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* * Make inventory operations sync rather than async. This is to alleviate ↵Justin Clarke Casey2007-12-151-28/+9
| | | | | | | | | race conditions such as that in mantis #190 * Make inventory messages more verbose. Hopefully they aren't now too verbose * This may resolve some grid instability but it's likely there's much more out there.
* Grid Inventory feature upgrade: renaming folders should now be correct, ↵Brian McBee2007-12-151-0/+10
| | | | | | | | subfolders work, moving folders works. Tested only in MYSQL, but may work in MSSQL and sqlite. Probably not working in standalone mode.
* Another addition to Inventory debug output.MW2007-12-141-1/+1
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* more inventory debugging output added to region server.MW2007-12-141-1/+3
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* Added some extra debug console output to Inventory Server and region OGS1 ↵MW2007-12-141-8/+10
| | | | inventory requests.
* * Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST ↵Teravus Ovares2007-12-141-3/+3
| | | | calls
* * Start listening for client connections immediately after a region ↵Teravus Ovares2007-12-121-0/+1
| | | | | | | | initializes during initial instance startup. (as opposed to waiting for 'all of the regions' to initialize first) * Removed hackish timer based client notification about regions up (no longer needed) * Added a comment about an inventory based login failure that causes me lots of greif testing and debugging. Comment includes *why* it's failing.
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-101-3/+4
| | | | | | | | | * Added List<RegionInfo> m_neighbours to Scene * Hooked up the OnRegionUp event to m_neighbours list * Modified RegionInfo to have a bool commFailTF value so that we can skip neighbors that fail. (when the region comes up, this gets reset to false and the region will try again. * Added SetChildAgentThrottle(byte[]) to IClientAPI * Several other insignificant changes related to passing child pertanant agent data from sim to sim.
* * Added some inter-region comms glue for allowing sims to chat amongst ↵Teravus Ovares2007-12-092-0/+112
| | | | | | | themsevles about an agent behind the agent's back. * Will be using this glue Tomorrow/today to tell other regions what the agent's draw distance is and what region they're actually in so the region can make decisions on what prim to send, if any.
* * All remoting calls are now using Serializable valuesTeravus Ovares2007-12-072-9/+9
| | | | | | * There's still goofyness though, because other regions are denying child agent avatar. * Still more debugging required.
* * Serialized data properly for the InterRegionSingleton InformRegionChild methodTeravus Ovares2007-12-072-3/+3
| | | | | * This isn't really that big of a deal(worth lots of commits) doing this, however I'm doing it in small chunks because I'm multi-tasking.
* removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2007-12-061-3/+3
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* keeping opensim safe for children -- made some namespace references less ↵Jeff Ames2007-12-041-6/+4
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* * Avatar picker works in grid mode now.Teravus Ovares2007-12-041-1/+47
| | | | | | * To test, click the communicate button, then click the 'add' button and type a name. You will get a list of closely matching avatar names. * Before this'll work on your sim in grid mode, the UGA needs to be updated. If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'.
* * Fixed a whole bunch of console messages.Adam Frisby2007-12-042-2/+2
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* * Removed 12 compiler warnings.Adam Frisby2007-12-042-4/+1
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* Attempt to fix mantis issue #82, taking prims into inventory and then ↵MW2007-12-021-0/+1
| | | | rezzing them in another region.
* Some refactoring , mainly on Inventory code. MW2007-12-021-1/+1
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* Initial working Grid Inventory server. Only been tested on a very small ↵MW2007-12-012-15/+98
| | | | | | | grid, so likely to have problems on a larger grid with more people? To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml)
* *Added more information about the sim that you're connecting to in remoting ↵Teravus Ovares2007-11-291-5/+15
| | | | | | | | during the sim, regionup message. *Added the main cause for the remoting error to the console display. *This will make it easier to debug future remoting issues.
* * Fixed about 7 issues with restarting sims and resolved interRegion comms ↵Teravus Ovares2007-11-292-88/+105
| | | | | | | issues. This includes the issue that MW described this morning. There's a lot of little nit picky changes that make a world of difference.
* * Restaring the sim works fine in grid mode now. Sims announce themselves ↵Teravus Ovares2007-11-282-26/+22
| | | | | | | to their neighbors when they start up. Neighbors get this message and tell their agents that there's a new sim up. * Certain unrecoverable physics based crashes in ODE are now hooked up to the 'restart the sim' routine.
* Fixed an event in the events chain in inter-region communications.Teravus Ovares2007-11-271-47/+136
| | | | | As a consequence, restarting sims in the same process instance now shows them when they come back up in grid mode and standalone mode.
* * Restarting regions with the estate tools works in sandbox mode. I'm still ↵Teravus Ovares2007-11-262-1/+115
| | | | working on grid mode, however. It doesn't break anything, but that feature doesn't work in grid mode yet either.
* fixed order of map block requests to grid server. flipped map texture, as it ↵Brian McBee2007-11-251-0/+15
| | | | was upside down.
* Make remoting errors because of missing adjacent regions a little more user ↵Brian McBee2007-11-241-20/+36
| | | | and console friendly
* * Did some initial work for prim crossing. Just glue so far.Teravus Ovares2007-11-212-0/+212
| | | | | * Added the child_get_tasks OpenSim.ini flag for testing the UDP packet sending code and packet throttler. This flag gets purposely disabled in grid mode. This flag also has the consequence that you can see the prim in neighboring regions without going into them. Be warned, this causes tons of dropped packets.
* * Changed namespacelbsa712007-11-191-1/+0
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* Prevent the region crash in gridmode on bringing up the mapDalien Talbot2007-11-181-5/+13
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* More cleaning up when deleting regions from a instance. NOTE: ↵MW2007-11-161-0/+5
| | | | IGridServices.DeregisterRegion() method needs implementing for grid mode.
* * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, ↵Teravus Ovares2007-11-131-0/+8
| | | | | | | manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. * Grid mode always returns 0 results until the Grid Communications portion is done.
* Some more refactoringMW2007-11-041-0/+5
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* *Master Avatar can be specified by a previous UUID in either grid mode or ↵mingchen2007-11-031-0/+10
| | | | standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified.
* * Diuerse beavtificatemslbsa712007-11-012-6/+3
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* Step one on the long march towards grid based inventory. Introduction of an ↵Tleiades Hax2007-10-302-5/+23
| | | | InevntoryServer
* * Optimized usingslbsa712007-10-306-111/+130
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-295-6/+6
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* Added method to create default config file in region server(OpenSim) ↵Tleiades Hax2007-10-261-2/+2
| | | | following along the same priciples as in the other servers.
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-262-3/+3
| | | | | | | * Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
* * Made EstateSetting static since there's only one instance, and we only ↵lbsa712007-10-221-26/+36
| | | | | | | need to create it once * Now cacheing RegionInfos indefinitively; we should add a tiomeout to this cache
* * Disabled TCP Remoting Channel Security for InterRegion communication, as ↵Adam Frisby2007-10-211-1/+1
| | | | | | | it appears we are not implementing this correctly. (need to set up certificates first) * Documented ACL class
* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-181-20/+34
| | | | | | | | | Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-155-0/+140
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* getting all our line endings consistant againSean Dague2007-10-051-52/+52
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* * So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa712007-10-051-14/+14
| | | | of things. Reverting 2056.
* * UserProfileData meets code conventionslbsa712007-10-051-14/+14
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* == The "right name and place" commit ==lbsa712007-10-052-2/+2
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* * Moved IUserService to OpenSim.Framework.Interfaceslbsa712007-10-051-1/+1
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* * Renamed IUserServices to IUserServicelbsa712007-10-051-1/+1
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* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-273-77/+14
| | | | Tleiades patch 444 and 445.