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path: root/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs (follow)
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* Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz2008-11-011-1/+59
| | | | | | | | | | | | | | on-/offline updates, calling cards for friends. This adds methods in the DB layer and changes the MessagingServer, so a full update (incl. UGAIM) is necessary to get it working. Older regions shouldn't break, nor should older UGAIM break newer regions, but friends/presence will only work with all concerned parts (UGAIM, source region and destination region) at this revision (or later). I added the DB code for MSSQL, too, but couldn't test that. BEWARE: May contain bugs.
* * refactor: collapse UpdateUserProfileProperties() into existing ↵Justin Clarke Casey2008-09-151-28/+23
| | | | | | | | UpdateUserProfile * the methods were identical except that the Properties one did a check for the user profile beforehand. However, every caller was doing this already anyway.
* * Add "reset user password" command to standalone region consoleJustin Clarke Casey2008-09-151-0/+5
| | | | | | * Grid user server implementation to follow shortly
* * Check in first part of http://opensimulator.org/mantis/view.php?id=2073Justin Clarke Casey2008-09-121-9/+26
| | | | | | | | | * This patch aims to introduce look at direction persistence between logins. It won't be active until the second part of the patch is committed in about two weeks time. At this point, region servers that haven't upgraded past this revision may run into problems * This checkin upgrades the user database. As always, we recommend you have backups in case something goes wrong. * Many thanks to tyre for this patch.
* * This changes gridcomms types back to our home grown wholy controlled types. Teravus Ovares2008-09-061-10/+10
| | | | | | * These are different types then the OMV types because changing them causes just about all grid comms to break. If these were the libOMV types, then libOMV couldn't change them ever again after that.. or we'd have a breakage whenever they changed them. * This might introduce a map issue. Still checking it out.
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-41/+41
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Attachment persistence!!! Patch #9169 (Mantis #1171)Melanie Thielker2008-08-191-16/+0
| | | | | | Attachments now save to MySQL. No reattach on login yet.
* Formatting cleanup.Jeff Ames2008-08-181-5/+5
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* Update svn properties, minor formatting cleanup.Jeff Ames2008-08-161-1/+1
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* Plumb in the partner and the account title fields for profile info.Melanie Thielker2008-08-151-0/+14
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* Update svn properties, formatting cleanup, fix a couple compiler warnings.Jeff Ames2008-08-151-6/+8
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* Adds UserFlags and GodLevel to the user data store and plumbs then in.Melanie Thielker2008-08-141-0/+7
| | | | | | | This will have no effect unless both the UGAI and the region are this revision or later
* Mantis #1946Melanie Thielker2008-08-141-1/+3
| | | | | | | Thank you, HomerHorwitz, for a patch that corrects and improves TP to landmark and home position handling.
* Patch #9161Melanie Thielker2008-08-081-2/+2
| | | | | | | | | | Increase GetUserProfile timeout from 6 to 30 seconds. Because the worker thread fo the XMLRPC data pump sits on a lock while the system starts, regions with upwards of 6000 prims throw and exception when that thread gets blocked for more than 6 seconds, due to this timeout, and won't start.
* * minor: log message twiddlingJustin Clarke Casey2008-08-011-6/+2
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* Renaming UserManagerBase.SetUserProfile(UserProfileData) to Dr Scofield2008-07-041-0/+6
| | | | | | | | | | | UserManager.UpdateUserProfile(UserProfileData). Adding UpdateUserProfile(UserProfileData) to IUserService interface. Adding RemoteAdminPlugin.XmlRpcUpdateUserAccountMethod(...) to provide a remote update capability.
* mini-warnings-safari, plus cleanup of IUserServices method naming.Dr Scofield2008-07-041-1/+1
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* Mantis#1626. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-281-1/+1
| | | | | Fixes IAvatarService for grid and standalone modes
* * Temporary workaround for mantis 1568. If the avatar apperance factory now ↵Justin Clarke Casey2008-06-191-9/+7
| | | | throws any exception, we will carry on with the default appearance rather than terminating the client login
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-041-6/+6
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* * Committing more unfinished stuff. Nothing significant at the moment. IM ↵Teravus Ovares2008-06-011-0/+53
| | | | related.
* * Made UpdateUserCurrentRegion a bit more forgiving.lbsa712008-05-311-9/+35
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* * Implements UserServer logoff in a few situationsTeravus Ovares2008-05-311-0/+30
| | | | | | | * User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
* we should be return null in these 2 places, though this won'tSean Dague2008-05-221-2/+2
| | | | | | help with the timeouts.
* Formatting cleanup.Jeff Ames2008-05-171-3/+3
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* it helps when both sides of the xml-rpc server agree on the method namesSean Dague2008-05-161-2/+2
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* some more wrapping of errors in user service on appearance forSean Dague2008-05-161-9/+15
| | | | | | safety
* front end of OGS1 Appearance bits. Now I need to write theSean Dague2008-05-161-3/+47
| | | | | | back end.
* starting to put appearance into grid comms. now I know why Sean Dague2008-05-161-1/+34
| | | | | | everyone hates OGS1
* Formatting cleanup.Jeff Ames2008-05-161-21/+21
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* remove my UserAppearance object, switch all code to useSean Dague2008-05-151-3/+3
| | | | | | AvatarAppearance instead.
* added in IUserService functions. These don't do anything yet,Sean Dague2008-05-011-0/+28
| | | | | | | but the set all compiles together fine, and it provides people an idea of where we are heading.
* * Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby2008-05-011-0/+1
| | | | with namespaces.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-3/+4
| | | | (this took a while to run).
* * Implements 'Set Home to Here' Teravus Ovares2008-04-171-0/+10
| | | | | | | * Implements 'Teleport Home' * User Server has to be updated for it to save your home in grid mode * home position accuracy is in int because the grid comms ExpectUser method tries to convert to Uint and crashes if it gets a float. Added a convert to decimal in ExpectUser but to avoid a breaking change with old revisions, kept the save value in int for now. Eventually it needs to be a float, but lets release another incremental version before doing that.
* * With Grid Comms up in the air.. I decided have the friends module update ↵Teravus Ovares2008-04-101-1/+1
| | | | | | | | you when your friends come online if they're at least a child agent on the sim. offline status works the same also. So does Instant Message. * This is until Grid Comms matures a bit more on this. * This should also work in Standalone as it uses the IUserData interface.
* further renaming of properties for claritySean Dague2008-04-101-12/+12
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* moved fields to properties for UserDataProfile, which wasSean Dague2008-04-101-20/+20
| | | | | | | actually a little more work than I expected given the copious use of out params.
* * Tweaking master uuid exception to make it clearer what just went wrong ↵Justin Clarke Casey2008-03-261-10/+40
| | | | | | | | | | | (user server timeout) * Increasing GetUserProfile requests only to 6 seconds from 3 * Not completely sure what effect this will have, though probably not much * At some point one will have to accept that if the grid servers are taking many many seconds to respond, running using that grid will not be viable. * Perhaps there should be a big warning up front if grid request times are slower than n seconds.
* * Make master UUID exception a bit more useful by telling us which uuid it ↵Justin Clarke Casey2008-03-221-1/+3
| | | | was trying to look up
* Formatting cleanup.Jeff Ames2008-03-181-26/+25
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* * More almost completely unproductive log message fiddlingJustin Clarke Casey2008-03-171-2/+2
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* * Fixed about Text in the profile in grid mode.Teravus Ovares2008-03-031-0/+1
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* * Applying Ahzz's profile patch. Thanks Ahzz! Teravus Ovares2008-03-031-0/+42
| | | | | | * Fixed a few bugs in the patch that are sim crashers. * There's still a bug in mySQL mode/ grid mode where the main userprofile text doesn't save.
* Minor cleanup.Jeff Ames2008-02-201-1/+1
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* Converted logging to use log4net.Jeff Ames2008-02-051-30/+30
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* * Fixed a crash if the server is unable to connect to the UserServer when a ↵Teravus Ovares2008-01-291-1/+9
| | | | user logs off
* * Added hooks for logout to all IUserService and all that implement it.Teravus Ovares2008-01-201-1/+25
| | | | | | | * Added a Logout message with a name on the console * Added a *fixme* message to figure out why the current agent session is null * After updating you may notice that there's a login <user> and also a logout<user>
* * Mother of all commits:Adam Frisby2008-01-151-2/+2
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* * Updates UserServer Teravus Ovares2008-01-021-1/+174
| | | | | | | | * Updates OSG1UserServices * Friends list is now persistent in grid mode. * You can add, new friends and remove them