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path: root/OpenSim/Region/Communications/Local/LocalBackEndServices.cs (follow)
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* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-1/+1
| | | | notice of doom
* * Added some inter-region comms glue for allowing sims to chat amongst ↵Teravus Ovares2007-12-091-0/+22
| | | | | | | themsevles about an agent behind the agent's back. * Will be using this glue Tomorrow/today to tell other regions what the agent's draw distance is and what region they're actually in so the region can make decisions on what prim to send, if any.
* keeping opensim safe for children -- made some namespace references less ↵Jeff Ames2007-12-041-13/+10
| | | | explicit
* * Made RegionUp virtuallbsa712007-11-301-1/+1
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* * Fixed about 7 issues with restarting sims and resolved interRegion comms ↵Teravus Ovares2007-11-291-14/+15
| | | | | | | issues. This includes the issue that MW described this morning. There's a lot of little nit picky changes that make a world of difference.
* * Restaring the sim works fine in grid mode now. Sims announce themselves ↵Teravus Ovares2007-11-281-3/+8
| | | | | | | to their neighbors when they start up. Neighbors get this message and tell their agents that there's a new sim up. * Certain unrecoverable physics based crashes in ODE are now hooked up to the 'restart the sim' routine.
* Fixed an event in the events chain in inter-region communications.Teravus Ovares2007-11-271-3/+55
| | | | | As a consequence, restarting sims in the same process instance now shows them when they come back up in grid mode and standalone mode.
* * Restarting regions with the estate tools works in sandbox mode. I'm still ↵Teravus Ovares2007-11-261-1/+18
| | | | working on grid mode, however. It doesn't break anything, but that feature doesn't work in grid mode yet either.
* * Did some initial work for prim crossing. Just glue so far.Teravus Ovares2007-11-211-0/+44
| | | | | * Added the child_get_tasks OpenSim.ini flag for testing the UDP packet sending code and packet throttler. This flag gets purposely disabled in grid mode. This flag also has the consequence that you can see the prim in neighboring regions without going into them. Be warned, this causes tons of dropped packets.
* More cleaning up when deleting regions from a instance. NOTE: ↵MW2007-11-161-2/+15
| | | | IGridServices.DeregisterRegion() method needs implementing for grid mode.
* Started to cleanup/close down childagent connections when a user teleports. ↵MW2007-11-051-1/+1
| | | | | | | As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages). hopefully fixed the echo bug in chatmodule.
* Some more refactoringMW2007-11-041-0/+8
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* * Diuerse beavtificatemslbsa712007-11-011-1/+1
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* * Optimized usingslbsa712007-10-301-33/+30
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-1/+1
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* * Made EstateSetting static since there's only one instance, and we only ↵lbsa712007-10-221-2/+3
| | | | | | | need to create it once * Now cacheing RegionInfos indefinitively; we should add a tiomeout to this cache
* Bug fix, so that local loginserver (in standalone mode) can set a start ↵MW2007-10-221-6/+7
| | | | position (position inside the region) rather than it always being hardcoded to 128,128. Note: This bug fix is just to allow this to be set. Its not actually used yet (so users will still always start at 128,128).
* Fixed a bug causing a crash during clientlog on in Windows (Thanks to ↵Tleiades Hax2007-10-211-1/+2
| | | | | | | Rookiie and nebadon for laying all the ground work) Fixed a bug, preventing standalone mode to report neighboring sims correctly
* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-181-7/+8
| | | | | | | | | Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch
* * Now the OGS1GridServices has a LocalBackEndServices that it forwards ↵lbsa712007-09-251-17/+62
| | | | | | | intra-instance requests to * Every Scene has a ClientManager (as every dog it's day) since two scenes can have the same circuit as client.
* * Removed some more fields from CommunicationsLocallbsa712007-09-241-5/+1
| | | | | | * added OnLoginToRegion to CommunicationsLocal
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* * Some work in progress code: Inventory cache, start of inventory ↵MW2007-07-221-2/+11
| | | | | | | | | | | server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
* changed to native line ending encodingSean Dague2007-07-161-206/+206
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* *Removed GridInfo class as it has been previously replaced with the much ↵mingchen2007-07-031-1/+1
| | | | | | | | | better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work!
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-4/+2
| | | | | * added some licensing info
* *Hopefully fixed the empty dialog box error on client when logging in on ↵mingchen2007-06-291-1/+0
| | | | sandbox mode
* *Added some missing files I forgot to add...OpenSim.sln should compile nowmingchen2007-06-271-0/+209