an agent teleports to a neighbouring region
2012-06-22refactor AttachmentsModule tests to use a common method for standard ↵Justin Clark-Casey (justincc)1-70/+69
attachment item setup
2012-06-22Add regression test for updating attachment positionJustin Clark-Casey (justincc)1-0/+30
2012-05-23Fix bug where an avatar that had an object they owned attached through ↵Justin Clark-Casey (justincc)1-2/+11
llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene. This is because the attachments module code was setting the 'object slam' bit by using PermissionMask.All Solution here is to route the attachment item creation call through the existing inventory code in BasicInventoryAccessModule rather than copy/pasted code in AttachmentsModule itself.
2012-04-27Add regression test for teleporting an agent between separated regions on ↵Justin Clark-Casey (justincc)1-1/+1
the same simulator. This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future.
2012-04-07Store FromItemID for attachments once on SOG instead of on every SOP and ↵Justin Clark-Casey (justincc)1-2/+3
only ever using the root part entry. This eliminates some pointless memory use.
2011-10-04Removed all refs to IClientAPI from IAttachmentsModule. Separated client ↵Dan Lake1-1/+1
handlers for attachments to call public interface and rearranged module file into sections
2011-10-03Removed redundant code in AttachmentsModule and simplified interfaces which ↵Dan Lake1-5/+5
converted back and forth between ScenePresence and IClientAPI. More to be done still.
2011-09-13Don't try and delete attachments for child agent closeJustin Clark-Casey (justincc)1-0/+32
2011-09-08Remember to set and unset the fire and forget method at the top of the ↵Justin Clark-Casey (justincc)1-3/+7
attachment and npc tests
2011-09-06In SetAttachment, if the existing attachment has no asset id then carry on ↵Justin Clark-Casey (justincc)1-0/+8
rather than abort. When a user logs in, the attachment item ids are pulled from persistence in the Avatars table. However, the asset ids are not saved. When the avatar enters a simulator the attachments are set again. If we simply perform an item check then the asset ids (which are now present) are never set, and NPC attachments later fail unless the attachment is detached and reattached. Hopefully resolves part of http://opensimulator.org/mantis/view.php?id=5653
2011-09-06Stop the pointless double setting of every attachment in AvatarAppearance.Justin Clark-Casey (justincc)1-0/+1
The second was already being filtered out so this has no user level effect
2011-08-31Make SP.Attachments available as sp.GetAttachments() instead.Justin Clark-Casey (justincc)1-5/+5
The approach here, as in other parts of OpenSim, is to return a copy of the list rather than the attachments list itself This prevents callers from forgetting to lock the list when they read it, as was happening in various parts of the codebase. It also improves liveness. This might improve attachment anomolies when performing region crossings.
2011-08-30refactor: migrate DropObject handling fully into AttachmentsModule from SceneJustin Clark-Casey (justincc)1-5/+2
2011-08-30Fix bug where attachments were remaining on the avatar after being dropped.Justin Clark-Casey (justincc)1-4/+10
If the inventory service is configured not to allow deletion then these will not disappear from inventory
2011-08-27Eliminate duplicate AttachmentPoint properties by always using the one ↵Justin Clark-Casey (justincc)1-3/+0
stored in the root part's state field.
2011-08-27refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid ↵Justin Clark-Casey (justincc)1-9/+9
pointless duplication of identical values
2011-08-26refactor: remove common presence set up in attachments testsJustin Clark-Casey (justincc)1-32/+38
2011-08-26comment out verbose test logging from last commitJustin Clark-Casey (justincc)1-1/+1
2011-08-26add regression test for detaching an attachment to the sceneJustin Clark-Casey (justincc)1-0/+33
2011-08-26refactor: move sog.DetachToInventoryPrep() into ↵Justin Clark-Casey (justincc)1-1/+1
AttachmentsModule.DetachSingleAttachmentToInv()
2011-08-24Remove forcing of phantom on ground attached objects - attachments can be ↵Justin Clark-Casey (justincc)1-3/+0
both non-phantom and flagged as physical. As per Melanie
2011-08-24extend initial rez regression test to check that attachment is phantomJustin Clark-Casey (justincc)1-9/+14
2011-08-24Make objects attached from the ground phantomJustin Clark-Casey (justincc)1-2/+10
2011-08-24add TestAddAttachmentFromGround() regression testJustin Clark-Casey (justincc)1-1/+31
2011-08-23rename AttachmentsModule.ShowDetachInUserInventory() to ↵Justin Clark-Casey (justincc)1-1/+1
DetachSingleAttachmentToInv() for consistency and to reflect it's actual behaviour
2011-08-23remove mono compiler warningsJustin Clark-Casey (justincc)1-2/+0
2011-08-23replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()Justin Clark-Casey (justincc)1-51/+27
2011-08-23replace old TestAddAttachments() with a more thorough TestAddAttachment()Justin Clark-Casey (justincc)1-7/+28
2011-08-17extend test to check that there is one attachment and that it has the right nameJustin Clark-Casey (justincc)1-1/+6
2011-08-17Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple ↵Justin Clark-Casey (justincc)1-6/+16
attachments check
2011-08-16Add new FireAndForgetMethod.None.Justin Clark-Casey (justincc)1-13/+33
This executes the callback on the same thread that made the request. Designed for use only by regression tests that rely on a predicable event ordering.
2011-08-16Move some previously common code back into separate tests. Remove unused ↵Justin Clark-Casey (justincc)1-10/+9
region handle from test.
2011-08-16Isolate existing incomplete attachments tests rather than have them rely on ↵Justin Clark-Casey (justincc)1-5/+5
each other. Much easier to debug this way.
2011-08-16drop number of attachments in test from 3 to 2 to reduce text complexityJustin Clark-Casey (justincc)1-4/+1
2011-08-16remove setting up of second scene in attachments since it's not currently usedJustin Clark-Casey (justincc)1-24/+21
2011-08-16relocate AttachmentTests.cs to AttachmentsModuleTests.csJustin Clark-Casey (justincc)1-0/+172