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* * Make it more obvious if local user services are being usedJustin Clarke Casey2008-03-171-3/+2
| | | | | | * Tell the log whether the sim is started in standalone or grid mode
* Make Local back end services warn/error messages explicitly say they are ↵Justin Clarke Casey2008-03-071-3/+3
| | | | from standalone services
* Change handler001 through handler009 to moreCharles Krinke2008-03-021-4/+4
| | | | | | | | appropriate names consisten with their use. All done with all 94 handlers from handler001 through handler094. Hopefully we can move forward without numbered handlers.
* * Converted the last of the events to the private delegate instance method ↵Teravus Ovares2008-02-221-2/+5
| | | | to avoid race conditions.
* Minor cleanup.Jeff Ames2008-02-203-3/+3
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* Some changes to remove some of the direct calls to CommsManager from Scene, ↵MW2008-02-161-1/+1
| | | | so that they now go through the SceneCommunicationService. As a small step towards the day we can kill the CommsManager (YAY!)
* * Made new Framework.Constants class, added RegionSize member.Adam Frisby2008-02-141-2/+2
| | | | | | * Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
* Added a small but maybe important clue that UserServer is not running.Tedd Hansen2008-02-141-1/+1
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* Added a method to access a named folder in a users inventory, to the ↵MW2008-02-131-0/+17
| | | | inventory Database interfaces. This could be useful for adding a item to a users inventory from say a web front end application or some other third party application. [note the method is only currently implemented in the sqlite provider]
* Documenting and minor tweaksJustin Clarke Casey2008-02-111-0/+4
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* Converted logging to use log4net.Jeff Ames2008-02-052-15/+20
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* some small changes, like adding a couple of extra methods to ↵MW2008-02-051-0/+14
| | | | IInventoryServices so that a check can be done to see if a inventory set exists for a certain user.
* Refactor only: serve stats objects directly through StatsManager singletonJustin Clarke Casey2008-02-042-5/+4
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* * Add total logouts (and total logins) to server side user statsJustin Clarke Casey2008-01-281-1/+11
| | | | | | | * Passing the stats collector through object chains is not ideal - this will change when more stats come in * This change will need a prebuild
* * Add very basic initial login stats to the user serverJustin Clarke Casey2008-01-251-4/+6
| | | | | | | | * Typing 'stats' on the command line will given total number of successful logins today and yesterday * A little bit more to come, probably * Refactoring will follow next
* * Shutting down child agents properly in neighbor regions.Teravus Ovares2008-01-211-8/+17
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* Graceful failure of teleport to unavailable regions might actually work now.Brian McBee2008-01-201-0/+12
| | | | | I blame all bugs on the age of my brain cells.
* * Mother of all commits:Adam Frisby2008-01-153-4/+32
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* * This update enables the web_login method.Teravus Ovares2008-01-091-1/+6
| | | | | * Remember, the client doesn't support web_login to other grids in the current RC, however the next RC will.
* * You can add and remove a friend in standalone now within the same ↵Teravus Ovares2008-01-011-2/+16
| | | | | | | | simulator. It saves. * You can add and remove a friend in grid mode now within the same simulator. It doesn't save yet. * I got rid of Mr. OpenSim as a friend.. he bothers me /:b...
* Standard library folders can now be configued in the xml in ↵Justin Clarke Casey2007-12-311-1/+3
| | | | | | | | inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently showing up as texture folders, even though they are configured with the same types as the agent inventory folders. This should be resolved soon.
* * Optimized usingslbsa712007-12-275-34/+35
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* * Added a configuration parameter on the Grid Server to disallow forceful ↵Teravus Ovares2007-12-201-0/+22
| | | | | | | banlists. * Added a way for Grid based configuration parameters to (generally used in overriding functionality) to get to the regions on Registration.
* Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames2007-12-202-6/+6
| | | | Works with LibSL rev>1532
* Put out a more comprehensible message when user authentication fails than ↵Justin Clarke Casey2007-12-151-4/+8
| | | | the current NullReferenceException based one
* Grid Inventory feature upgrade: renaming folders should now be correct, ↵Brian McBee2007-12-151-0/+5
| | | | | | | | subfolders work, moving folders works. Tested only in MYSQL, but may work in MSSQL and sqlite. Probably not working in standalone mode.
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-102-3/+3
| | | | notice of doom
* * Added some inter-region comms glue for allowing sims to chat amongst ↵Teravus Ovares2007-12-091-0/+22
| | | | | | | themsevles about an agent behind the agent's back. * Will be using this glue Tomorrow/today to tell other regions what the agent's draw distance is and what region they're actually in so the region can make decisions on what prim to send, if any.
* removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2007-12-061-2/+1
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* From Justin Casey (IBM)Sean Dague2007-12-051-16/+24
| | | | | | | | | | | | | When using a local inventory service, this patch stops items held in the root 'my inventory' folder from 'disappearing' on server restart. They were actually still there, we just weren't retrieving them. >From looking at the grid inventory server, the bug probably still exists in there. But I wanted to get this patch in first and consult with MW about the grid fix (he may be planning to change the area extensively soon).
* keeping opensim safe for children -- made some namespace references less ↵Jeff Ames2007-12-041-13/+10
| | | | explicit
* Initial working Grid Inventory server. Only been tested on a very small ↵MW2007-12-011-2/+2
| | | | | | | grid, so likely to have problems on a larger grid with more people? To use , both the user server and Inventory server need to be running this latest revision. (older regions should be able to still be used, just the user won't have inventory on them). Also and HERE IS THE BIG BREAK ISSUE, currently, so that the initial inventory details for a user are added to the inventory db , you need to recreate the accounts using the user server "create user" feature. It should be quite easy to manual populate the inventory database instead but I someone else will need to look into that) Also I've only tested using SQLite as the database provider, there is a Mysql inventory provider but I don't know if it works (SQLite is set as default, so you will need to change it in the inventory server config.xml)
* * Made RegionUp virtuallbsa712007-11-301-1/+1
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* * Fixed about 7 issues with restarting sims and resolved interRegion comms ↵Teravus Ovares2007-11-291-14/+15
| | | | | | | issues. This includes the issue that MW described this morning. There's a lot of little nit picky changes that make a world of difference.
* * Restaring the sim works fine in grid mode now. Sims announce themselves ↵Teravus Ovares2007-11-281-3/+8
| | | | | | | to their neighbors when they start up. Neighbors get this message and tell their agents that there's a new sim up. * Certain unrecoverable physics based crashes in ODE are now hooked up to the 'restart the sim' routine.
* Fixed an event in the events chain in inter-region communications.Teravus Ovares2007-11-271-3/+55
| | | | | As a consequence, restarting sims in the same process instance now shows them when they come back up in grid mode and standalone mode.
* * Restarting regions with the estate tools works in sandbox mode. I'm still ↵Teravus Ovares2007-11-261-1/+18
| | | | working on grid mode, however. It doesn't break anything, but that feature doesn't work in grid mode yet either.
* * Did some initial work for prim crossing. Just glue so far.Teravus Ovares2007-11-211-0/+44
| | | | | * Added the child_get_tasks OpenSim.ini flag for testing the UDP packet sending code and packet throttler. This flag gets purposely disabled in grid mode. This flag also has the consequence that you can see the prim in neighboring regions without going into them. Be warned, this causes tons of dropped packets.
* * Changed namespacelbsa712007-11-191-1/+0
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* More cleaning up when deleting regions from a instance. NOTE: ↵MW2007-11-161-2/+15
| | | | IGridServices.DeregisterRegion() method needs implementing for grid mode.
* Some work on being able to set/send a users Buddylist info. (added handling ↵MW2007-11-131-0/+4
| | | | | | | code to LoginResponse). And as a test each user signing in will get the test account ("Mr OpenSim") as a friend (online/offline status will not currently show up)
* Started to cleanup/close down childagent connections when a user teleports. ↵MW2007-11-051-1/+1
| | | | | | | As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages). hopefully fixed the echo bug in chatmodule.
* Some more refactoringMW2007-11-041-0/+8
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* *Master Avatar can be specified by a previous UUID in either grid mode or ↵mingchen2007-11-031-0/+10
| | | | standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified.
* * Diuerse beavtificatemslbsa712007-11-011-1/+1
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* * Optimized usingslbsa712007-10-306-95/+97
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-295-8/+6
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-262-7/+14
| | | | | | | * Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
* * Made EstateSetting static since there's only one instance, and we only ↵lbsa712007-10-221-2/+3
| | | | | | | need to create it once * Now cacheing RegionInfos indefinitively; we should add a tiomeout to this cache
* nice catch by chi11ken that I was setting the wrong propertySean Dague2007-10-221-1/+1
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