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path: root/OpenSim/Region/Communications/Local/LocalLoginService.cs (follow)
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* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-7/+4
| | | | (this took a while to run).
* renaming of attributes in UserAgentData for readabilitySean Dague2008-04-101-4/+4
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* changing UserAgentData to use properties. This caused moreSean Dague2008-04-101-4/+4
| | | | | | | grief than expected, as monodevelop doesn't like to refactor properties of properties.
* further renaming of properties for claritySean Dague2008-04-101-2/+2
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* moved fields to properties for UserDataProfile, which wasSean Dague2008-04-101-15/+15
| | | | | | | actually a little more work than I expected given the copious use of out params.
* more refactoring, this time on InventoryFolderBaseSean Dague2008-04-071-7/+7
| | | | | | | | * wrap attributes in properties * clean up names a little bit * clean up name styles
* * Minor: If a user exists but has no inventory in standalone, automatically ↵Justin Clarke Casey2008-03-311-35/+20
| | | | | | | | create new inventory folders * This mirrors the grid behaviour
* * Refactor: Remove unused inventory methods, some of which weren't properly ↵Justin Clarke Casey2008-03-291-1/+1
| | | | implemented anyway.
* * Send full inventory folder skeleton to standalone client logins rather ↵Justin Clarke Casey2008-03-281-1/+2
| | | | | | | | | than just the root child folders * This may resolve some current problems with non root child folders on standalone installations. * A fix for the same problem in grid mode will come soon.
* * Refactor: Rename CreateInventoryData() to GetInventorySkeleton()Justin Clarke Casey2008-03-281-1/+2
| | | | | | | * Replace the unused default GetInventorySkeleton() impleemntation with an abstract declaration - less confusing this way imho * Add some comments
* * Remove pointless boolean on AgentInventory.CreateRootFolder()Justin Clarke Casey2008-03-281-1/+1
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* * Massaging CAPS setup/teardown log messagesJustin Clarke Casey2008-03-251-1/+5
| | | | | | * Leaving quite a few debug messages in for now to help deal with bugs arising
* * Start passing around a region server's http port in RegionInfo.Justin Clarke Casey2008-03-231-0/+4
| | | | | | | | | | | * This means that caps methods (editing scripts, poss map functions, etc) on non-home regions should now work with servers which are listening for http ports on a non default (9000) port. * If you are running a region server, this may only work properly once your grid server upgrades to this revision * PLEASE NOTE: This shouldn't cause inter-region problems if one end of the connection hasn't upgraded to this revision. However if it does, the instability will persist until the grid and region (and possibly all the region's neighbours) have upgraded to this revision. * This revision also adds extra login related messages, both for success and failure conditions
* Another poxy patch which consists mainly of logging changes (some already ↵Justin Clarke Casey2008-03-201-1/+2
| | | | commented out) to find out what CAPS is doing
* Formatting cleanup. Minor refactoring.Jeff Ames2008-03-181-2/+2
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* * Added the ability to type the partial name of a region in the start ↵Teravus Ovares2008-03-181-0/+2
| | | | | | | location box and go to that region if it's there. If no close match was found, it sends you home. This is tested on mySQL. There's untested code on grids that are based on sqlite and MSSQL. The SQL statements *should* be right, but your results may very. * Ex, if you want to go to Wright Plaza, you simply need to type Wright Plaza in the start location in the client when you log-in.
* Formatting cleanup.Jeff Ames2008-03-181-26/+25
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* Formatting cleanup.Jeff Ames2008-03-181-1/+0
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* Building on Joha's update...Teravus Ovares2008-03-181-2/+16
| | | | | * Server now listens to the client's start location request for 'home' or 'last' and sends the user to the home location or the last location.
* Change handler001 through handler009 to moreCharles Krinke2008-03-021-4/+4
| | | | | | | | appropriate names consisten with their use. All done with all 94 handlers from handler001 through handler094. Hopefully we can move forward without numbered handlers.
* * Converted the last of the events to the private delegate instance method ↵Teravus Ovares2008-02-221-2/+5
| | | | to avoid race conditions.
* Minor cleanup.Jeff Ames2008-02-201-1/+1
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* Some changes to remove some of the direct calls to CommsManager from Scene, ↵MW2008-02-161-1/+1
| | | | so that they now go through the SceneCommunicationService. As a small step towards the day we can kill the CommsManager (YAY!)
* * Made new Framework.Constants class, added RegionSize member.Adam Frisby2008-02-141-2/+2
| | | | | | * Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
* Converted logging to use log4net.Jeff Ames2008-02-051-5/+7
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* Refactor only: serve stats objects directly through StatsManager singletonJustin Clarke Casey2008-02-041-2/+2
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* * Add very basic initial login stats to the user serverJustin Clarke Casey2008-01-251-4/+6
| | | | | | | | * Typing 'stats' on the command line will given total number of successful logins today and yesterday * A little bit more to come, probably * Refactoring will follow next
* * This update enables the web_login method.Teravus Ovares2008-01-091-1/+6
| | | | | * Remember, the client doesn't support web_login to other grids in the current RC, however the next RC will.
* * You can add and remove a friend in standalone now within the same ↵Teravus Ovares2008-01-011-2/+16
| | | | | | | | simulator. It saves. * You can add and remove a friend in grid mode now within the same simulator. It doesn't save yet. * I got rid of Mr. OpenSim as a friend.. he bothers me /:b...
* Standard library folders can now be configued in the xml in ↵Justin Clarke Casey2007-12-311-1/+3
| | | | | | | | inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently showing up as texture folders, even though they are configured with the same types as the agent inventory folders. This should be resolved soon.
* * Optimized usingslbsa712007-12-271-7/+7
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames2007-12-201-5/+5
| | | | Works with LibSL rev>1532
* Put out a more comprehensible message when user authentication fails than ↵Justin Clarke Casey2007-12-151-4/+8
| | | | the current NullReferenceException based one
* removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2007-12-061-2/+1
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* Some work on being able to set/send a users Buddylist info. (added handling ↵MW2007-11-131-0/+4
| | | | | | | code to LoginResponse). And as a test each user signing in will get the test account ("Mr OpenSim") as a friend (online/offline status will not currently show up)
* * Optimized usingslbsa712007-10-301-23/+26
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-4/+2
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* nice catch by chi11ken that I was setting the wrong propertySean Dague2007-10-221-1/+1
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* Bug fix, so that local loginserver (in standalone mode) can set a start ↵MW2007-10-221-1/+2
| | | | position (position inside the region) rather than it always being hardcoded to 128,128. Note: This bug fix is just to allow this to be set. Its not actually used yet (so users will still always start at 128,128).
* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-181-1/+1
| | | | | | | | | Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-0/+28
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* getting all our line endings consistant againSean Dague2007-10-051-173/+173
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* * So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa712007-10-051-8/+8
| | | | of things. Reverting 2056.
* Some tiny refactoringMW2007-10-051-0/+1
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* * UserProfileData meets code conventionslbsa712007-10-051-8/+8
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* == The "right name and place" commit ==lbsa712007-10-051-1/+0
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-271-2/+49
| | | | Tleiades patch 444 and 445.
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-271-49/+2
| | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
* * Removed some more fields from CommunicationsLocallbsa712007-09-241-166/+173
| | | | | | * added OnLoginToRegion to CommunicationsLocal
* * Started major restructusing of comms to prepare for better grid and region ↵lbsa712007-09-241-3/+3
| | | | | | | | functionality * Working towards one shared set of services * Killed off two projects with very little functionality