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* Patch from Johan: LibSL updated to the latest revision (1568) and all packets...Adam Johnson2007-12-282-177/+98
* * Patch from Melanie. Thanks Melanie!Teravus Ovares2007-12-281-2/+2
* * Added ability to create new prim on existing prim (rezzing prim from invent...Teravus Ovares2007-12-281-1/+16
* * Optimized usingslbsa712007-12-278-364/+384
* * AssetServerBase: _ProcessRequest is now called GetAssetlbsa712007-12-271-1/+1
* * Added slightly better object sit handlingTeravus Ovares2007-12-273-94/+104
* * Coded around another Null packet sent by the packet poolTeravus Ovares2007-12-261-18/+21
* FOR http://opensimulator.org/mantis/view.php?id=226 I have a theory that an i...Justin Clarke Casey2007-12-241-16/+28
* Make copying of scripts into prim inventories more reliable on the first atte...Justin Clarke Casey2007-12-221-2/+10
* minor refactorJustin Clarke Casey2007-12-221-1/+1
* * Masochistically updated libsecondlife.dll to r1550Teravus Ovares2007-12-221-1/+30
* Initial hookup of update task inventory event. No functionality yet.Justin Clarke Casey2007-12-221-1/+0
* *Fixed logic issue in LandManager that caused an 'invalid parcel' error to sp...mingchen2007-12-211-0/+1
* Refix bug where inventory textures don't appear in prim edit texture selectio...Justin Clarke Casey2007-12-211-106/+138
* * Remapped the Connection shutdown path.Teravus Ovares2007-12-212-10/+28
* * Fix for Mantis: 0000229Teravus Ovares2007-12-211-85/+89
* * Fixed a null NewPack error in ClientView.InPacket (object pool returning nu...Teravus Ovares2007-12-201-28/+32
* Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. W...Jeff Ames2007-12-203-17/+87
* Misc. cleanup:Jeff Ames2007-12-191-23/+6
* *Parcels and their access lists now store over multiple sessions when the dat...mingchen2007-12-181-2/+0
* * Sakai appears to be having some sort of socket error that we've not account...Teravus Ovares2007-12-181-0/+18
* * Added Incomplete Handling of the RegionInfoRequest packet Teravus Ovares2007-12-181-9/+19
* * Removed the ObjectDisposed error.Teravus Ovares2007-12-181-4/+12
* * Fix for mantis 0000040 After client logout remote host closed connection on...Teravus Ovares2007-12-183-8/+58
* * Turned all instances of ForEach loops in ClientManager into Local Arrays. Teravus Ovares2007-12-171-2/+2
* Thank you, Kiryu for a patch to fix out of sync error in UDP serverCharles Krinke2007-12-171-15/+7
* *Land has now been linked to the StorageManager. Next step is to fill in the ...mingchen2007-12-171-3/+1
* The "Got a packet from an invalid client" has served its purposeCharles Krinke2007-12-171-1/+2
* *Adding and Removing Avatars from the Access/Ban List for a parcel now works,...mingchen2007-12-161-6/+30
* * Added support for multiple terrain blocks to be edited at the same timeTeravus Ovares2007-12-151-4/+7
* * some work on not storing the circuitPack (bad thing if we're going to reuse...lbsa712007-12-153-127/+124
* Grid Inventory feature upgrade: renaming folders should now be correct, subfo...Brian McBee2007-12-151-3/+60
* Minor cleanupJeff Ames2007-12-134-4/+3
* Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer ...Jeff Ames2007-12-131-13/+12
* put in a try block to catch the ForEach loop dying.Sean Dague2007-12-111-1/+4
* debug to catch any users of the stop interfaceSean Dague2007-12-111-1/+1
* consolidate client view exit paths, this seems toSean Dague2007-12-112-37/+33
* force a flush before client shutdown, so no important packets are lostSean Dague2007-12-112-7/+48
* minor restructure of ClientView.cs to get all the attributesSean Dague2007-12-111-105/+93
* A few minor changes/additions/fixes.MW2007-12-111-0/+3
* Implementing updateinventoryfolder: Should now be able to rename folders in i...Brian McBee2007-12-111-0/+14
* Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames2007-12-101-5/+18
* more work on texture downloading.MW2007-12-101-1/+2
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-108-13/+13
* refactored ChatModule a bit.Jeff Ames2007-12-101-1/+0
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-101-1/+4
* * Added more info to ChildAgentDataUpdate Teravus Ovares2007-12-091-0/+22
* change PacketQueue to take the byte[] throttle insteadSean Dague2007-12-092-5/+3
* added more packet handling stubsJeff Ames2007-12-091-0/+12
* hackish code to allow emptying of trash. This really should be done on the in...Brian McBee2007-12-081-0/+8