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path: root/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs (unfollow)
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2009-10-20* Removing cruft left over from the conversion to the new texture sending ↵John Hurliman1-9/+1
and UDP code * Changing the cache modules to only initialize the caches if they are actually enabled. Should save a bit of resources from unused cache systems
2009-10-05* minor: tweak asset cache logging levels downwardsJustin Clark-Casey (justincc)1-6/+6
2009-10-01Formatting cleanup.Jeff Ames1-2/+2
2009-08-10Replace the Replaceable modules nameMelanie1-1/+1
2009-07-10Committing the interface change and the addition to the modules to getMelanie Thielker1-0/+5
the ball rolling on replacable modules. No user functionality yet
2009-06-19Thanks cmickeyb for a patch that checks for null assets in Cenome asset ↵Dahlia Trimble1-3/+7
cache - Mantis #3819
2009-06-09Formatting cleanup. Ignore some generated files.Jeff Ames1-34/+34
2009-06-04Changed a comment to reflect changes in config.diva1-1/+1
2009-06-04Add copyright headers.Jeff Ames1-9/+27
2009-06-04Update svn properties.Jeff Ames1-382/+382
2009-06-03Thank you Imaze Rhiano for a patch that implements Cenome Memory Asset Cache ↵Dahlia Trimble1-0/+382
(Mantis #3759) See the files: bin/config-include/GridCommon.ini.example and bin/config-include/StandaloneCommon.ini.example to configure and enable this caching method.
2009-06-03revert r9765 due to too many errors on some compilers. Affects Mantis #3759Dahlia Trimble1-381/+0
2009-06-02Thank you Imaze Rhiano for a patch that implements Cenome Memory Asset Cache ↵Dahlia Trimble1-0/+381
(Mantis #3759) See the files: bin/config-include/GridCommon.ini.example and bin/config-include/StandaloneCommon.ini.example to configure and enable this caching method.