Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix the sound issue. It was caused by missing assets; once the client has ↵ | Tom Grimshaw | 2010-06-27 | 1 | -1/+15 |
| | | | | made one request, it continued to wait for asset before requesting any new ones, until the TransferRequest timed out. Fixed by adding a TransferAbortPacket if the asset cannot be retrieved. | ||||
* | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-12 | 1 | -21/+36 |
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| * | * Tweak the StopFlying() method in LLClientView to fabricate a suitable ↵ | Teravus Ovares (Dan Olivares) | 2010-06-11 | 1 | -21/+36 |
| | | | | | | | | landing collision plane regardless of the actual physics situation. position.Z - AvatarHeight / 6f | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-12 | 1 | -0/+40 |
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| * | Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet | Melanie | 2010-06-12 | 1 | -0/+40 |
| | | | | | | | | we used to send before slimupdates and explicitly send it | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-09 | 1 | -1/+1 |
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| * | Refactor SendCoarseLocations for better performance. Instead of computing ↵ | Dan Lake | 2010-06-08 | 1 | -1/+1 |
| | | | | | | | | list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations. | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-08 | 1 | -2/+41 |
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| * | Comment out the attachment update reordering mechanism in LLClientView since ↵ | Justin Clark-Casey (justincc) | 2010-06-08 | 1 | -31/+31 |
| | | | | | | | | this doesn't appear necessary when the prim priorities are adjusted so that root prim updates are always sent before child prim updates. | ||||
| * | Reduce number of full updates sent on region crossing for attachments/huds ↵ | Justin Clark-Casey (justincc) | 2010-06-08 | 1 | -2/+41 |
| | | | | | | | | | | | | | | | | | | to 1 from 3 This is one step towards reducing hud glitches on region crossing, since the viewer fails to display prims if it receives child full updates before the root prim full update This commit also introduces a mechanism in LLClientView to stop child attachment updates ever going out before the root one This is a very temporary mechanism and will be commented out when the next step of the fix (to give root prims higher udpate priority) is committed This code is a foreport from the equivalent changes in 0.6.9-post-fixes | ||||
| * | Fix create selection getting overwritten by multiple updates for the same prim. | Melanie Thielker | 2010-05-31 | 1 | -2/+2 |
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| * | Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more" | Melanie | 2010-05-27 | 1 | -1/+1 |
| | | | | | | | | | | | | Some other stuff snuck in. This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a. | ||||
| * | Comment noisy "CONNECTION DEBUGGING" messages, because they push more | Melanie Thielker | 2010-05-27 | 1 | -1/+1 |
| | | | | | | | | important stuff off screen too fast | ||||
| * | Just because there is an agent update handler, that doesn't mean there is | Melanie Thielker | 2010-05-26 | 1 | -3/+4 |
| | | | | | | | | a pre agent update handler. Null check these separately. | ||||
* | | Always provide at least 2 packets of a texture (if the texture is larger ↵ | Tom Grimshaw | 2010-06-02 | 1 | -0/+3 |
| | | | | | | | | than 1 packet). This fixes compatibility with the newer (broken) SnowGlobe and Emerald viewer(s), but also matches the behaviour of SL. | ||||
* | | Fix create selection getting overwritten by multiple updates for the same prim. | Melanie Thielker | 2010-05-31 | 1 | -2/+2 |
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* | | Merge branch 'careminster-presence-refactor' of ↵ | Mike Rieker | 2010-05-27 | 1 | -3/+19 |
|\ \ | | | | | | | | | | www.3dhosting.de:/var/git/careminster into careminster-presence-refactor | ||||
| * | | Just because there is an agent update handler, that doesn't mean there is | Melanie Thielker | 2010-05-26 | 1 | -3/+4 |
| | | | | | | | | | | | | a pre agent update handler. Null check these separately. | ||||
| * | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-23 | 1 | -0/+15 |
| |\ \ | | |/ | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs | ||||
| | * | Added overload of SendGenericMessage to LLClientView with string list as ↵ | Mikko Pallari | 2010-05-21 | 1 | -0/+15 |
| | | | | | | | | | | | | parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch. | ||||
* | | | fix hanging output throttle arithmetic | Mike Rieker | 2010-05-27 | 1 | -39/+27 |
|/ / | | | | | | | had multiply overflow and subtract wrap-around errors | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-21 | 1 | -29/+17 |
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| * | * Moving all of the prioritization/reprioritization code into a new file ↵ | John Hurliman | 2010-05-21 | 1 | -29/+17 |
| | | | | | | | | | | | | | | Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-21 | 1 | -38/+32 |
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| * | * Made PriorityQueue non-generic so it natively understands EntityUpdate structs | John Hurliman | 2010-05-20 | 1 | -38/+32 |
| | | | | | | | | * Replaced the per-avatar seen update tracking with update flag combining, to avoid overwriting full updates with terse updates | ||||
| * | Ensure that the first update sent out for any given prim is a full update | Melanie Thielker | 2010-05-21 | 1 | -0/+11 |
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* | | Ensure that the first update sent out for any given prim is a full update | Melanie Thielker | 2010-05-21 | 1 | -0/+11 |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-21 | 2 | -340/+308 |
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| * | * Don't send texture data for prims in ImprovedTerseObjectUpdate packets ↵ | unknown | 2010-05-20 | 1 | -1/+5 |
| | | | | | | | | unless we were asked to | ||||
| * | Minor tweak in ProcessEntityUpdates (mostly just confirming the git push is ↵ | unknown | 2010-05-12 | 1 | -5/+4 |
| | | | | | | | | working) | ||||
| * | * Initial commit of the slimupdates2 rewrite. This pass maintains the ↵ | unknown | 2010-05-12 | 2 | -341/+304 |
| | | | | | | | | original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates | ||||
* | | Missed a nullref in the previous commit | Tom Grimshaw | 2010-05-18 | 1 | -0/+2 |
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* | | Fix for hanging on "Connecting to region".. caused by packets being ↵ | Tom Grimshaw | 2010-05-18 | 1 | -5/+32 |
| | | | | | | | | processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready. | ||||
* | | Following on from the last commit, the stop/disconnect packet should NOT be ↵ | Tom Grimshaw | 2010-05-17 | 1 | -1/+1 |
| | | | | | | | | sent when the user logs out. This eliminates the annoying "crash on log out" bug, and allows the client to commit important information at the last moment (attachment data!) | ||||
* | | When killing a zombie session, don't send the stop packet since it often has ↵ | Tom Grimshaw | 2010-05-17 | 1 | -3/+15 |
| | | | | | | | | the effect of killing a newly connected client. | ||||
* | | Spin the AddNewClient process off into a new thread to avoid locking up the ↵ | Tom Grimshaw | 2010-05-11 | 1 | -1/+2 |
| | | | | | | | | LLUDPServer (and therefore the entire scene) | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-04-30 | 1 | -1/+1 |
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| * | Fix link security issue | Melanie | 2010-04-30 | 1 | -2/+2 |
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* | | Merge branch 'careminster' into careminster-presence-refactor | Melanie | 2010-04-30 | 1 | -1/+1 |
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| * \ | Merge branch '0.6.9-post-fixes' into careminster | Melanie | 2010-04-30 | 1 | -1/+1 |
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| | * | | Fix link security issue | Melanie | 2010-04-30 | 1 | -1/+1 |
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* | | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-04-21 | 1 | -21/+84 |
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| * | | | minor: change a comment and replace some magic numbers with the AssetType enum | Justin Clark-Casey (justincc) | 2010-04-19 | 1 | -3/+3 |
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| * | | | If a transfer request is received for a task inventory item asset, then ↵ | Justin Clark-Casey (justincc) | 2010-04-19 | 1 | -44/+64 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | route the permissions request through the existing CanEditScript() and CanEditNotecard() methods. This implements the 'share with group' flag for notecards and scripts in prim inventory since the PermissionsModule checks group membership and permissions. Other than that, the code in PermissionsModule duplicates the checks in LLClientView so there should be no change other than allowing group members to edit embedded notecards and scripts. For all other asset types, the permission checking code in LLClientView continues to be used, pending refactoring of suitable permissions code This means that 'share with group' will not yet work for prim inventory items other than notecards and scripts | ||||
| * | | | log problems when an asset request through the UDP TransferRequest channel ↵ | Justin Clark-Casey (justincc) | 2010-04-19 | 1 | -2/+45 |
| | | | | | | | | | | | | | | | | goes wrong | ||||
* | | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-04-19 | 1 | -24/+86 |
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| * | | | minor: add some documentation around the asset udp request path and replace ↵ | Justin Clark-Casey (justincc) | 2010-04-14 | 1 | -18/+33 |
| | | | | | | | | | | | | | | | | some magic numbers with libomv enums | ||||
| * | | | thanks lkalif for Mantis #4676 - a patch that adds support for inventory links | dahlia | 2010-04-12 | 1 | -0/+34 |
| | | | | | | | | | | | | | | | | Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com> | ||||
| * | | | * Adds IAssetService.GetCached() to allow asset fetching from the local ↵ | John Hurliman | 2010-04-08 | 1 | -2/+5 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership() | ||||
| * | | | log exceptions that end up at the top of a asynchronous viewer packet method ↵ | Justin Clark-Casey (justincc) | 2010-04-05 | 1 | -3/+13 |
| | | | | | | | | | | | | | | | | call rather than swallowing them |