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path: root/OpenSim/Region/Communications/Local/CommunicationsLocal.cs (follow)
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* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-011-1/+1
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* *Master User is now set upmingchen2007-06-281-1/+1
| | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-281-1/+0
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* should now work.MW2007-06-281-1/+1
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* *Added some missing files I forgot to add...OpenSim.sln should compile nowmingchen2007-06-271-0/+61