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2007-08-11Made account Authentication optional in "sandbox/standalone" mode. Just ↵MW1-2/+30
change "standalone_authenticate = false" to be true in OpenSim.ini. Then as per grid mode, you can use the "create user" command to create new accounts.
2007-07-22* Some work in progress code: Inventory cache, start of inventory ↵MW1-2/+3
server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
2007-07-16changed to native line ending encodingSean Dague1-55/+55
2007-07-12Next time maybe I should check it still compiles before committing.MW1-0/+1
2007-07-10Gird mode in sugilite should now work in so far as you should be able to ↵MW1-2/+3
login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-8/+1
* added some licensing info
2007-07-01Started change to having SceneObject and then that having child Primitives ↵MW1-1/+1
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-06-28*Master User is now set upmingchen1-1/+1
*Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
2007-06-28Imported the scripting changes, so now should be up to date with sugilite. MW1-1/+0
2007-06-28should now work.MW1-1/+1
2007-06-27*Added some missing files I forgot to add...OpenSim.sln should compile nowmingchen1-9/+19