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* move object inventory send to udp queue asset ( was task). Remove a callUbitUmarov2016-07-071-22/+22
| | | | | to RefreshGroupMembership() on start. It was too soon and its Groups module job
* the bug was actually hereUbitUmarov2016-07-061-2/+4
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* add test option ObjectsCullingByDistance. In future, if true, it mayUbitUmarov2016-07-061-2/+126
| | | | | prevent sending objects outside view range to viewers. DO NOT SET TRUE unless testing it. Code still not completei!!!
* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2016-07-043-159/+133
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| * dont send bad profiles to viewerUbitUmarov2016-07-021-0/+3
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| * reduce absurd viewers blind retries of GroupProfileRequestUbitUmarov2016-07-021-40/+57
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| * cleanup a bitUbitUmarov2016-07-013-86/+2
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| * save one call to grid to get agent groups powers (xmlrpcgoups only for nowUbitUmarov2016-07-011-1/+1
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| * add a few methods to modify clientview group powersUbitUmarov2016-07-011-24/+65
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| * cleanup a bit AgentGroupDataUpdate sendingUbitUmarov2016-07-011-35/+32
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* | Finally remove the requirement for an InventoryItem/FolderBase object toMelanie Thielker2016-07-041-1/+1
|/ | | | | | | | be passed into inventory queries. This makes the API more homogenous and also will more clearly show coding errors related to HG inventory where the .Owner field has a meaning for a query but wasn't always set.
* revert several changes to groups modules (agentGroupData is private). change ↵UbitUmarov2016-07-012-13/+3
| | | | interregions invite/eject messages, etc
* Make some more modules inheritableMelanie Thielker2016-06-211-13/+13
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* Mantis #7920: group info was not being updated in many situations. ↵Diva Canto2016-06-192-12/+12
| | | | (regression) Putting back the heavy messaging.
* AgentGroupData was being sent by both UDP and EQ -- an overkill. Turn off ↵Diva Canto2016-06-191-1/+1
| | | | UDP messaging.
* Restored sending group membership data via EventQueue -- this had been a ↵Diva Canto2016-06-192-1/+55
| | | | regression. Took the opportunity to refactor that code, so that both Groups V2 and XmlRpcGroups can use the same function.
* Still related to mantis #7917, parcel prims info. Now sending the correct ↵Diva Canto2016-06-191-6/+1
| | | | numbers for "Simulator primitive usage" related to the parcel owner, not the entire region.
* Mantis #7917: regression on prim limits module.Diva Canto2016-06-181-2/+5
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* Fields should be protected unless private is requiredMelanie Thielker2016-06-141-1/+1
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* Make the LLUDPServerShim inheritable. There is absolutely no reason forMelanie Thielker2016-06-141-75/+74
| | | | this to be sealed!
* Mantis #7923. EDIT BEAMS ARE BACK!Diva Canto2016-06-121-2/+1
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* Mantis #7858: DeleteSceneObject done slightly differently. ProcessEntities ↵Diva Canto2016-06-121-6/+27
| | | | | | now checks whether the objects have been deleted and, if so, sends an extra kill object packet, in order to compensate for potential race conditions encountered by the first one. Note: I still cannot reproduce this problem, but I was able to emulate it by adding an artificial delay on ProcessEntities, which did, indeed, result in objects not being deleted. This fix fixed my emulated scenario.
* Allow default permissions from the viewer to be applied to uploaded objects.Melanie Thielker2016-04-291-9/+38
| | | | Make inventory items reflect coorect permissions immediately unstead of after relog
* Make the SimulatorFeaturesModule nonshared as it ought to be from it's code ↵Melanie Thielker2016-04-271-5/+1
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* Remove debug spamMelanie Thielker2016-03-151-1/+1
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* Finish plumbing RezRestoreToWorld.Melanie Thielker2016-03-091-1/+16
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* Plumb RezRestoreToWorld from the client (part done)Melanie Thielker2016-03-091-0/+7
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* Make mesh upload respect the same parts maximum as what is set for theMelanie Thielker2016-03-052-1/+2
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* Fix a couple of typosMelanie Thielker2016-03-051-1/+1
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* Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ↵Diva Canto2016-02-212-2/+2
| | | | replace anymore.
* change the return list of objects costs, sending a answer if none foundUbitUmarov2015-12-201-38/+30
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* dont try to process packets for deleted clientsUbitUmarov2015-12-091-34/+28
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* disable useless and totally wrong incoming PoolsUbitUmarov2015-12-091-4/+7
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* minor cleanupUbitUmarov2015-12-091-13/+4
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* tick region health a bit fasterUbitUmarov2015-12-091-1/+1
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* fix the queue type in useUbitUmarov2015-12-091-11/+12
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* fix the queue type in useUbitUmarov2015-12-091-7/+8
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* fix the default shape type on upload, it is always convexUbitUmarov2015-11-291-3/+1
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-11-273-80/+87
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| * change threading on GetTexture and getMesh and WebFetch Modules.UbitUmarov2015-11-273-62/+69
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| * change threading on GetTexture and GetMesh NonSharable region modulesUbitUmarov2015-11-272-44/+44
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* | Sometimes the viewer sends a null string as mapName; this made the client ↵Diva Canto2015-11-271-2/+2
|/ | | | thread throw an exception with unexpected behavior for users (nothing happens). This commit gives it a sane default: it assumes we're looking for a position in the current region.
* add a missing overrideUbitUmarov2015-11-211-3/+3
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* remove some duplicate using statementsUbitUmarov2015-11-211-1/+1
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* remove some compile warnings increasing total number by 2UbitUmarov2015-11-212-9/+3
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* work around some 'tests' errors: a new event queue has a few null eventsUbitUmarov2015-11-171-0/+9
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* That didn't actually do anything for Simian, and it broke the locahostDiva Canto2015-11-141-5/+6
| | | | | | | case Revert "Also restoring proper function for Simian external GetTexture functionality." This reverts commit 366e81b977e7fcad4b19aeedc6f3674612b7587b.
* limit llDialog buttons text to 24 bytes (at lludp level)UbitUmarov2015-11-111-1/+1
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* increase the number of packets in Land queue that force terrain to delay ↵UbitUmarov2015-11-101-1/+1
| | | | patchs sending.
* check if a packet can be sent imediatly without accounting it as sent on ↵UbitUmarov2015-11-101-1/+3
| | | | throttles when it is enqueued for later send.