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2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa714-10/+17
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
2007-10-22* Made EstateSetting static since there's only one instance, and we only ↵lbsa712-28/+39
need to create it once * Now cacheing RegionInfos indefinitively; we should add a tiomeout to this cache
2007-10-22nice catch by chi11ken that I was setting the wrong propertySean Dague1-1/+1
2007-10-22Bug fix, so that local loginserver (in standalone mode) can set a start ↵MW2-7/+9
position (position inside the region) rather than it always being hardcoded to 128,128. Note: This bug fix is just to allow this to be set. Its not actually used yet (so users will still always start at 128,128).
2007-10-21* Disabled TCP Remoting Channel Security for InterRegion communication, as ↵Adam Frisby1-1/+1
it appears we are not implementing this correctly. (need to set up certificates first) * Documented ACL class
2007-10-21Fixed a bug causing a crash during clientlog on in Windows (Thanks to ↵Tleiades Hax1-1/+2
Rookiie and nebadon for laying all the ground work) Fixed a bug, preventing standalone mode to report neighboring sims correctly
2007-10-18Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax3-28/+43
Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa718-1/+225
2007-10-05getting all our line endings consistant againSean Dague3-292/+292
2007-10-05* So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa712-22/+22
of things. Reverting 2056.
2007-10-05* minor refactoringlbsa711-7/+2
* using base type IUserService
2007-10-05Some tiny refactoringMW2-1/+3
2007-10-05* UserProfileData meets code conventionslbsa712-22/+22
2007-10-05== The "right name and place" commit ==lbsa715-5/+3
* Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
2007-10-05* Moved IUserService to OpenSim.Framework.Interfaceslbsa711-1/+1
2007-10-05* Renamed IUserServices to IUserServicelbsa711-1/+1
2007-10-03more refactoringMW2-23/+4
2007-10-03Some continuation of lbsa71's refactoring of the CommunicationsManager.MW1-60/+4
2007-10-02* Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa712-13/+9
* Killed off 'parent' relation from LocalUserServices to CommunicationsLocal * Deleted obsolete project InventoryServiceBase * Deleted superfluous createCol function
2007-09-27Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa717-85/+67
Tleiades patch 444 and 445.
2007-09-27* Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa717-67/+85
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
2007-09-25* Now the OGS1GridServices has a LocalBackEndServices that it forwards ↵lbsa712-82/+91
intra-instance requests to * Every Scene has a ClientManager (as every dog it's day) since two scenes can have the same circuit as client.
2007-09-24* Removed some more fields from CommunicationsLocallbsa715-208/+196
* added OnLoginToRegion to CommunicationsLocal
2007-09-24* So, ok, maybe a bit harsh to explode on grid inventory calls.lbsa712-9/+7
2007-09-24* Now there's only one UserServicelbsa711-4/+4
2007-09-24* Started major restructusing of comms to prepare for better grid and region ↵lbsa717-140/+152
functionality * Working towards one shared set of services * Killed off two projects with very little functionality
2007-09-24* Trying to streamline CommunicationsManagerlbsa712-12/+8
2007-09-24* reorder and renamelbsa711-2/+2
2007-09-24* Encapsulated all CommunicationsManager serviceslbsa713-4/+4
2007-09-24*** CHANGED CONFIG BEHAVIOUR ***lbsa711-16/+10
* Changed really strange LocalSettings behaviour with enforcing hard-coded plugin names if none supplied * UserServices and InventoryPlugin will only load if supplied with filename
2007-09-24* Renamed methods on IUserDatalbsa712-13/+16
2007-09-24* minor renameslbsa711-10/+10
2007-09-24* Renamed stuff on UserManagerBase to get implicit implementation of ↵lbsa713-24/+10
IUserServices (instead of stubs)
2007-09-17fixing me some line endingsSean Dague3-276/+276
2007-09-11* minor refactoringslbsa711-18/+29
2007-09-10mass update of urls in source code to new websiteSean Dague2-2/+2
2007-08-28As part of our "we aim to please" commitment, have added the ability to ↵MW1-10/+23
create a user in one command line: "create user firstname secondname passwrd regionX regionY". This allows the use of the "command-script" feature. So to add a bunch of new accounts, just create a text file, and add a line as above for each account. Then in the opensim console, type: "command-script filename".
2007-08-28Start of trying to make Region/Scene more modular. MW1-2/+2
Added preliminary IRegionModule interface. Also have a work in progress way of Modules registering optional API methods (kind of like Apache optional functions). But there must be a cleaner/nicer way in c# of doing these than the current way. Added three work in progress modules: ChatModule (simple handles in world chat, but by moving this to a module, we could support other types of chat modules, ie like a irc - opensim bridge module. ) , AvatarProfilesModule and XferModule. Moved most of the code from Scene.ModifyTerrain() into the BasicTerrain library, as the start of trying to make that more modular. Stopped Child agents showing up as part of the "show users" command.
2007-08-24Set some default values for "create user" in case anyone just pressing ↵MW1-4/+4
return as the answer to some of the settings.
2007-08-24Now also enabled Inventory persistence in standalone mode when account ↵MW1-0/+4
Authentication is turned off.
2007-08-24Hopefully fixed the issue of inventory not working for the master account. ↵MW1-0/+4
(Note you will need to delete userprofile.yap for this to take effect.)
2007-08-20Instant Messages between users in the same region should actually now work.MW1-1/+1
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵MW2-0/+10
if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
2007-08-16Can now set the plugins for standalone mode's Inventory database (default ↵MW1-4/+29
sqlite) and for its user database (default DB4o). Currently changing the user plugin to MySql should work (if you have MySql setup (should be same as for grid mode). There is also a MySql provider for the inventory but not 100% certain if that is finished and functional (will need to check with Adam on that).
2007-08-15More work on inventory, can now create other inventory types, like Clothes ↵MW2-0/+5
and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
2007-08-15Temporary fix for the region crossing crash, Although we need to start to ↵MW1-1/+0
change and improve how we handle caps.
2007-08-15* Permissions! - You can now only perform certain functions (such as editing ↵Adam Frisby1-0/+10
other peoples objects) if you have permission to do so. * Moved OnPermissionError to EventManager - now triggers a standard blue alert. * Terraforming now requires permission via the permissions manager. [Defaults to admin-only] * Permissions manager is now substantiated in Scene * Buttload of new permissions added. * Estate manager operations now require various levels of permission to operate * OGS1 now produces 'summary reports' for a commsManager of each scene it maintains connections for. Reduces grid network traffic for ping checks. * Added new "permissions true" / "permissions false" console command to enable or disable permissions.
2007-08-14Start of inventory items, when you upload a texture the data will now be ↵MW2-0/+16
stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.) Also there might be some problems if you upload textures in other regions to the start one (due to us not updating the CAPS url properly).
2007-08-14More inventory work, should be able to now create new inventory folders and ↵MW3-1/+39
them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.] The test is to make sure that it hasn't broke grid mode at all.
2007-08-14Start of Inventory service, currently only (partially) functional in ↵MW3-1/+116
standalone mode and using sqlite). In standalone mode, if you have account authenticate turned on (setting in opensim.ini) then when you create a new account, a set of inventory is created for that account and stored in database (currently only a set of empty folders). Then during login the database is search for that set and sent to the client in the login response. More functions will be added soon, like creating new folders (and a bit later items) from the client inventory window.