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path: root/OpenSim/Region/Communications/Local/LocalUserServices.cs (follow)
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* changed to native line ending encodingSean Dague2007-07-161-142/+142
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-8/+2
| | | | | * added some licensing info
* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-011-5/+8
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* MAJOR IP RESTRUCTURINGlbsa712007-07-011-3/+3
| | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-011-2/+2
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* *Hopefully fixed the empty dialog box error on client when logging in on ↵mingchen2007-06-291-1/+1
| | | | sandbox mode
* enabled physics plugin flying flags.MW2007-06-281-0/+2
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* *User Profile requests on OGS UserServer now uses XMLRPC instead of REST mingchen2007-06-281-0/+25
| | | | | *Added base support for setting up a master user
* *Added some missing files I forgot to add...OpenSim.sln should compile nowmingchen2007-06-271-0/+118