Commit message (Collapse) | Author | Files | Lines | ||
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2010-10-29 | Bunch of fixes that reduce the number of times appearance | Master ScienceSim | 1 | -19/+13 | |
and avatar data are sent. And the number of times they are stored. | |||||
2010-10-20 | Major refactoring of appearance handling. | Master ScienceSim | 1 | -8/+8 | |
AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations. | |||||
2010-10-15 | A couple of more ways attachment point is sent | Latif Khalifa | 1 | -0/+8 | |
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com> | |||||
2010-10-14 | Don't distroy attachments when using viewer 2.1+, strip multiple attachment data | Latif Khalifa | 1 | -0/+4 | |
2010-10-04 | Formatting cleanup. | Jeff Ames | 1 | -1/+1 | |
2010-09-30 | Prevent dropping someone else's attachments | Melanie | 1 | -0/+3 | |
2010-09-16 | Changed SceneObjectGroup to store parts with the fast and thread-safe ↵ | John Hurliman | 1 | -7/+3 | |
MapAndArray collection | |||||
2010-09-13 | Rename now protected method SetAttachmentInventoryStatus() to ↵ | Justin Clark-Casey (justincc) | 1 | -4/+4 | |
ShowAttachInUserInventory() to match ShowDetachInUserInventory() | |||||
2010-09-13 | Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface | Justin Clark-Casey (justincc) | 1 | -5/+13 | |
No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately | |||||
2010-09-13 | If attachment fails (e.g. because asset wasn't found) then don't try to set ↵ | Justin Clark-Casey (justincc) | 1 | -4/+2 | |
attachment as shown in inventory Doing this results in a null reference exception | |||||
2010-09-13 | minor: Clean up log messages generated when an item is attached | Justin Clark-Casey (justincc) | 1 | -2/+4 | |
2010-09-12 | Formatting cleanup. | Jeff Ames | 1 | -12/+12 | |
2010-09-10 | First pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 1 | -1/+1 | |
2010-09-06 | Fix yet another cause of "Ghost attachments" | Melanie Thielker | 1 | -3/+12 | |
2010-09-01 | refactor: move SOG.AttachToAgent() into AttachmentsModule | Justin Clark-Casey (justincc) | 1 | -7/+74 | |
2010-08-31 | refactor: change AttachmentsModule.AttachObject to use sp.GetAttachments ↵ | Justin Clark-Casey (justincc) | 1 | -9/+5 | |
rather than filter sp.Attachments list directly | |||||
2010-08-26 | refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module ↵ | Justin Clark-Casey (justincc) | 1 | -2/+58 | |
since this appears to relate solely to attachments | |||||
2010-08-26 | refactor: break out attachment position change code in ↵ | Justin Clark-Casey (justincc) | 1 | -1/+20 | |
Scene.UpdatePrimPosition() and move into AttachmentsModule This allows region modules to change attachment positions. | |||||
2010-08-26 | Improve consistency of locking for SOG.m_parts in order to avoid race ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
conditions in linking and unlinking | |||||
2010-08-07 | Change the (hackish) constant to match the changed enum for attachs | Melanie Thielker | 1 | -2/+2 | |
2010-07-30 | move attachment subscription events into AttachmentsModule from scene. | Justin Clark-Casey (justincc) | 1 | -1/+22 | |
restored to some heavy casting in order to preserve RegionCombinerModule semantics, pending better events. | |||||
2010-07-30 | convert attachments module from old region module style to new | Justin Clark-Casey (justincc) | 1 | -19/+25 | |
2010-07-14 | Detach attachments displaced by other attachments | Melanie Thielker | 1 | -5/+19 | |
2010-07-14 | Major attachments cleanup. Remove unused AttachObject ClientView method | Melanie | 1 | -54/+47 | |
Clean up use of AttachObject throughout, reduce number of overloads and number of parameters | |||||
2010-07-14 | Remove useless quaternion parameter from AttachObject sig | Melanie Thielker | 1 | -4/+4 | |
2010-06-13 | Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ↵ | Diva Canto | 1 | -1/+1 | |
neighbours. | |||||
2010-06-09 | Bug fix on attachments: attach->drop->attach works now. | Diva Canto | 1 | -21/+29 | |
2010-06-09 | Reverting that last permissions check upon drop. Looks like all dropped ↵ | Diva Canto | 1 | -10/+5 | |
attachments are deleted from inventory. | |||||
2010-06-09 | Bug fix on attachments: don't delete the item from inventory when it's ↵ | Diva Canto | 1 | -4/+9 | |
dropped on the ground. | |||||
2010-04-19 | Avoid duplicate script resumes. Move resume calls to more logical places | Melanie Thielker | 1 | -1/+1 | |
2010-04-19 | All scripts are now created suspended and are only unsuspended when the object | Melanie | 1 | -1/+2 | |
is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable. | |||||
2010-04-17 | refactor: move DeatchObject() into the AttachmentsModule | Justin Clark-Casey (justincc) | 1 | -0/+10 | |
2010-04-16 | refactor: crudely move DetachSingleAttachmentToGround() over to the ↵ | Justin Clark-Casey (justincc) | 1 | -0/+32 | |
AttachmentsModule | |||||
2010-04-16 | refactor: crudely move the RezMultipleAttachments() method into the ↵ | Justin Clark-Casey (justincc) | 1 | -0/+12 | |
AttachmentsModule | |||||
2010-03-19 | Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵ | Dan Lake | 1 | -4/+4 | |
Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. | |||||
2010-03-12 | refactor: Move another RezSingleAttachment() from Scene.Inventory to ↵ | Justin Clark-Casey (justincc) | 1 | -1/+30 | |
AttachmentsModule | |||||
2010-03-12 | refactor: move RezSingleAttachmentFromInventory() from SceneGraph to ↵ | Justin Clark-Casey (justincc) | 1 | -0/+46 | |
AttachmentsModule | |||||
2010-03-12 | refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule | Justin Clark-Casey (justincc) | 1 | -1/+31 | |
2010-03-10 | Formatting cleanup. Add copyright notices. | Jeff Ames | 1 | -4/+4 | |
2010-03-06 | refactor: Move DetachSingleAttachmentToInv to region module | Justin Clark-Casey (justincc) | 1 | -15/+56 | |
need to rationalize method names later | |||||
2010-03-05 | refactor: move another AttachObject method | Justin Clark-Casey (justincc) | 1 | -1/+46 | |
2010-03-05 | refactor: move user inventory side of RezSingleAttachment to module | Justin Clark-Casey (justincc) | 1 | -0/+30 | |
2010-03-05 | refactor: begin to move attachments code into a region module | Justin Clark-Casey (justincc) | 1 | -0/+141 | |