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* * Start passing around a region server's http port in RegionInfo.Justin Clarke Casey2008-03-232-2/+30
| | | | | | | | | | | * This means that caps methods (editing scripts, poss map functions, etc) on non-home regions should now work with servers which are listening for http ports on a non default (9000) port. * If you are running a region server, this may only work properly once your grid server upgrades to this revision * PLEASE NOTE: This shouldn't cause inter-region problems if one end of the connection hasn't upgraded to this revision. However if it does, the instability will persist until the grid and region (and possibly all the region's neighbours) have upgraded to this revision. * This revision also adds extra login related messages, both for success and failure conditions
* * Make master UUID exception a bit more useful by telling us which uuid it ↵Justin Clarke Casey2008-03-221-1/+3
| | | | was trying to look up
* * Catch the occasional resolution exception that comes out of ↵Justin Clarke Casey2008-03-221-5/+1
| | | | SceneCommunicationService.EnableChildAgents so we can see what hostname is failing
* * If a client session requests the same texture more than n times (currently ↵Justin Clarke Casey2008-03-211-5/+1
| | | | | | | | | | | | n=5), we now drop the subsequent requests * This may improve region memory usage * This is a short-term response to a problem whereby some clients keep requesting the same texture even after we've sent it * This treats the symptom rather than the cause. * n can be adjusted by changing the constant at the top of UserTextureDownloadService if necessary
* Another poxy patch which consists mainly of logging changes (some already ↵Justin Clarke Casey2008-03-201-1/+2
| | | | commented out) to find out what CAPS is doing
* * Stop grid inventory network failures crashing the client sessionJustin Clarke Casey2008-03-181-13/+46
| | | | | | * Now the operation will just fail and post a message to the log instead, which may be mysterious to the client but isn't so brutal
* Formatting cleanup.Jeff Ames2008-03-181-21/+21
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* Formatting cleanup. Minor refactoring.Jeff Ames2008-03-183-111/+95
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* * Added the ability to type the partial name of a region in the start ↵Teravus Ovares2008-03-183-0/+61
| | | | | | | location box and go to that region if it's there. If no close match was found, it sends you home. This is tested on mySQL. There's untested code on grids that are based on sqlite and MSSQL. The SQL statements *should* be right, but your results may very. * Ex, if you want to go to Wright Plaza, you simply need to type Wright Plaza in the start location in the client when you log-in.
* Formatting cleanup.Jeff Ames2008-03-1812-321/+311
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* Formatting cleanup.Jeff Ames2008-03-181-1/+0
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* Building on Joha's update...Teravus Ovares2008-03-181-2/+16
| | | | | * Server now listens to the client's start location request for 'home' or 'last' and sends the user to the home location or the last location.
* * More almost completely unproductive log message fiddlingJustin Clarke Casey2008-03-171-2/+2
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* * Make it more obvious if local user services are being usedJustin Clarke Casey2008-03-171-3/+2
| | | | | | * Tell the log whether the sim is started in standalone or grid mode
* Replaced some Console.WriteLine calls with writes to log.Jeff Ames2008-03-171-8/+8
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* * Remove uninformative exception traces from remoting errorsJustin Clarke Casey2008-03-171-79/+77
| | | | | | * Indulge in my fetish for console message conformity
* * Since remoting exceptions occur quite often in some cases (e.g. when a ↵Justin Clarke Casey2008-03-121-31/+65
| | | | | | | | neighbouring region is down), put out only the source and message of the RemotingException (not the stack trace) to the console. * It doesn't appear that the remoting stack trace yields any useful information anyway
* Make Local back end services warn/error messages explicitly say they are ↵Justin Clarke Casey2008-03-071-3/+3
| | | | from standalone services
* Merged 3Di code that provides scene and avatar serialization, and plugin ↵Johan Berntsson2008-03-041-2/+26
| | | | support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
* * Removed a bunch of compiler warnings.Adam Frisby2008-03-031-1/+0
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* * Fixed about Text in the profile in grid mode.Teravus Ovares2008-03-031-0/+1
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* * Applying Ahzz's profile patch. Thanks Ahzz! Teravus Ovares2008-03-031-0/+42
| | | | | | * Fixed a few bugs in the patch that are sim crashers. * There's still a bug in mySQL mode/ grid mode where the main userprofile text doesn't save.
* Change handler001 through handler009 to moreCharles Krinke2008-03-022-32/+32
| | | | | | | | appropriate names consisten with their use. All done with all 94 handlers from handler001 through handler094. Hopefully we can move forward without numbered handlers.
* * Converted the last of the events to the private delegate instance method ↵Teravus Ovares2008-02-222-17/+33
| | | | to avoid race conditions.
* Minor cleanup.Jeff Ames2008-02-208-22/+17
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* * Output XmlRpc error message if user server gets a fault response from the ↵Justin Clarke Casey2008-02-181-1/+3
| | | | | | | | | region server on login * This will make it more obvious if one accidentally starts one's region server in standalone rather than grid mode but then tries to login to a grid (as I am wont to do) * We are now sending back a fault code (-32601) if no xmlrpc method is found rather than an ordinary message
* * Make RegionProfileData.RequestSimProfileData staticJustin Clarke Casey2008-02-181-1/+1
| | | | | | * Minor documentation bits
* Some changes to remove some of the direct calls to CommsManager from Scene, ↵MW2008-02-161-1/+1
| | | | so that they now go through the SceneCommunicationService. As a small step towards the day we can kill the CommsManager (YAY!)
* Fixed ScriptEngine config in OpenSim.ini.example that was out of place.Tedd Hansen2008-02-161-2/+11
| | | | | | | Added some info to failure on GridServices listening port so people can see what actually went wrong. Moved most of the function/event execution module to a baseclass so other execution methods (instead of reflection) can be used with custom script modules run by ScriptEngine.Common. + some accumulated patches
* * Made new Framework.Constants class, added RegionSize member.Adam Frisby2008-02-141-2/+2
| | | | | | * Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
* Added a small but maybe important clue that UserServer is not running.Tedd Hansen2008-02-141-1/+1
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* * Bigisn ODE Stability update 2Teravus Ovares2008-02-141-1/+1
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* * Bigish ODE stability Update. Run PrebuildTeravus Ovares2008-02-131-58/+73
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* Added a method to access a named folder in a users inventory, to the ↵MW2008-02-132-0/+22
| | | | inventory Database interfaces. This could be useful for adding a item to a users inventory from say a web front end application or some other third party application. [note the method is only currently implemented in the sqlite provider]
* Documenting and minor tweaksJustin Clarke Casey2008-02-111-0/+4
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* * um, Prim crossings? Experimental.Teravus Ovares2008-02-111-15/+36
| | | | | * Backup your database just in case.
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-101-10/+10
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* * Adding console spam to help track 'The Steve Bug'.Adam Frisby2008-02-081-1/+4
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* * Added the ability to start and stop all scripts in the simulator using the ↵Teravus Ovares2008-02-061-1/+1
| | | | debug tab on the estate tools. This along with the disable physics via the debug tab are persistant across reboots. That means that if it's disabled when you shut down the simulator, the simulator will come up again when you start it up without loading the scripts. Turning them back on is as simple as unchecking 'disable scripts' in the debug tab of the estate tools.
* * Added Active Scripts to report the number of scripts running to Sim Stats Teravus Ovares2008-02-061-1/+1
| | | | | | | * Added Script Performance to report the number of functions run per second to Sim Stats. * Removed a few warnings (@.@ up to 50 now)
* Converted logging to use log4net.Jeff Ames2008-02-056-162/+173
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* some small changes, like adding a couple of extra methods to ↵MW2008-02-052-0/+24
| | | | IInventoryServices so that a check can be done to see if a inventory set exists for a certain user.
* Refactor only: serve stats objects directly through StatsManager singletonJustin Clarke Casey2008-02-042-5/+4
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* Thank you very much daTwitch for your first contribution to the C# simulator.Charles Krinke2008-02-021-1/+16
| | | | | | This is the beginnings of support for storage of region owner in the MySQLManager table and the use of "owner_uuid".
* * Fixed a crash if the server is unable to connect to the UserServer when a ↵Teravus Ovares2008-01-291-1/+9
| | | | user logs off
* * Add total logouts (and total logins) to server side user statsJustin Clarke Casey2008-01-281-1/+11
| | | | | | | * Passing the stats collector through object chains is not ideal - this will change when more stats come in * This change will need a prebuild
* * Add very basic initial login stats to the user serverJustin Clarke Casey2008-01-251-4/+6
| | | | | | | | * Typing 'stats' on the command line will given total number of successful logins today and yesterday * A little bit more to come, probably * Refactoring will follow next
* * Enabled dead region tracking for ChildAgentDataUpdates Teravus Ovares2008-01-221-65/+133
| | | | | | | ** If the region fails 3 times, then ChildAgentDataUpdates no longer get sent to that region * Enabled Child_Get_Tasks in grid mode. * When Child_Get_Tasks is enabled on neighbor regions, the neighbor region uses the client's draw distance to send out prim. This is a lot less likely to flood the client now since the ChildAgentDataUpdate contains both the throttle settings and the draw distance. This means that with this enabled, you can see prim in other regions in grid mode. Very experimental.
* * Added an army of exception handlers to the InterRegion logoff messageTeravus Ovares2008-01-211-1/+44
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* * Shutting down child agents properly in neighbor regions.Teravus Ovares2008-01-213-10/+107
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