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* oops , guess I should include the new files next time MW2007-08-131-0/+113
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* Separated Login Service from usermanager, which helps to clean up the code a ↵MW2007-08-132-105/+10
| | | | bit and also should help to integrate the inventory server (when it is wrote/finished).
* The Welcome message /message of the day shown in the client during login, ↵MW2007-08-132-10/+19
| | | | can now be set from the .INI file for standalone mode (change the standalone_welcome = "Welcome to OpenSim" line).
* Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so ↵MW2007-08-111-1/+1
| | | | that we can tell what prims belong to the same SceneObjectGroup. If sdague has a different method in mind when he gets back then he can change it then.
* Made account Authentication optional in "sandbox/standalone" mode. Just ↵MW2007-08-112-6/+49
| | | | change "standalone_authenticate = false" to be true in OpenSim.ini. Then as per grid mode, you can use the "create user" command to create new accounts.
* OGS1GridServices.csBrian McBee2007-08-081-0/+8
| | | | | Sims should crash less in gridmode just because their neighboring regions aren't available.
* * SimpleApp works again:lbsa712007-08-061-2/+2
| | | | | | | | | | | * NetworkServersInfo settable without config file * DefaultHomeLoc throws if getted before setted * Removed nonsensical sandbox distinction * Refactored default config file creation * Some more small refactorings on shapes
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 ↵MW2007-08-012-1/+1
| | | | | | | | /Part2). Updated the JavaVM to a later version I did (basically some clean up and a little bit more functional). Added SendLoadURL method to IClientAPI.
* clear userAgent state on client shutdown, which fixes the issueSean Dague2007-07-311-0/+5
| | | | | | where you could only login once with a given id in standalone mode.
* * Fixed a bug where the simulator could crash if the userserver was ↵Adam Frisby2007-07-301-8/+8
| | | | particularly busy.
* * Some work in progress code: Inventory cache, start of inventory ↵MW2007-07-225-15/+36
| | | | | | | | | | | server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
* Attempt to fix the bug/crash that MetaLeo just reported.MW2007-07-201-1/+1
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* * Removing more compiler warningsAdam Frisby2007-07-191-1/+1
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* few small changesMW2007-07-182-6/+0
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* * One hopefully-final attempt at fixing this remoting issue.Adam Frisby2007-07-181-48/+64
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* * Once more into the breach!Adam Frisby2007-07-181-0/+2
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* * and again...Adam Frisby2007-07-181-2/+2
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* * More attempts at fixing Ckrinke's phantom remoting error. Heh.Adam Frisby2007-07-181-2/+16
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* * More LSL changes (and fixing a compile warning)Adam Frisby2007-07-171-3/+10
| | | | | * More attempted fixes for the phantom remoting bug.
* * Added exception handler to deal with RemotingExceptions for Child Agents.Adam Frisby2007-07-171-3/+10
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* * Applying babblefrog's DNS patches from issue #188Adam Frisby2007-07-171-1/+1
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* * Added quick ping check reply system to OGS1GridServicesAdam Frisby2007-07-171-0/+19
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* changed to native line ending encodingSean Dague2007-07-169-1088/+1088
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* It wasn't me who messed up flying when adding a test NPC class. (honestly!)MW2007-07-151-1/+1
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* *Fixed master avatar requesting when in grid mode.mingchen2007-07-151-5/+1
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* * Fixed bug where UserServer SendKey would not be saved in configuration.Adam Frisby2007-07-151-3/+3
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* * Excelsior!Adam Frisby2007-07-141-0/+2
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* Next time maybe I should check it still compiles before committing.MW2007-07-121-0/+1
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* updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW2007-07-111-11/+62
| | | | | | | | branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
* preliminary inter region communications (between regions in different ↵MW2007-07-101-9/+88
| | | | | | | | instances) now works, so child agents and border crossings (and teleporting) now work. The .net remoting is still very basic: we need security sinks added. And we really need the OGS 2 protocol as soon as possible.
* Fixed the crashing when trying to look at the map in grid mode. Although the ↵MW2007-07-101-10/+13
| | | | textures for the regions don't seem to show up, about to look into that.
* Gird mode in sugilite should now work in so far as you should be able to ↵MW2007-07-104-37/+67
| | | | | | | login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
* * By popular demand, all generated build files are now deleted. Somebody ↵lbsa712007-07-084-364/+0
| | | | should make sure the wiki is updated.
* * Updating prebuildAdam Frisby2007-07-084-9/+9
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* *Fixed several bugs that crashed the viewer and opensim server when logging ↵mingchen2007-07-062-16/+20
| | | | | | | | | | in on grid mode *Note: Grid Mode now works in sugilite, but is still unstable **Known bug in which the grid server crashes after being relaunched from a previously create configuration **Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions **Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story
* *Fixed crash of OpenSim client when in grid mode from a recent commitmingchen2007-07-051-2/+2
| | | | | *The XML issue is now fixed (yay lbsa71) -- but I am still getting a "login packet never received", but that is probably an issue on my end, and not it the code
* *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen2007-07-055-10/+11
| | | | | | *Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
* Grid Servers:Adam Frisby2007-07-041-0/+3
| | | | | | | | | * Sugilite grid server now works with older regions properly (using it on deepgrid for testing) * Sugilite user server still broken with sugilite region server * Reduced the number of compiler warnings to zero Region Servers: * Added debug information to OGS1 Comms to help debug user server connectivity issues.
* * More cleaning - Sugilite now only has build errors for "value is never ↵Adam Frisby2007-07-041-1/+1
| | | | used" properties (which I presume will be filled in over time)
* *Removed GridInfo class as it has been previously replaced with the much ↵mingchen2007-07-033-8/+17
| | | | | | | | | better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work!
* *Renamed OGS1 XmlRpcLoginToSimulatorMethod to the more appropriate ↵mingchen2007-07-031-1/+1
| | | | | | | XmlRpcSimulatorLoginMethod *Attempt to fix the "sim not found" issue by adding sim if...well...not found (OGS1)
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-039-54/+26
| | | | | * added some licensing info
* *OGS1 Key2Name/Name2Key worksmingchen2007-07-021-11/+11
| | | | | *OGS1 doesnt crash on startup anymore
* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-012-6/+9
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* MAJOR IP RESTRUCTURINGlbsa712007-07-012-7/+17
| | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-016-17/+13
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* *Deleted Logger.cs from OpenSim.Frameworkmingchen2007-06-294-8/+8
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* *Hopefully fixed the empty dialog box error on client when logging in on ↵mingchen2007-06-292-2/+1
| | | | sandbox mode
* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-284-8/+8
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* *Added UUIDNameRequest packet support (untested, but should work -- at least ↵mingchen2007-06-285-35/+34
| | | | | | | in sandbox mode) *Various small renamings