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path: root/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs (follow)
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* * Refactor: Simplify InventoryFolderImpl. No functional change.Justin Clarke Casey2009-05-041-5/+1
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* * Remove null reference exception in the J2KDecoderModule's J2K repair ↵Teravus Ovares2009-04-131-2/+14
| | | | routine for when the asset we're looking up isn't an image at all. (did someone set the texture on the side of a primitive to some other kind of asset with the script engine?)
* * Adding some heuristic error correction to the j2k decoder module to combat ↵Teravus Ovares2009-03-281-1/+83
| | | | | | | | some of the situations that we see in mantis 3049 . * This may help people on certain 64 bit systems where the end byte position of each layer data packet is incorrect but the start positions are correct. * The console will still be extremely chatty with 'Inconsistent packet data in JPEG2000 stream:' messages, however.. if OpenSimulator was able to recover the data, it will say HURISTICS SUCCEEDED
* * optimized usings.lbsa712009-02-121-5/+4
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* starting phase 2 of the OpenSim.Region.Environment commit: relocatingDr Scofield2009-02-091-0/+533
OpenSim.Region.Environment.Modules.Agent en bloc to OpenSim.Region.CoreModules