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path: root/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs (follow)
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* disable some XmlResolverUbitUmarov2018-01-041-0/+2
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* update inventory item permissions on deattachUbitUmarov2017-06-151-0/+25
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* remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPointUbitUmarov2017-01-261-26/+16
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* object Take and TakeCopy are for in scene SOPs and SPs and permitions module ↵UbitUmarov2017-01-191-2/+3
| | | | is NOT a shared module
* Squelch red ink for login cancel by the user during circuit setupMelanie Thielker2017-01-071-1/+12
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* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-39/+39
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* mantis 8013: change attachment group to active group on attach from inventoryUbitUmarov2016-08-291-3/+5
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* change my previus fix, change xengine to expect SOG and not attachments ↵UbitUmarov2016-08-291-13/+3
| | | | module, this way not breaking other script engines or modules out there for no valid reason
* mantis 8006: AttachmentModule triggered OnAttach by SOG xengine expects by SOPUbitUmarov2016-08-291-4/+12
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* mantis: 8006 restrict the suspention of Trigger OnAttach to the problematic ↵UbitUmarov2016-08-291-4/+4
| | | | case where scripts are created, and not always as i incorrectly did before. This is still a temporary fix, other modules will not get the notification in that case. But that needs a deeper fix possible in xengine
* mantis: 8006 remove duplication of attach script events. This is a temporary ↵UbitUmarov2016-08-281-2/+7
| | | | fix because TriggerOnAttach will not be trigger on attachment from inventory, (for now only Xengine connects to it on core).
* actually that was redundante, already done at low levelUbitUmarov2016-07-271-1/+1
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* move refresh forces into applyphysicsUbitUmarov2016-07-271-1/+1
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* Finally remove the requirement for an InventoryItem/FolderBase object toMelanie Thielker2016-07-041-4/+2
| | | | | | | | be passed into inventory queries. This makes the API more homogenous and also will more clearly show coding errors related to HG inventory where the .Owner field has a meaning for a query but wasn't always set.
* From information given my Mandarinka Tasty, add firing the detach event even ↵Melanie Thielker2016-04-271-0/+3
| | | | for temp attachments
* Reverse a comparison, this is probably the cause of attach issuesMelanie Thielker2016-04-261-1/+1
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* Fire detach events even in temp attachments. They don't really need it but ↵Melanie Thielker2016-04-251-1/+9
| | | | keeping the tests happy
* Stop serializing and storing assets for objects that were never rezzed from ↵Melanie Thielker2016-04-251-0/+12
| | | | inventory items.
* Fix Temporary Attachments not being able to be detached by clientVegaslon2016-04-251-1/+1
| | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
* drop attachments to ground a bit in front of the avatar, not on his locationUbitUmarov2015-12-211-2/+5
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* revert the setting of phantom flag on attachment drop to ground, since it ↵UbitUmarov2015-12-211-7/+0
| | | | can break nomod objects
* drop attachments to ground with phantom active. We should not do this, but ↵UbitUmarov2015-12-201-4/+7
| | | | for now there no better way to avoid nasty collisions. (large physical objects may still have bad collisions with ground on drop)
* remove some SOG references on delete to help GCUbitUmarov2015-12-101-0/+1
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* remove unused parameter - missing fileUbitUmarov2015-11-171-5/+7
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* deatach from backup on attachmentUbitUmarov2015-11-161-0/+2
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* seems to compile ( tests comented out)UbitUmarov2015-09-021-28/+0
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* bad merge?UbitUmarov2015-09-011-27/+151
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| * remove messing with KeyframeMotion on attachUbitUmarov2014-09-091-2/+2
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| * drop attachments with original physical proprietiesUbitUmarov2014-09-091-21/+6
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| * on drop send full update on root prim, terse on others ( as sl ). FixUbitUmarov2014-09-081-2/+5
| | | | | | | | count down of number of physicial prims on attach, if removing them
| * change attachment drop, to make object Phanton. THis is not as SL, butUbitUmarov2014-09-081-8/+12
| | | | | | | | | | rez position is automatic and object interpenetrations will happen including with the avatar, with the usual ugly effects.
| * *NEEDS more testing* on attachment drop: fix adding prims to physicsUbitUmarov2014-09-081-4/+31
| | | | | | | | | | | | | | engine, remove disturbing phantom flag. On attach: fix removing prims from physics engine, delete any keyframeMotion, remove physical flag. This is executed in all attachs possible only need on attach from the scene (?), but its where original code removed only root part from physics engine
| * remove debug msgs at attachments deRezUbitUmarov2014-08-031-7/+1
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| * buggUbitUmarov2014-08-031-11/+15
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| * dont get script states for NPCs on deRezUbitUmarov2014-08-031-8/+11
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| * replace debug msgs by othersUbitUmarov2014-08-031-1/+12
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| * Fix duplicate attach message being sent to objects picked up from the groundMelanie Thielker2014-07-201-1/+4
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| * Merge branch 'master' into careminsterMelanie2013-11-231-1/+1
| |\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: .gitignore OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs prebuild.xml runprebuild.bat
| * | * Fixes cases where Last Attachment Point gets overwritten with 0 when it ↵teravus2013-10-051-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | shouldn't * Fixes cases where Last Attachment Point doesn't get written when it should. * Fixes Null Reference in BaseHttpServer when shutting down, null path provided. * Drop then Wear retains Last Attachment Point
| * | Merge branch 'master' into careminsterMelanie2013-10-041-1/+17
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * \ \ Merge branch 'master' into careminsterMelanie2013-08-171-15/+1
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs
| * \ \ \ Merge branch 'master' into careminsterMelanie2013-08-071-3/+15
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | | | | Make atachment state load work againMelanie2013-08-021-1/+1
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| * | | | | Merge branch 'master' into careminsterMelanie2013-08-011-15/+87
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-07-241-2/+4
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
| * \ \ \ \ \ \ Merge branch 'avination-current' into careminsterMelanie2013-06-111-1/+1
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| | * | | | | | | Make objects attached from the ground appear in inventory again. Fixes a numberMelanie2013-06-081-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of interaction issues causing client crashes.
| * | | | | | | | Merge branch 'master' into careminsterMelanie2013-05-111-1/+1
| |\ \ \ \ \ \ \ \ | | |/ / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Services/LLLoginService/LLLoginResponse.cs OpenSim/Services/LLLoginService/LLLoginService.cs OpenSim/Tests/Common/Mock/TestClient.cs
| * | | | | | | | Merge branch 'master' into careminsterMelanie2013-03-301-6/+7
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
| * \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2013-03-291-19/+16
| |\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs