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path: root/OpenSim/Region/Communications/Local/LocalUserServices.cs (follow)
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* * Optimized usingslbsa712007-12-271-1/+2
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* *Master Avatar can be specified by a previous UUID in either grid mode or ↵mingchen2007-11-031-0/+10
| | | | standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified.
* * Optimized usingslbsa712007-10-301-4/+4
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-1/+1
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-1/+29
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* == The "right name and place" commit ==lbsa712007-10-051-1/+0
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* more refactoringMW2007-10-031-0/+1
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* * Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa712007-10-021-7/+7
| | | | | | | * Killed off 'parent' relation from LocalUserServices to CommunicationsLocal * Deleted obsolete project InventoryServiceBase * Deleted superfluous createCol function
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-271-3/+2
| | | | Tleiades patch 444 and 445.
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-271-2/+3
| | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
* * Started major restructusing of comms to prepare for better grid and region ↵lbsa712007-09-241-4/+4
| | | | | | | | functionality * Working towards one shared set of services * Killed off two projects with very little functionality
* * Renamed methods on IUserDatalbsa712007-09-241-11/+8
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* * minor renameslbsa712007-09-241-10/+10
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* * Renamed stuff on UserManagerBase to get implicit implementation of ↵lbsa712007-09-241-21/+7
| | | | IUserServices (instead of stubs)
* Hopefully fixed the issue of inventory not working for the master account. ↵MW2007-08-241-0/+4
| | | | (Note you will need to delete userprofile.yap for this to take effect.)
* Separated Login Service from usermanager, which helps to clean up the code a ↵MW2007-08-131-99/+2
| | | | bit and also should help to integrate the inventory server (when it is wrote/finished).
* The Welcome message /message of the day shown in the client during login, ↵MW2007-08-131-8/+17
| | | | can now be set from the .INI file for standalone mode (change the standalone_welcome = "Welcome to OpenSim" line).
* Made account Authentication optional in "sandbox/standalone" mode. Just ↵MW2007-08-111-4/+19
| | | | change "standalone_authenticate = false" to be true in OpenSim.ini. Then as per grid mode, you can use the "create user" command to create new accounts.
* * SimpleApp works again:lbsa712007-08-061-2/+2
| | | | | | | | | | | * NetworkServersInfo settable without config file * DefaultHomeLoc throws if getted before setted * Removed nonsensical sandbox distinction * Refactored default config file creation * Some more small refactorings on shapes
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 ↵MW2007-08-011-0/+1
| | | | | | | | /Part2). Updated the JavaVM to a later version I did (basically some clean up and a little bit more functional). Added SendLoadURL method to IClientAPI.
* changed to native line ending encodingSean Dague2007-07-161-142/+142
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-8/+2
| | | | | * added some licensing info
* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-011-5/+8
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* MAJOR IP RESTRUCTURINGlbsa712007-07-011-3/+3
| | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-011-2/+2
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* *Hopefully fixed the empty dialog box error on client when logging in on ↵mingchen2007-06-291-1/+1
| | | | sandbox mode
* enabled physics plugin flying flags.MW2007-06-281-0/+2
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* *User Profile requests on OGS UserServer now uses XMLRPC instead of REST mingchen2007-06-281-0/+25
| | | | | *Added base support for setting up a master user
* *Added some missing files I forgot to add...OpenSim.sln should compile nowmingchen2007-06-271-0/+118