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path: root/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs (follow)
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* * Removed some more fields from CommunicationsLocallbsa712007-09-241-1/+1
| | | | | | * added OnLoginToRegion to CommunicationsLocal
* * So, ok, maybe a bit harsh to explode on grid inventory calls.lbsa712007-09-241-7/+7
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* * Started major restructusing of comms to prepare for better grid and region ↵lbsa712007-09-241-38/+52
| | | | | | | | functionality * Working towards one shared set of services * Killed off two projects with very little functionality
* fixing me some line endingsSean Dague2007-09-171-38/+38
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* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ↵MW2007-08-161-0/+5
| | | | if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
* Start of inventory items, when you upload a texture the data will now be ↵MW2007-08-141-0/+5
| | | | | | | stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.) Also there might be some problems if you upload textures in other regions to the start one (due to us not updating the CAPS url properly).
* More inventory work, should be able to now create new inventory folders and ↵MW2007-08-141-0/+28
them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.] The test is to make sure that it hasn't broke grid mode at all.