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* Remove the pointless LLClientView.m_imageManager null check.Justin Clark-Casey (justincc)2012-01-041-16/+4
* Reduce accessibility of some J2KImage/LLImageManager properties and methods t...Justin Clark-Casey (justincc)2012-01-022-12/+12
* Adding commented out log messages and some minor formatting for future bug hu...Justin Clark-Casey (justincc)2012-01-021-1/+8
* HG: more / love for XmasDiva Canto2011-12-241-2/+5
* Stop unnecessarily sending the TextureEntry in client avatar updates.Justin Clark-Casey (justincc)2011-12-191-1/+7
* Migrate detailed "appearance show" report generation up to AvatarFactoryModul...Justin Clark-Casey (justincc)2011-12-191-4/+13
* Stop generating client flags when we send out full object updates.Justin Clark-Casey (justincc)2011-12-161-0/+1
* In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() in...Justin Clark-Casey (justincc)2011-12-131-2/+4
* Implement handler for TeleportCancel inbound packetMelanie2011-12-101-0/+12
* Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...Justin Clark-Casey (justincc)2011-12-091-12/+4
* Don't reply with an ack packet if the client is not authorized.Justin Clark-Casey (justincc)2011-12-082-45/+31
* Extend TestAddClient() to check that the first packet received is an ack packetJustin Clark-Casey (justincc)2011-12-083-93/+116
* Add OpenSim.Region.ClientStack.LindenUDP.Tests.dll back into the test suiteJustin Clark-Casey (justincc)2011-12-081-1/+1
* Reactivate BasicCircuitTests.TestAddClient()Justin Clark-Casey (justincc)2011-12-083-109/+138
* Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().Justin Clark-Casey (justincc)2011-12-081-4/+4
* On a new client circuit, send the initial reply ack to let the client know it...Justin Clark-Casey (justincc)2011-12-083-21/+46
* Stop also adding an ordinary http handler when we set up a poll http handler.Justin Clark-Casey (justincc)2011-12-071-6/+0
* Stop accidentally setting up the UploadTexture caps handler with the same url...Justin Clark-Casey (justincc)2011-12-061-1/+1
* Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)2011-12-051-3/+3
* refactor: Separate the upload baked texture handler out from BunchOfCapsJustin Clark-Casey (justincc)2011-12-012-122/+113
* On "show caps", stop excluding the seed cap but do exclude it elsewhereJustin Clark-Casey (justincc)2011-11-291-1/+2
* Improve some of the debug help messagesJustin Clark-Casey (justincc)2011-11-291-0/+1
* Correct mistake in "debug eq" helpJustin Clark-Casey (justincc)2011-11-291-1/+1
* Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().Justin Clark-Casey (justincc)2011-11-261-1/+0
* Use the same web fetch handler for every request from every avatar, since it ...Justin Clark-Casey (justincc)2011-11-261-3/+11
* Fix config so that you can have both WebFetchInventoryDescendents and FetchIn...Justin Clark-Casey (justincc)2011-11-251-1/+2
* Resolve error where an unknown asset type would cause the fetch inventory des...Justin Clark-Casey (justincc)2011-11-251-4/+1
* Implement the FetchInventoryDescendents2 capability using the same code as We...Justin Clark-Casey (justincc)2011-11-251-17/+38
* Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...Justin Clark-Casey (justincc)2011-11-251-0/+2
* When setting packet level logging via "debug packet", apply to all clients, n...Justin Clark-Casey (justincc)2011-11-241-7/+11
* comment out a noisy log line I accidentally left in from the last commitJustin Clark-Casey (justincc)2011-11-241-1/+1
* Stop passing a request handler to the initial caps.RegisterHandler in EventQu...Justin Clark-Casey (justincc)2011-11-241-157/+162
* Add a "debug eq" console command for debugging.Justin Clark-Casey (justincc)2011-11-241-6/+79
* If a friends identifier which is too short is given to HGFriendsModule.GetOnl...Justin Clark-Casey (justincc)2011-11-141-0/+2
* Restore sending of OutPacket() for object kills removed in commit c7dd7b1.Justin Clark-Casey (justincc)2011-11-111-26/+20
* Convert SendKillObject to take a list of uint rather than sending oneMelanie2011-11-061-21/+32
* Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-021-3/+4
* Removed redundant SceneContents property from Scene. It's the same as SceneGr...Dan Lake2011-11-011-1/+1
* Stop setting _position as well as m_taint_position in ODECharacter.PositionJustin Clark-Casey (justincc)2011-10-291-2/+2
* Don't blow our brains out if LLClientView.BulkInventoryUpdate() is wrongly pa...Justin Clark-Casey (justincc)2011-10-271-1/+3
* Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...Justin Clark-Casey (justincc)2011-10-251-0/+1
* Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollS...Justin Clark-Casey (justincc)2011-10-242-4/+22
* separate out future common setup code from EventQueueTests.AddForClient()Justin Clark-Casey (justincc)2011-10-241-8/+14
* Add new EventQueueTests with basic test to check that adding a client registe...Justin Clark-Casey (justincc)2011-10-242-1/+72
* refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w...Justin Clark-Casey (justincc)2011-10-171-15/+10
* Add avatar names to debug packet outputJustin Clark-Casey (justincc)2011-10-171-2/+2
* refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...Justin Clark-Casey (justincc)2011-10-141-1/+1
* More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)2011-10-131-0/+6
* Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)2011-10-121-1/+1
* Bring LindenUDP.Tests back from the dead. No tests are running.Justin Clark-Casey (justincc)2011-10-125-343/+282