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path: root/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs (unfollow)
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2008-05-31* Made UpdateUserCurrentRegion a bit more forgiving.lbsa711-9/+35
2008-05-31* Implements UserServer logoff in a few situationsTeravus Ovares1-0/+30
* User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
2008-05-22we should be return null in these 2 places, though this won'tSean Dague1-2/+2
help with the timeouts.
2008-05-17Formatting cleanup.Jeff Ames1-3/+3
2008-05-16it helps when both sides of the xml-rpc server agree on the method namesSean Dague1-2/+2
2008-05-16some more wrapping of errors in user service on appearance forSean Dague1-9/+15
safety
2008-05-16front end of OGS1 Appearance bits. Now I need to write theSean Dague1-3/+47
back end.
2008-05-16starting to put appearance into grid comms. now I know why Sean Dague1-1/+34
everyone hates OGS1
2008-05-16Formatting cleanup.Jeff Ames1-21/+21
2008-05-15remove my UserAppearance object, switch all code to useSean Dague1-3/+3
AvatarAppearance instead.
2008-05-01added in IUserService functions. These don't do anything yet,Sean Dague1-0/+28
but the set all compiles together fine, and it provides people an idea of where we are heading.
2008-05-01* Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby1-0/+1
with namespaces.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-3/+4
(this took a while to run).
2008-04-17* Implements 'Set Home to Here' Teravus Ovares1-0/+10
* Implements 'Teleport Home' * User Server has to be updated for it to save your home in grid mode * home position accuracy is in int because the grid comms ExpectUser method tries to convert to Uint and crashes if it gets a float. Added a convert to decimal in ExpectUser but to avoid a breaking change with old revisions, kept the save value in int for now. Eventually it needs to be a float, but lets release another incremental version before doing that.
2008-04-10* With Grid Comms up in the air.. I decided have the friends module update ↵Teravus Ovares1-1/+1
you when your friends come online if they're at least a child agent on the sim. offline status works the same also. So does Instant Message. * This is until Grid Comms matures a bit more on this. * This should also work in Standalone as it uses the IUserData interface.
2008-04-10further renaming of properties for claritySean Dague1-12/+12
2008-04-10moved fields to properties for UserDataProfile, which wasSean Dague1-20/+20
actually a little more work than I expected given the copious use of out params.
2008-03-26* Tweaking master uuid exception to make it clearer what just went wrong ↵Justin Clarke Casey1-10/+40
(user server timeout) * Increasing GetUserProfile requests only to 6 seconds from 3 * Not completely sure what effect this will have, though probably not much * At some point one will have to accept that if the grid servers are taking many many seconds to respond, running using that grid will not be viable. * Perhaps there should be a big warning up front if grid request times are slower than n seconds.
2008-03-22* Make master UUID exception a bit more useful by telling us which uuid it ↵Justin Clarke Casey1-1/+3
was trying to look up
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-03-17* More almost completely unproductive log message fiddlingJustin Clarke Casey1-2/+2
2008-03-03* Fixed about Text in the profile in grid mode.Teravus Ovares1-0/+1
2008-03-03* Applying Ahzz's profile patch. Thanks Ahzz! Teravus Ovares1-0/+42
* Fixed a few bugs in the patch that are sim crashers. * There's still a bug in mySQL mode/ grid mode where the main userprofile text doesn't save.
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-05Converted logging to use log4net.Jeff Ames1-30/+30
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-01-29* Fixed a crash if the server is unable to connect to the UserServer when a ↵Teravus Ovares1-1/+9
user logs off
2008-01-20* Added hooks for logout to all IUserService and all that implement it.Teravus Ovares1-1/+25
* Added a Logout message with a name on the console * Added a *fixme* message to figure out why the current agent session is null * After updating you may notice that there's a login <user> and also a logout<user>
2008-01-15* Mother of all commits:Adam Frisby1-2/+2
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-02* Updates UserServer Teravus Ovares1-1/+174
* Updates OSG1UserServices * Friends list is now persistent in grid mode. * You can add, new friends and remove them
2008-01-01* You can add and remove a friend in standalone now within the same ↵Teravus Ovares1-0/+43
simulator. It saves. * You can add and remove a friend in grid mode now within the same simulator. It doesn't save yet. * I got rid of Mr. OpenSim as a friend.. he bothers me /:b...
2007-12-27* Optimized usingslbsa711-13/+16
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-20Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames1-1/+1
Works with LibSL rev>1532
2007-12-04keeping opensim safe for children -- made some namespace references less ↵Jeff Ames1-6/+4
explicit
2007-12-04* Avatar picker works in grid mode now.Teravus Ovares1-1/+47
* To test, click the communicate button, then click the 'add' button and type a name. You will get a list of closely matching avatar names. * Before this'll work on your sim in grid mode, the UGA needs to be updated. If it isn't updated, then you'll get a message on the sim console when searching like, 'got invalid queryid'.
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby1-1/+1
2007-12-04* Removed 12 compiler warnings.Adam Frisby1-1/+0
2007-12-01Initial working Grid Inventory server. Only been tested on a very small ↵MW1-1/+2
grid, so likely to have problems on a larger grid with more people? To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml)
2007-11-19* Changed namespacelbsa711-1/+0
2007-11-13* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, ↵Teravus Ovares1-0/+8
manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. * Grid mode always returns 0 results until the Grid Communications portion is done.
2007-11-03*Master Avatar can be specified by a previous UUID in either grid mode or ↵mingchen1-0/+10
standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified.
2007-10-30* Optimized usingslbsa711-24/+39
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-1/+1
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-0/+28
2007-10-05* So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa711-14/+14
of things. Reverting 2056.
2007-10-05* UserProfileData meets code conventionslbsa711-14/+14
2007-10-05== The "right name and place" commit ==lbsa711-1/+1
* Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
2007-10-05* Moved IUserService to OpenSim.Framework.Interfaceslbsa711-1/+1
2007-10-05* Renamed IUserServices to IUserServicelbsa711-1/+1
2007-09-24* Started major restructusing of comms to prepare for better grid and region ↵lbsa711-0/+5
functionality * Working towards one shared set of services * Killed off two projects with very little functionality
2007-09-24* reorder and renamelbsa711-2/+2