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2007-12-10* Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares1-3/+4
* Added List<RegionInfo> m_neighbours to Scene * Hooked up the OnRegionUp event to m_neighbours list * Modified RegionInfo to have a bool commFailTF value so that we can skip neighbors that fail. (when the region comes up, this gets reset to false and the region will try again. * Added SetChildAgentThrottle(byte[]) to IClientAPI * Several other insignificant changes related to passing child pertanant agent data from sim to sim.
2007-12-09* Added some inter-region comms glue for allowing sims to chat amongst ↵Teravus Ovares2-0/+112
themsevles about an agent behind the agent's back. * Will be using this glue Tomorrow/today to tell other regions what the agent's draw distance is and what region they're actually in so the region can make decisions on what prim to send, if any.
2007-12-07* All remoting calls are now using Serializable valuesTeravus Ovares2-9/+9
* There's still goofyness though, because other regions are denying child agent avatar. * Still more debugging required.
2007-12-07* Serialized data properly for the InterRegionSingleton InformRegionChild methodTeravus Ovares2-3/+3
* This isn't really that big of a deal(worth lots of commits) doing this, however I'm doing it in small chunks because I'm multi-tasking.
2007-12-06removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames1-3/+3
2007-12-04keeping opensim safe for children -- made some namespace references less ↵Jeff Ames1-6/+4
explicit
2007-12-04* Avatar picker works in grid mode now.Teravus Ovares1-1/+47
* To test, click the communicate button, then click the 'add' button and type a name. You will get a list of closely matching avatar names. * Before this'll work on your sim in grid mode, the UGA needs to be updated. If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'.
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby2-2/+2
2007-12-04* Removed 12 compiler warnings.Adam Frisby2-4/+1
2007-12-02Attempt to fix mantis issue #82, taking prims into inventory and then ↵MW1-0/+1
rezzing them in another region.
2007-12-02Some refactoring , mainly on Inventory code. MW1-1/+1
2007-12-01Initial working Grid Inventory server. Only been tested on a very small ↵MW2-15/+98
grid, so likely to have problems on a larger grid with more people? To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml)
2007-11-29*Added more information about the sim that you're connecting to in remoting ↵Teravus Ovares1-5/+15
during the sim, regionup message. *Added the main cause for the remoting error to the console display. *This will make it easier to debug future remoting issues.
2007-11-29* Fixed about 7 issues with restarting sims and resolved interRegion comms ↵Teravus Ovares2-88/+105
issues. This includes the issue that MW described this morning. There's a lot of little nit picky changes that make a world of difference.
2007-11-28* Restaring the sim works fine in grid mode now. Sims announce themselves ↵Teravus Ovares2-26/+22
to their neighbors when they start up. Neighbors get this message and tell their agents that there's a new sim up. * Certain unrecoverable physics based crashes in ODE are now hooked up to the 'restart the sim' routine.
2007-11-27Fixed an event in the events chain in inter-region communications.Teravus Ovares1-47/+136
As a consequence, restarting sims in the same process instance now shows them when they come back up in grid mode and standalone mode.
2007-11-26* Restarting regions with the estate tools works in sandbox mode. I'm still ↵Teravus Ovares2-1/+115
working on grid mode, however. It doesn't break anything, but that feature doesn't work in grid mode yet either.
2007-11-25fixed order of map block requests to grid server. flipped map texture, as it ↵Brian McBee1-0/+15
was upside down.
2007-11-24Make remoting errors because of missing adjacent regions a little more user ↵Brian McBee1-20/+36
and console friendly
2007-11-21* Did some initial work for prim crossing. Just glue so far.Teravus Ovares2-0/+212
* Added the child_get_tasks OpenSim.ini flag for testing the UDP packet sending code and packet throttler. This flag gets purposely disabled in grid mode. This flag also has the consequence that you can see the prim in neighboring regions without going into them. Be warned, this causes tons of dropped packets.
2007-11-19* Changed namespacelbsa711-1/+0
2007-11-18Prevent the region crash in gridmode on bringing up the mapDalien Talbot1-5/+13
2007-11-16More cleaning up when deleting regions from a instance. NOTE: ↵MW1-0/+5
IGridServices.DeregisterRegion() method needs implementing for grid mode.
2007-11-13* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, ↵Teravus Ovares1-0/+8
manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. * Grid mode always returns 0 results until the Grid Communications portion is done.
2007-11-04Some more refactoringMW1-0/+5
2007-11-03*Master Avatar can be specified by a previous UUID in either grid mode or ↵mingchen1-0/+10
standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified.
2007-11-01* Diuerse beavtificatemslbsa712-6/+3
2007-10-30Step one on the long march towards grid based inventory. Introduction of an ↵Tleiades Hax2-5/+23
InevntoryServer
2007-10-30* Optimized usingslbsa716-111/+130
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW5-6/+6
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-26Added method to create default config file in region server(OpenSim) ↵Tleiades Hax1-2/+2
following along the same priciples as in the other servers.
2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa712-3/+3
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
2007-10-22* Made EstateSetting static since there's only one instance, and we only ↵lbsa711-26/+36
need to create it once * Now cacheing RegionInfos indefinitively; we should add a tiomeout to this cache
2007-10-21* Disabled TCP Remoting Channel Security for InterRegion communication, as ↵Adam Frisby1-1/+1
it appears we are not implementing this correctly. (need to set up certificates first) * Documented ACL class
2007-10-18Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax1-20/+34
Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa715-0/+140
2007-10-05getting all our line endings consistant againSean Dague1-52/+52
2007-10-05* So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa711-14/+14
of things. Reverting 2056.
2007-10-05* UserProfileData meets code conventionslbsa711-14/+14
2007-10-05== The "right name and place" commit ==lbsa712-2/+2
* Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
2007-10-05* Moved IUserService to OpenSim.Framework.Interfaceslbsa711-1/+1
2007-10-05* Renamed IUserServices to IUserServicelbsa711-1/+1
2007-09-27Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa713-77/+14
Tleiades patch 444 and 445.
2007-09-27* Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa713-14/+77
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
2007-09-25* Now the OGS1GridServices has a LocalBackEndServices that it forwards ↵lbsa711-65/+29
intra-instance requests to * Every Scene has a ClientManager (as every dog it's day) since two scenes can have the same circuit as client.
2007-09-24* Removed some more fields from CommunicationsLocallbsa712-11/+13
* added OnLoginToRegion to CommunicationsLocal
2007-09-24* So, ok, maybe a bit harsh to explode on grid inventory calls.lbsa711-7/+7
2007-09-24* Started major restructusing of comms to prepare for better grid and region ↵lbsa713-41/+60
functionality * Working towards one shared set of services * Killed off two projects with very little functionality
2007-09-24* Trying to streamline CommunicationsManagerlbsa711-8/+4
2007-09-24* reorder and renamelbsa711-2/+2