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path: root/OpenSim/Region/Communications/Local/CommunicationsLocal.cs (follow)
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * If an item creator id contains an iar loaded name, create a temporary ↵Justin Clarke Casey2009-05-051-4/+19
| | | | profile and hashed UUID to represent the user
* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-041-1/+1
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* * Add user data plugin to store temporary profiles (which are distinct from ↵Justin Clarke Casey2009-04-231-0/+1
| | | | | | | | | cached) * Plugin not yet used * Existing functionality should not be affected in any way
* * Resolve http://opensimulator.org/mantis/view.php?id=3509 by putting some ↵Justin Clarke Casey2009-04-221-9/+15
| | | | | | | | service initialization into CommsManager * What is really needed is a plugin and interface request system as being done for region modules
* THE BIG ANTI-REMOTING SCHLEP -- StartRemoting is no more. Sims in older ↵diva2009-02-201-2/+0
| | | | | | | versions will have a hard time communicating with sims on this release and later, especially if they haven't transitioned to RESTComms at all. There's still some cleanup to do on assorted data structures, but the main functional change here is that sims no longer listen on remoting ports.
* From Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-091-1/+1
| | | | | | | | | | | These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.
* * refactor: rename UserServiceAdmin to UserAdminServiceJustin Clarke Casey2008-11-281-2/+2
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* Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz2008-11-011-1/+3
| | | | | | | | | | | | | | on-/offline updates, calling cards for friends. This adds methods in the DB layer and changes the MessagingServer, so a full update (incl. UGAIM) is necessary to get it working. Older regions shouldn't break, nor should older UGAIM break newer regions, but friends/presence will only work with all concerned parts (UGAIM, source region and destination region) at this revision (or later). I added the DB code for MSSQL, too, but couldn't test that. BEWARE: May contain bugs.
* * Only allow logins on standalone when the sim has completed it's initial ↵Justin Clarke Casey2008-09-191-2/+2
| | | | | | | | | startup (script startup doesn't count here) * There was a small window where region logins were allowed before modules were loaded - avatars logins that hit this window could have caused bad things to happen. * A similar change will follow for grid mode sometime soon
* * refactor: Break out IUserServiceAdmin out of IUserService since admin ↵Justin Clarke Casey2008-09-151-0/+2
| | | | methods don't need to be implemented on Grid hosted region servers
* * minor: Rename IInterGridInventoryServices since it's inter service rather ↵Justin Clarke Casey2008-07-241-1/+1
| | | | than inter grid
* * refactor: break out inter grid inventory services furtherJustin Clarke Casey2008-07-231-1/+2
| | | | | | * more to follow
* Extracted the Avatar appearance functions out of the IUserService interface ↵MW2008-06-281-0/+1
| | | | | | | and moved them into a IAvatarService Although "out of the box", there is no actual functional change to behavior
* plumbing for multiple inventory servers. Mostly done on the region server side. MW2008-06-281-1/+2
| | | | | | TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile) On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
* Formatting cleanup.Jeff Ames2008-03-181-27/+27
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* * Optimized usingslbsa712007-12-271-1/+1
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* * Changed namespacelbsa712007-11-191-1/+0
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* * Optimized usingslbsa712007-10-301-11/+9
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2007-10-291-1/+1
| | | | | | | Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-261-2/+9
| | | | | | | * Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
* * minor refactoringlbsa712007-10-051-7/+2
| | | | | * using base type IUserService
* Some tiny refactoringMW2007-10-051-1/+2
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* more refactoringMW2007-10-031-23/+3
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* Some continuation of lbsa71's refactoring of the CommunicationsManager.MW2007-10-031-60/+4
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* * Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa712007-10-021-6/+2
| | | | | | | * Killed off 'parent' relation from LocalUserServices to CommunicationsLocal * Deleted obsolete project InventoryServiceBase * Deleted superfluous createCol function
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-271-1/+1
| | | | Tleiades patch 444 and 445.
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-271-1/+1
| | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
* * Removed some more fields from CommunicationsLocallbsa712007-09-241-26/+9
| | | | | | * added OnLoginToRegion to CommunicationsLocal
* * So, ok, maybe a bit harsh to explode on grid inventory calls.lbsa712007-09-241-2/+0
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* * Now there's only one UserServicelbsa712007-09-241-4/+4
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* * Started major restructusing of comms to prepare for better grid and region ↵lbsa712007-09-241-20/+18
| | | | | | | | functionality * Working towards one shared set of services * Killed off two projects with very little functionality
* * Trying to streamline CommunicationsManagerlbsa712007-09-241-4/+4
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* * Encapsulated all CommunicationsManager serviceslbsa712007-09-241-1/+1
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* *** CHANGED CONFIG BEHAVIOUR ***lbsa712007-09-241-16/+10
| | | | | | * Changed really strange LocalSettings behaviour with enforcing hard-coded plugin names if none supplied * UserServices and InventoryPlugin will only load if supplied with filename
* * Renamed methods on IUserDatalbsa712007-09-241-2/+8
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* * Renamed stuff on UserManagerBase to get implicit implementation of ↵lbsa712007-09-241-1/+1
| | | | IUserServices (instead of stubs)
* * minor refactoringslbsa712007-09-111-18/+29
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* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* As part of our "we aim to please" commitment, have added the ability to ↵MW2007-08-281-10/+23
| | | | create a user in one command line: "create user firstname secondname passwrd regionX regionY". This allows the use of the "command-script" feature. So to add a bunch of new accounts, just create a text file, and add a line as above for each account. Then in the opensim console, type: "command-script filename".
* Start of trying to make Region/Scene more modular. MW2007-08-281-2/+2
| | | | | | | | | Added preliminary IRegionModule interface. Also have a work in progress way of Modules registering optional API methods (kind of like Apache optional functions). But there must be a cleaner/nicer way in c# of doing these than the current way. Added three work in progress modules: ChatModule (simple handles in world chat, but by moving this to a module, we could support other types of chat modules, ie like a irc - opensim bridge module. ) , AvatarProfilesModule and XferModule. Moved most of the code from Scene.ModifyTerrain() into the BasicTerrain library, as the start of trying to make that more modular. Stopped Child agents showing up as part of the "show users" command.
* Set some default values for "create user" in case anyone just pressing ↵MW2007-08-241-4/+4
| | | | return as the answer to some of the settings.
* Instant Messages between users in the same region should actually now work.MW2007-08-201-1/+1
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* Can now set the plugins for standalone mode's Inventory database (default ↵MW2007-08-161-4/+29
| | | | sqlite) and for its user database (default DB4o). Currently changing the user plugin to MySql should work (if you have MySql setup (should be same as for grid mode). There is also a MySql provider for the inventory but not 100% certain if that is finished and functional (will need to check with Adam on that).
* More work on inventory, can now create other inventory types, like Clothes ↵MW2007-08-151-0/+4
| | | | and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
* Start of Inventory service, currently only (partially) functional in ↵MW2007-08-141-1/+16
| | | | | | | | standalone mode and using sqlite). In standalone mode, if you have account authenticate turned on (setting in opensim.ini) then when you create a new account, a set of inventory is created for that account and stored in database (currently only a set of empty folders). Then during login the database is search for that set and sent to the client in the login response. More functions will be added soon, like creating new folders (and a bit later items) from the client inventory window.
* Separated Login Service from usermanager, which helps to clean up the code a ↵MW2007-08-131-6/+8
| | | | bit and also should help to integrate the inventory server (when it is wrote/finished).
* The Welcome message /message of the day shown in the client during login, ↵MW2007-08-131-2/+2
| | | | can now be set from the .INI file for standalone mode (change the standalone_welcome = "Welcome to OpenSim" line).
* Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so ↵MW2007-08-111-1/+1
| | | | that we can tell what prims belong to the same SceneObjectGroup. If sdague has a different method in mind when he gets back then he can change it then.